diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua index 63c852ea5c..adb58442e8 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua @@ -413,7 +413,7 @@ function this.HeadAdapter(head,data,type) elseif starType==2 then starSize=Vector2.New(48,48) end - SetHeroStars(this.spLoader, starRoot, star,starType,starSize) + SetHeroStars(this.spLoader, starRoot, star) Util.SetParticleSortLayer(starRoot,this.sortingOrder + 1) -- 职业 prefess:SetActive(false) diff --git a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua index 70e2581666..5bb752e94b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Login/LoginPanel.lua @@ -761,7 +761,11 @@ function this.ExecuteLoading() if OperatingManager.IsBuyGift(79)==false then PlayerPrefs.SetInt(PlayerManager.uid.."chaozhijijin328",0) end - + local dailyActInfo = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.yunmenghaoli) + if dailyActInfo and #dailyActInfo.mission > 0 then + -- 每天检测 + PlayerPrefs.SetInt(PlayerManager.uid.."_YunMeng_Check"..dailyActInfo.activityId,0) + end -- 登录成功刷新红点数据 RedpotManager.CheckAllRedPointStatus()