diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleGodSoulLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleGodSoulLayout.lua index 2c72bc9274..2b1897d34c 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleGodSoulLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleGodSoulLayout.lua @@ -51,7 +51,7 @@ function RoleGodSoulLayout:SetData(_sortinglayer,_parent,_curHerodata,_isUpZhen, self.herodatas = _heroDatas self:UpdateGodList() local pos = Vector3.New(self.gridPos.x,self.gridPos.y,self.gridPos.z) - for i = 1,self.lv do + for i = 1,self.lv - 1 do pos.y = pos.y + GetPreferredHeight(self.gridList[i].go.transform) end local pos1 = self.grid:GetComponent("RectTransform").anchoredPosition