diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyTenPanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyTenPanel.lua index cd41c1976e..77883fed40 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyTenPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBoxBuyTenPanel.lua @@ -70,9 +70,11 @@ function QianKunBoxBuyTenPanel:BindEvent() return end local d=RecruitManager.GetExpendData(this.recruitType) + local tempItemId=d[1] + local tempItemNum=d[2] local maxtimesId=lotterySetting[this.recruitType].MaxTimes local freeTimesId=lotterySetting[this.recruitType].FreeTimes - if(BagManager.GetItemCountById(1003)>=10 or BagManager.GetItemCountById(16>=2000)) then + if BagManager.GetItemCountById(tempItemId)>=tempItemNum then local recruitTen = function() self:ClosePanel() RecruitManager.RecruitRequest(this.recruitType, function(msg) @@ -82,7 +84,7 @@ function QianKunBoxBuyTenPanel:BindEvent() end,freeTimesId) end local state = PlayerPrefs.GetInt(PlayerManager.uid.."GeneralPopup_RecruitConfirm"..recType[2]) - if state==0 and d[1] == 16 then + if state==0 and tempItemId == 16 then UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.RecruitConfirm,this.recruitType,recruitTen) else recruitTen()