From 479931095c7fd2637bdfed145184daaf8df5597f Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Wed, 28 Apr 2021 00:42:42 +0800 Subject: [PATCH] =?UTF-8?q?=E5=B1=8F=E8=94=BD=E8=B7=B3=E8=BF=87=E6=8C=89?= =?UTF-8?q?=E9=92=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua index f40296451a..5ca000512d 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua @@ -36,11 +36,10 @@ function StoryMapPanel:InitComponent() this.GoOn = Util.GetGameObject(self.gameObject,"bg/btnGoOn") this.btnGoOn = Util.GetGameObject(this.GoOn ,"Click") - this.GoOn.gameObject:SetActive(false) this.skip = Util.GetGameObject(self.gameObject,"bg/btnSkip") this.btnSkip = Util.GetGameObject(this.skip,"btnGo") - + this.skip.gameObject:SetActive(false) this.PlayerGrouops = {} this.Maps = {}