装备界面提交

dev_chengFeng
jiaoyangna 2021-03-08 14:20:27 +08:00
parent 1a6700d3a8
commit 49c527a9bb
13 changed files with 161 additions and 30376 deletions

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@ -2324,4 +2324,13 @@ EquipPositionIcon = {
[4] = "r_hero_zhuangbeiguanlikuang_04_zh",
[5] = "b_baowuxitong_hunbao_zh",
[6] = "b_baowuxitong_linbao_zh"
}
}
EquipPosImageName = {
[1] = "r_hero_zhuangbeiguanlikuang_02",
[2] = "r_hero_zhuangbeiguanlikuang_03",
[3] = "r_hero_zhuangbeiguanlikuang_05",
[4] = "r_hero_zhuangbeiguanlikuang_04",
[5] = "b_baowuxitong_hunbao",
[6] = "b_baowuxitong_linbao",
}

View File

@ -89,6 +89,9 @@ function RoleEquipPanel:InitComponent()
tabs[i] = Util.GetGameObject(self.transform, "Tabs/Btn" .. i)
Util.GetGameObject(tabs[i], "Text"):GetComponent("Text").fontSize = GetCurLanguage() == 0 and 48 or 40
effectList[i] = Util.GetGameObject(self.transform, "bg/equipInfo/equip" .. i .. "/effect")
if i < 6 then
Util.GetGameObject(this.equipGrid.transform:GetChild(i), "mask"):GetComponent("Image").sprite = Util.LoadSprite(EquipPosImageName[i + 1])
end
end
this.selectBtn = Util.GetGameObject(self.gameObject, "selectBtn")
this.btnPrant = Util.GetGameObject(self.gameObject, "Tabs")
@ -129,6 +132,7 @@ function RoleEquipPanel:InitComponent()
this.upLvEffect = Util.GetGameObject(self.transform, "powerBtn/effect")
this.equipTreasureBtn = Util.GetGameObject(self.transform, "equipTreasureBtn")
this.sacredTreeBtn = Util.GetGameObject(self.transform, "sacredTreeBtn")
this.sacredTreeBtn:GetComponent("Image").sprite = Util.LoadSprite("j_jianmushenshu_anniu_01_zh")
this.equipTreasureBtn:GetComponent("Image").sprite = Util.LoadSprite("b_baowuxitong_gongmin_zh")
this.treasure1 = Util.GetGameObject(self.transform, "bg/equipInfo/equip5")
this.treasure2 = Util.GetGameObject(self.transform, "bg/equipInfo/equip6")