【称号】显示再优化,老包也能正常显示
parent
52e975ccf6
commit
498bc9a9b5
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@ -901,11 +901,11 @@ namespace GameLogic
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main.startRotationMultiplier *= scale;
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}
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main.startSpeedMultiplier *= scale;
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//particle.transform.localScale *= scale;
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particle.transform.localScale *= scale;
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}
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if (hasParticleObj)
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{
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//go.transform.localScale = new Vector3(scale, scale, scale);
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go.transform.localScale = new Vector3(scale, scale, scale);
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}
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}
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@ -180,7 +180,7 @@ function PlayerLiveView:OnShowLive()
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else
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effect=self.leader.transform.localScale.x
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end
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self.titleLive:SetShow(self.PlayerLiveViewData.designation, curLocalPosition, curArtResourcesConfig.Scale, curArtResourcesConfig.Scale*effect,self.orginLayer)
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self.titleLive:SetShow(self.PlayerLiveViewData.designation, curLocalPosition, curArtResourcesConfig.Scale, curArtResourcesConfig.Scale * effect,self.orginLayer)
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end
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end
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function PlayerLiveView:SetNameHeight(hei)
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@ -58,12 +58,12 @@ function PlayerTitle:SetShow(itemId, position, scale, effectScale, layer)
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if position then
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self:SetPostion(position)
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end
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if scale then
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self:SetScale(scale)
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end
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if effectScale then
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self:SetEffectScale(effectScale)
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end
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if scale then
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self:SetScale(scale)
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end
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if layer then
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self:SetLayer(layer)
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end
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@ -77,6 +77,7 @@ end
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function PlayerTitle:SetScale(scale)
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self.scale = scale
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if self.titleLive then
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self.titleLive.transform.localScale = Vector3.one * scale
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end
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@ -94,7 +95,7 @@ function PlayerTitle:SetEffectScale(effectScale)
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isScale = true
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end
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if isScale then
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self.titleLive.transform.localScale = self.titleLive.transform.localScale / effectScale
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self.titleLive.transform.localScale = Vector3.one * (self.scale or 1)
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end
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end
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end
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