diff --git a/Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroInfoPanel.prefab b/Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroInfoPanel.prefab index de871fe548..8ce5edc973 100644 --- a/Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroInfoPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroInfoPanel.prefab @@ -1739,7 +1739,7 @@ MonoBehaviour: m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 0} + m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2} m_Color: {r: 1, g: 1, b: 1, a: 0.72156864} m_RaycastTarget: 0 m_OnCullStateChanged: diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua index 0474308f05..5a30b7c2a1 100644 --- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua @@ -719,7 +719,11 @@ function HandBookHeroAndEquipListPanel:OnShowSingleHeroData(...) Util.GetGameObject(_go.transform, "card/pro/Image"):GetComponent("Image").sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.PropertyName)) Util.GetGameObject(_go.transform, "card/heroStage"):SetActive(false) local starGrid = Util.GetGameObject(_go.transform, "star") - SetHeroStars(self.spLoader, starGrid, star,1,nil,-15,nil,Vector3.New(0,0,-15)) + local aaa=star + if aaa==11 then + aaa=16 + end + SetHeroStars(self.spLoader, starGrid, aaa,1,nil,-15,nil,Vector3.New(0,0,-15)) Util.SetParticleSortLayer(starGrid,orginLayer+1) Util.AddOnceClick(Util.GetGameObject(_go.transform, "card"), function() UIManager.OpenPanel(UIName.HandBookHeroInfoPanel,heroData,proId,natural,lv,star) diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua index 78e865ec5f..e0efad958b 100644 --- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua @@ -246,8 +246,17 @@ function this:UpdateHeroInfoData() for k,v in pairs(this.PageList) do v:OnHide() end + --local starSize = Vector2.New(60,60) + --SetHeroStars(this.spLoader, this.starGrid,heroConFigData.MaxRank) local starSize = Vector2.New(60,60) - SetHeroStars(this.spLoader, this.starGrid,heroConFigData.MaxRank,2,starSize,-10,Vector2.New(0.5,0.5)) + local starScale = -10 + local starType=2 + if heroConFigData.MaxRank > 11 then + starSize = Vector2.New(1.2,1.84) + starScale = 7 + end + SetHeroStars(this.spLoader, this.starGrid,heroConFigData.MaxRank,starType,starSize,starScale) + SetParticleSortLayer(this.starGrid,this.sortingOrder+1) this.heroName.text = GetLanguageStrById(heroConFigData.ReadingName) this.profession.sprite =this.spLoader:LoadSprite(GetProStrImageByProNum(heroConFigData.PropertyName)) --定位描述相关