Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev
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- {fileID: 7786658268145073970}
|
||||
- {fileID: 3360585188075601704}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 12
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -128131,9 +128131,10 @@ RectTransform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 6585631384616885062}
|
||||
- {fileID: 7502186766485076338}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 8
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -157548,12 +157549,6 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 834692241}
|
||||
- {fileID: 7485940279673153507}
|
||||
- {fileID: 6585631384616885062}
|
||||
- {fileID: 4417892464660579975}
|
||||
- {fileID: 2593633115569930101}
|
||||
- {fileID: 5541316517095428245}
|
||||
- {fileID: 7786658268145073970}
|
||||
- {fileID: 3198430005102515251}
|
||||
- {fileID: 4733835317090964167}
|
||||
- {fileID: 4053770132861701690}
|
||||
|
|
@ -157735,12 +157730,12 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 3173719562454643619}
|
||||
m_Father: {fileID: 4104790940082786943}
|
||||
m_RootOrder: 8
|
||||
m_Father: {fileID: -8474452437207042981}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 227, y: -86.000046}
|
||||
m_AnchoredPosition: {x: 0, y: -36}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!223 &-3362569938017948774
|
||||
|
|
@ -157793,12 +157788,12 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 8339478454819500014}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 3
|
||||
m_Father: {fileID: 3198430005102515251}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 227, y: 448.99994}
|
||||
m_AnchoredPosition: {x: 0, y: -36}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!223 &3681946865722538890
|
||||
|
|
@ -178755,7 +178750,7 @@ RectTransform:
|
|||
- {fileID: 3691979404969139093}
|
||||
- {fileID: 631228591500787782}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 14
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
|
|
@ -179935,9 +179930,10 @@ RectTransform:
|
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 3795882027273366937}
|
||||
m_Father: {fileID: 4104790940082786943}
|
||||
m_RootOrder: 10
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -179973,12 +179969,12 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1691281247155542861}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 1
|
||||
m_Father: {fileID: 4053770132861701690}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -373, y: 448.99994}
|
||||
m_AnchoredPosition: {x: 0, y: -36}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!223 &8683155064434081473
|
||||
|
|
@ -180216,9 +180212,10 @@ RectTransform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 7485940279673153507}
|
||||
- {fileID: 890082298661879197}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 9
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -180383,12 +180380,12 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
|
||||
m_Children:
|
||||
- {fileID: -8409425785127076249}
|
||||
m_Father: {fileID: 4104790940082786943}
|
||||
m_Father: {fileID: -8859645987379613814}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -223, y: 144}
|
||||
m_AnchoredPosition: {x: 0, y: -36}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!223 &-35742711196225680
|
||||
|
|
@ -180663,7 +180660,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &7502186766485076338
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -180677,7 +180674,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 5441369409000555912}
|
||||
m_Father: {fileID: 4733835317090964167}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -185831,7 +185828,7 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 13
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -215628,12 +215625,12 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 5298674135033318747}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 6
|
||||
m_Father: {fileID: 4330148323958158182}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 377, y: 142.99997}
|
||||
m_AnchoredPosition: {x: 0, y: -36}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!223 &3196897155070244967
|
||||
|
|
@ -220453,7 +220450,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &2069895754318839184
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -220467,7 +220464,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 6751140669436849440}
|
||||
m_Father: {fileID: 8665821495714301826}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -220540,12 +220537,12 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 9139396969791315054}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 4
|
||||
m_Father: {fileID: 8665821495714301826}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -223, y: 143}
|
||||
m_AnchoredPosition: {x: 0, y: -36}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!223 &3329905336858514894
|
||||
|
|
@ -220596,9 +220593,10 @@ RectTransform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 1}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 5541316517095428245}
|
||||
- {fileID: 4127916411277389435}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 11
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -220917,9 +220915,10 @@ RectTransform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 4417892464660579975}
|
||||
- {fileID: 666760566860824669}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 7
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
@ -231754,12 +231753,12 @@ RectTransform:
|
|||
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 176820800635632652}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 2
|
||||
m_Father: {fileID: 4733835317090964167}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -73, y: 448.99994}
|
||||
m_AnchoredPosition: {x: 0, y: -36}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!223 &6752199970212708454
|
||||
|
|
@ -236588,9 +236587,10 @@ RectTransform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 2593633115569930101}
|
||||
- {fileID: 2069895754318839184}
|
||||
m_Father: {fileID: 8032969764776295951}
|
||||
m_RootOrder: 10
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
|
|
|
|||
|
|
@ -34693,6 +34693,10 @@ MonoBehaviour:
|
|||
extension: .png
|
||||
resPathIndex: 248
|
||||
resAbNameIndex: 1969
|
||||
- resName: m_meiyuelibao_banner33
|
||||
extension: .png
|
||||
resPathIndex: 248
|
||||
resAbNameIndex: 1969
|
||||
- resName: p_pozhengzhuxian_tu_zh
|
||||
extension: .png
|
||||
resPathIndex: 248
|
||||
|
|
|
|||
|
|
@ -537,6 +537,17 @@ function SetHeroStars(spLoader, starGrid, star, type,_starSize,_scale,_pivot,rot
|
|||
ForceRebuildLayout(starGrid.transform)
|
||||
end
|
||||
|
||||
--设置英雄立绘朝向
|
||||
function SetHEeroLiveToward(go,toward)
|
||||
if go and toward==1 then
|
||||
go.transform.rotation=Vector3.New(0,180,0)
|
||||
else
|
||||
go.transform.rotation=Vector3.New(0,0,0)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
function SetHeroBg(spLoader, bg,cardBg,star,quality)
|
||||
local hong = Util.GetGameObject(bg,"Effect_UI_yansekuang_HongSe")
|
||||
local bai = Util.GetGameObject(bg,"Effect_UI_yansekuang_BaiSe")
|
||||
|
|
|
|||
|
|
@ -36,6 +36,7 @@ function this:OnOpen(heroTId, skinId, damageValue, allDamage, func,_func2)
|
|||
func2 = _func2
|
||||
-- 创建立绘
|
||||
local heroTData = {}
|
||||
local toward=0
|
||||
if heroTId > 0 then
|
||||
--如果有皮肤读取皮肤表里面的数据,没有读取hero表
|
||||
local data = nil
|
||||
|
|
@ -43,6 +44,7 @@ function this:OnOpen(heroTId, skinId, damageValue, allDamage, func,_func2)
|
|||
data = ConfigManager.GetConfigDataByKey(ConfigName.HeroSkin,"Type",skinId)
|
||||
else
|
||||
data= ConfigManager.GetConfigData(ConfigName.HeroConfig,heroTId)
|
||||
toward=data.Toward
|
||||
end
|
||||
heroTData.Live = GetResourcePath(data.Live)
|
||||
heroTData.Scale = data.Scale
|
||||
|
|
@ -64,6 +66,7 @@ function this:OnOpen(heroTId, skinId, damageValue, allDamage, func,_func2)
|
|||
this.liveName = heroTData.Live
|
||||
this.liveNode = poolManager:LoadLive(this.liveName, this.firstRole.transform, Vector3.one * heroTData.Scale, Vector3.New(heroTData.Position[1], heroTData.Position[2]))
|
||||
this.liveNode.transform.sizeDelta = Vector2.New(10, 10)
|
||||
SetHEeroLiveToward(this.liveNode,toward)
|
||||
local SkeletonGraphic = this.liveNode:GetComponent("SkeletonGraphic")
|
||||
local idle = function()
|
||||
SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true)
|
||||
|
|
|
|||
|
|
@ -645,9 +645,9 @@ function this.BattleOrderChange(order)
|
|||
enemyPos.localScale = Vector3.zero
|
||||
enemyLivePos.localScale = Vector3.zero
|
||||
|
||||
local myPos = Util.GetTransform(this.PlayerPanel,i.."/root")
|
||||
myPos:GetComponent("Image").sprite = this.spLoader:LoadSprite("bd_xinkapaifan")
|
||||
myPos.localScale = Vector3.one
|
||||
-- local myPos = Util.GetTransform(this.PlayerPanel,tostring(i))--.."/root")
|
||||
-- myPos:GetComponent("Image").sprite = this.spLoader:LoadSprite("bd_xinkapaifan")
|
||||
-- myPos.localScale = Vector3.one
|
||||
end
|
||||
|
||||
end
|
||||
|
|
@ -655,7 +655,7 @@ end
|
|||
function this.OnAddRole(data)
|
||||
local go
|
||||
if data.camp == 0 then
|
||||
local parent = Util.GetTransform(this.PlayerPanel,data.position.."/root")
|
||||
local parent = Util.GetTransform(this.PlayerPanel,tostring(data.position))--.."/root")
|
||||
go = BattlePool.GetItem(parent, BATTLE_POOL_TYPE.MY_ROLE)
|
||||
playerHP = playerHP + data:GetRoleData(RoleDataName.Hp)
|
||||
playerMaxHP = playerMaxHP + data:GetRoleData(RoleDataName.MaxHp)
|
||||
|
|
|
|||
|
|
@ -125,7 +125,7 @@ function BuffCtrl:AddBuffEffect(buffName, isTrigger, offset)
|
|||
-- node.transform.localScale = Vector3.one
|
||||
node.transform:SetParent(self.owner.GameObject.transform)
|
||||
node.transform.localScale = Vector3.one
|
||||
node.transform.localPosition = offset and Vector3.New(offset[1], offset[2], 0) or Vector3.zero--self.GameObject.transform.localPosition
|
||||
node.transform.localPosition = offset and Vector3.New(offset[1], offset[2] + 50, 0) or Vector3.New(0, 50, 0)--self.GameObject.transform.localPosition
|
||||
self.BuffEffectList[buffName].node = node
|
||||
end
|
||||
self.BuffEffectList[buffName].node:SetActive(false)
|
||||
|
|
|
|||
|
|
@ -69,6 +69,7 @@ function EnemyView:onCreate(go, role, position, root, isBoss,enemyId)
|
|||
self.nameText.text = SubString2(self.readingName,9)
|
||||
self.level.text = role:GetRoleData(RoleDataName.Level)
|
||||
self.elementImg.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(role.roleData.element))
|
||||
LogError("加战斗ID::::"..tostring(self.enemysId))
|
||||
if self.enemysId and self.enemysId==1017 then
|
||||
Util.GetGameObject(go, "Name"):GetComponent("RectTransform").anchoredPosition=Vector3.New(20,-180,0)
|
||||
Util.GetGameObject(go, "Pro"):GetComponent("RectTransform").anchoredPosition=Vector3.New(-77,-180,0)
|
||||
|
|
@ -313,7 +314,7 @@ function EnemyView:DoScale(scale, dur, func)
|
|||
end
|
||||
--local liveScale = self.role.position <= 3 and 0.6 or 0.5
|
||||
local liveScale=0.6
|
||||
self.dsTween2 = self.RoleLiveGO.transform.parent:DOScale(Vector3.one * liveScale * scale, dur)
|
||||
-- self.dsTween2 = self.RoleLiveGO.transform.parent:DOScale(Vector3.one * liveScale * scale, dur)
|
||||
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -106,7 +106,6 @@ function PlayerView:onCreate(go, role, position, root)
|
|||
self.RoleLiveGOTran.sizeDelta = Vector2.New(1000, 1000)
|
||||
self.RoleLiveGOGraphic = self.RoleLiveGO:GetComponent("SkeletonGraphic")
|
||||
self.RoleLiveGOGraphic.AnimationState:SetAnimation(0, "idle", true)
|
||||
--self.RootPanel.PlayerPanel, "live_"..position
|
||||
self.RoleLiveGO:SetActive(true)
|
||||
|
||||
-- 卡牌立绘显示
|
||||
|
|
@ -162,9 +161,9 @@ function PlayerView:onCreate(go, role, position, root)
|
|||
self.rageText.text = ""
|
||||
self.lvHpObj=Util.GetGameObject(go, "lvObj")
|
||||
if position<=3 then
|
||||
self.lvHpObj:GetComponent("RectTransform").anchoredPosition=Vector3.New(0,385,0)
|
||||
self.lvHpObj:GetComponent("RectTransform").anchoredPosition=Vector3.New(0,469,0)
|
||||
else
|
||||
self.lvHpObj:GetComponent("RectTransform").anchoredPosition=Vector3.New(0,-100,0)
|
||||
self.lvHpObj:GetComponent("RectTransform").anchoredPosition=Vector3.New(0,0,0)
|
||||
end
|
||||
-- 伤害文字显示
|
||||
self.LastBuffFloatingTime = Time.realtimeSinceStartup
|
||||
|
|
@ -326,7 +325,7 @@ function PlayerView:DoScale(scale, dur, func)
|
|||
end
|
||||
--local liveScale = self.role.position <= 3 and 0.6 or 0.5
|
||||
local liveScale = 0.6
|
||||
self.dsTween2 = self.RoleLiveGO.transform.parent:DOScale(Vector3.one * liveScale * scale, dur)
|
||||
-- self.dsTween2 = self.RoleLiveGO.transform.parent:DOScale(Vector3.one * liveScale * scale, dur)
|
||||
end
|
||||
|
||||
--角色被放逐
|
||||
|
|
|
|||
|
|
@ -182,6 +182,7 @@ function TimeLimitUpHero:RefreshHeroData()
|
|||
end
|
||||
lastLiveName=GetResourcePath(curConfig.Live)
|
||||
heroLiveObj=HeroManager.LoadHerolive1(curConfig,self.heroPar)
|
||||
SetHEeroLiveToward(heroLiveObj,curConfig.Toward)
|
||||
local reMaintimes = ActivityGiftManager.GetActivityValueInfo(self.actId)
|
||||
local totalTimes = 0
|
||||
for i = 1, #wishConfig.UpList do
|
||||
|
|
|
|||
|
|
@ -520,6 +520,7 @@ function this.SetCardSingleData(o, heroId, _pos, _heroData)
|
|||
local scale = roleConfig.play_liveScale
|
||||
local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0)
|
||||
live.texture = CardRendererManager.GetSpineTexture(_pos, liveName, Vector3.one * scale, livePos, true)
|
||||
SetHEeroLiveToward(live,heroData.heroConfig.Toward)
|
||||
live.transform.localScale = Vector3.one
|
||||
live.transform.localPosition = Vector3.zero
|
||||
|
||||
|
|
|
|||
|
|
@ -657,6 +657,7 @@ function HandBookHeroAndEquipListPanel:OnShowSingleHeroData(...)
|
|||
|
||||
Util.GetGameObject(_go.transform, "card/name"):GetComponent("Text").text = GetLanguageStrById(heroData.ReadingName)
|
||||
Util.GetGameObject(_go.transform, "card/icon"):GetComponent("Image").sprite = self.spLoader:LoadSprite(GetResourcePath(heroData.Painting))
|
||||
SetHEeroLiveToward(Util.GetGameObject(_go.transform, "card/icon"),heroData.Toward)
|
||||
Util.GetGameObject(_go.transform, "card/pro/Image"):GetComponent("Image").sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.PropertyName))
|
||||
Util.GetGameObject(_go.transform, "card/heroStage"):SetActive(false)
|
||||
local starGrid = Util.GetGameObject(_go.transform, "star")
|
||||
|
|
|
|||
|
|
@ -402,6 +402,7 @@ function HeroLikeAbilityPanel:LoadHerolive1(_heroData, _objPoint)
|
|||
local icon = GetResourcePath(_heroData.Live)
|
||||
local testLive = poolManager:LoadLive(GetResourcePath(_heroData.Live), _objPoint.transform,
|
||||
Vector3.one * _heroData.Scale, Vector3.New(_heroData.Position[1], _heroData.Position[2], 0))
|
||||
SetHEeroLiveToward(testLive,_heroData.Toward)
|
||||
local SkeletonGraphic = testLive:GetComponent("SkeletonGraphic")
|
||||
local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
|
||||
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle
|
||||
|
|
@ -443,7 +444,8 @@ function HeroLikeAbilityPanel:RightBtnOnClick()
|
|||
|
||||
self.leftLiveObj = self.curLiveObj
|
||||
self.curLiveObj = self.rightLiveObj
|
||||
self.rightLiveObj = HeroManager.LoadHerolive1(rightHeroData,self.rightObj)
|
||||
self.rightLiveObj = HeroManager.LoadHerolive1(rightHeroData,self.rightObj)
|
||||
SetHEeroLiveToward(self.rightLiveObj,rightHeroData.Toward)
|
||||
local SkeletonGraphic = self.curLiveObj:GetComponent("SkeletonGraphic")
|
||||
SkeletonGraphic.AnimationState:SetAnimation(0, "touch", false)
|
||||
if self.curLiveObj then
|
||||
|
|
@ -492,7 +494,8 @@ function HeroLikeAbilityPanel:LeftBtnOnClick()
|
|||
|
||||
self.rightLiveObj = self.curLiveObj
|
||||
self.curLiveObj = self.leftLiveObj
|
||||
self.leftLiveObj = HeroManager.LoadHerolive1(leftHeroData,self.leftObj)
|
||||
self.leftLiveObj = HeroManager.LoadHerolive1(leftHeroData,self.leftObj)
|
||||
SetHEeroLiveToward(self.leftLiveObj,rightHeroData.Toward)
|
||||
local SkeletonGraphic = self.curLiveObj:GetComponent("SkeletonGraphic")
|
||||
SkeletonGraphic.AnimationState:SetAnimation(0, "touch", false)
|
||||
if self.curLiveObj then
|
||||
|
|
|
|||
|
|
@ -231,6 +231,7 @@ function LikeAbilityPanel:SingleHeroDataShow(_go,data)
|
|||
local bg = Util.GetGameObject(card, "bg")
|
||||
local icon = Util.GetGameObject(card, "icon"):GetComponent("Image")
|
||||
icon.sprite = self.spLoader:LoadSprite(GetResourcePath(data.Painting))
|
||||
SetHEeroLiveToward(icon.gameObject,data.Toward)
|
||||
SetHeroBg(self.spLoader,card ,bg ,data.Star,data.Quality)
|
||||
local pro = Util.GetGameObject(_go.transform, "card/pro/Image"):GetComponent("Image")
|
||||
pro.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(data.PropertyName))
|
||||
|
|
|
|||
|
|
@ -123,6 +123,7 @@ function ExChangePage:ExChangeShow()
|
|||
self.liveName = GetResourcePath(self.heroConfig.Live)
|
||||
self.liveNode = poolManager:LoadLive(self.liveName, self.live2dRoot.transform,
|
||||
Vector3.one * exChangeConFig.HeroShowScale, Vector3.New(exChangeConFig.HeroShowLocation[1], exChangeConFig.HeroShowLocation[2],0))
|
||||
SetHEeroLiveToward(self.liveNode,self.heroConfig.Toward)
|
||||
self.proImage.sprite =self.spLoader:LoadSprite(GetProStrImageByProNum(self.heroConfig.PropertyName))
|
||||
self.heroName.text =GetLanguageStrById(self.heroConfig.ReadingName)
|
||||
SetTextVerTial(self.heroName,Vector3.New(129.9,3.7,0))
|
||||
|
|
|
|||
|
|
@ -150,6 +150,7 @@ function RecruitPanelNew:OnShow(sortingOrder)
|
|||
local name = GetResourcePath(heroConfig.Live)
|
||||
self.liveNode = poolManager:LoadLive(name, self.root.transform, Vector3.one *heroConfig.Scale, Vector3.New(heroConfig.Position[1], heroConfig.Position[2], 0))
|
||||
self.liveNode.name = name
|
||||
SetHEeroLiveToward(self.liveNode,heroConfig.Toward)
|
||||
local SkeletonGraphic = self.liveNode:GetComponent("SkeletonGraphic")
|
||||
local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
|
||||
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle
|
||||
|
|
|
|||
|
|
@ -413,6 +413,7 @@ function SingleRecruitPanel:UpdataPanelData(_heroData)
|
|||
--TODO:动态加载立绘
|
||||
testLiveGO = poolManager:LoadLive(GetResourcePath(heroStaticData.Live), self.live2dRoot.transform,
|
||||
Vector3.one * heroStaticData.Scale, Vector3.New(heroStaticData.Position[1],heroStaticData.Position[2],0))
|
||||
SetHEeroLiveToward(testLiveGO,heroStaticData.Toward)
|
||||
local SkeletonGraphic = testLiveGO:GetComponent("SkeletonGraphic")
|
||||
local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
|
||||
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle
|
||||
|
|
|
|||
|
|
@ -364,9 +364,11 @@ function this:RightBtnOnClick()
|
|||
this.curLiveObj = nil
|
||||
end
|
||||
Util.ClearChild(this.leftObj.transform)
|
||||
this.leftLiveObj = HeroManager.LoadHerolive(leftHeroData,this.leftObj)
|
||||
this.leftLiveObj = HeroManager.LoadHerolive(leftHeroData,this.leftObj)
|
||||
SetHEeroLiveToward(this.leftLiveObj,leftHeroData.heroConfig.Toward)
|
||||
this.curLiveObj = this.rightLiveObj
|
||||
this.rightLiveObj = HeroManager.LoadHerolive(rightHeroData,this.rightObj)
|
||||
this.rightLiveObj = HeroManager.LoadHerolive(rightHeroData,this.rightObj)
|
||||
SetHEeroLiveToward(this.rightLiveObj,rightHeroData.heroConfig.Toward)
|
||||
local SkeletonGraphic = this.curLiveObj:GetComponent("SkeletonGraphic")
|
||||
SkeletonGraphic.AnimationState:SetAnimation(0, "touch", false)
|
||||
this.rightBtn:GetComponent("Button").enabled = true
|
||||
|
|
@ -408,9 +410,11 @@ function this:LeftBtnOnClick()
|
|||
this.curLiveObj = nil
|
||||
end
|
||||
Util.ClearChild(this.rightObj.transform)
|
||||
this.rightLiveObj = HeroManager.LoadHerolive(rightHeroData,this.rightObj)
|
||||
this.rightLiveObj = HeroManager.LoadHerolive(rightHeroData,this.rightObj)
|
||||
SetHEeroLiveToward(this.rightLiveObj,rightHeroData.heroConfig.Toward)
|
||||
this.curLiveObj = this.leftLiveObj
|
||||
this.leftLiveObj = HeroManager.LoadHerolive(leftHeroData,this.leftObj)
|
||||
this.leftLiveObj = HeroManager.LoadHerolive(leftHeroData,this.leftObj)
|
||||
SetHEeroLiveToward(this.leftLiveObj,leftHeroData.heroConfig.Toward)
|
||||
local SkeletonGraphic = this.curLiveObj:GetComponent("SkeletonGraphic")
|
||||
SkeletonGraphic.AnimationState:SetAnimation(0, "touch", false)
|
||||
this.leftBtn:GetComponent("Button").enabled = true
|
||||
|
|
@ -712,6 +716,7 @@ function this:ChangeCurentHeroSkinLive(herodata)
|
|||
end
|
||||
if herodata then
|
||||
this.curLiveObj=HeroManager.LoadHerolive1(herodata,this.curObj)
|
||||
SetHEeroLiveToward(this.curLiveObj,herodata.heroConfig.Toward)
|
||||
-- 临时保存皮肤位置
|
||||
curHeroPosition = herodata.Position
|
||||
else
|
||||
|
|
@ -727,9 +732,11 @@ function this:ChangeCurentHeroSkinLive(herodata)
|
|||
end
|
||||
this.force.text = WarPower
|
||||
this.curLiveObj=HeroManager.LoadHerolive(curHeroData,this.curObj)
|
||||
SetHEeroLiveToward(this.curLiveObj,curHeroData.heroConfig.Toward)
|
||||
-- 清空临时保存的皮肤位置
|
||||
curHeroPosition = nil
|
||||
end
|
||||
|
||||
this:SetDragView()
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -241,6 +241,7 @@ function this.SingleHeroDataShow(_go,_heroData)
|
|||
|
||||
Util.GetGameObject(_go.transform, "card/name"):GetComponent("Text").text = GetLanguageStrById(heroData.heroConfig.ReadingName)
|
||||
Util.GetGameObject(_go.transform, "card/icon"):GetComponent("Image").sprite = this.spLoader:LoadSprite(heroData.painting)
|
||||
SetHEeroLiveToward(Util.GetGameObject(_go.transform, "card/icon"):GetComponent("Image"),heroData.heroConfig.Toward)
|
||||
-- Util.GetGameObject(_go.transform, "card/pos/icon"):GetComponent("Image").sprite = this.spLoader:LoadSprite(heroData.professionIcon)
|
||||
Util.GetGameObject(_go.transform, "card/pro/Image"):GetComponent("Image").sprite = this.spLoader:LoadSprite(GetProStrImageByProNum(heroData.heroConfig.PropertyName))
|
||||
Util.GetGameObject(_go.transform, "card/heroStage"):GetComponent("Image").sprite = this.spLoader:LoadSprite(HeroStageSprite[heroData.heroConfig.HeroStage])
|
||||
|
|
|
|||
Loading…
Reference in New Issue