Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
commit
4a764de122
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@ -21,7 +21,7 @@ local _ConditionConfig = {
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--上阵[a]个神将通过关卡
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[3]=function(condition)
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local v1 = condition[1]
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local list = RoleManager.Query(function(v) return v.camp == 0 end,true)
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local list = RoleManager.QueryIncludeExile(function(v) return v.camp == 0 end,true)
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if BattleUtil.LengthOfTable(list)<=v1 then
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return 1
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end
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@ -47,7 +47,7 @@ local _ConditionConfig = {
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[5]=function(condition)
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local v1 = condition[1]
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local v2 = condition[2]
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local list = RoleManager.Query(function(v) return v.camp == 0 and v.element==v1 end,true)
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local list = RoleManager.QueryIncludeExile(function(v) return v.camp == 0 and v.element==v1 end,true)
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if BattleUtil.LengthOfTable(list)>=v2 then
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return 1
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end
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@ -56,7 +56,7 @@ local _ConditionConfig = {
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--存活[a]名
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[6]=function(condition)
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local v1 = condition[1]
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local list = RoleManager.Query(function(v) return v.camp == 0 and not v:IsDead() end)
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local list = RoleManager.QueryIncludeExile(function(v) return v.camp == 0 and not v:IsDead() end)
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if BattleUtil.LengthOfTable(list)>=v1 then
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return 1
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end
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@ -65,7 +65,7 @@ local _ConditionConfig = {
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--不上阵[a]职能神将通过关卡
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[7]=function(condition)
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local v1 = condition[1]
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local list = RoleManager.Query(function(v) return v.camp == 0 and v.professionId==v1 end,true)
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local list = RoleManager.QueryIncludeExile(function(v) return v.camp == 0 and v.professionId==v1 end,true)
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if BattleUtil.LengthOfTable(list)==0 then
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return 1
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end
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@ -74,7 +74,7 @@ local _ConditionConfig = {
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--不上阵[a]阵营神将通过关卡
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[8]=function(condition)
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local v1 = condition[1]
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local list = RoleManager.Query(function(v) return v.camp == 0 and v.element==v1 end,true)
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local list = RoleManager.QueryIncludeExile(function(v) return v.camp == 0 and v.element==v1 end,true)
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if BattleUtil.LengthOfTable(list)==0 then
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return 1
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end
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@ -83,7 +83,7 @@ local _ConditionConfig = {
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--佩戴xxxid被动通过关卡
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[9]=function(condition)
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local v1 = condition[1]
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local list = RoleManager.Query(function(v) return v.camp == 0 end,true)
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local list = RoleManager.QueryIncludeExile(function(v) return v.camp == 0 end,true)
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if not list or #list==0 then
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return 0
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end
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@ -107,7 +107,7 @@ local _ConditionConfig = {
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--全部上阵[a]职业神将通过关卡
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[11]=function(condition)
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local v1 = condition[1]
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local list = RoleManager.Query(function(v) return v.camp == 0 and v.professionId~=v1 end,true)
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local list = RoleManager.QueryIncludeExile(function(v) return v.camp == 0 and v.professionId~=v1 end,true)
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if BattleUtil.LengthOfTable(list)==0 then
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return 1
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end
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