diff --git a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTableManager.lua b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTableManager.lua index 36cebd82c3..e60a1cfda0 100644 --- a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTableManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTableManager.lua @@ -332,16 +332,16 @@ function this.GetRefreshItemNum() end ---获取探宝1/多次按钮信息 1探宝类型 -function this.GetTreasureBtnInfo(treasureType) +function this.GetTreasureBtnInfo(spLoader, treasureType) if treasureType==TreasureType.Lucky then local oneData={1,this.dialRewardSettingConfig[1].CostItem[2][4]}--1探宝次数 2消耗道具数量 local moreData={this.dialRewardSettingConfig[1].ExtractingTime,this.dialRewardSettingConfig[1].MultipleCostItem[2][4]} - local icon=SetIcon(this.spLoader, 60) + local icon = SetIcon(spLoader, 60) return oneData,moreData,icon elseif treasureType==TreasureType.Advanced then local oneData={1,this.dialRewardSettingConfig[2].CostItem[2][4]} local moreData={this.dialRewardSettingConfig[2].ExtractingTime,this.dialRewardSettingConfig[2].MultipleCostItem[2][4]} - local icon=SetIcon(this.spLoader, 61) + local icon = SetIcon(spLoader, 61) return oneData,moreData,icon end end diff --git a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua index 15a74edcf1..ee215f4f06 100644 --- a/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/LuckyTurnTable/LuckyTurnTablePanel.lua @@ -275,7 +275,7 @@ function this.SwitchTreasureType(treasureType) --设置需要材料显示 this.SetPropShow(60,treasureType) --探宝按钮显示 - local oneData,moreData,icon=LuckyTurnTableManager.GetTreasureBtnInfo(treasureType) + local oneData,moreData,icon=LuckyTurnTableManager.GetTreasureBtnInfo(this.spLoader, treasureType) this.SetTreasureBtnShow(oneData,moreData,icon) --探宝泉预览 Util.AddOnceClick(this.propBtn,function() @@ -387,7 +387,7 @@ function this.SwitchTreasureType(treasureType) this.SetPropShow(61,treasureType) --探宝按钮显示 - local oneData,moreData,icon=LuckyTurnTableManager.GetTreasureBtnInfo(treasureType) + local oneData,moreData,icon=LuckyTurnTableManager.GetTreasureBtnInfo(this.spLoader, treasureType) this.SetTreasureBtnShow(oneData,moreData,icon) --探宝泉预览 Util.AddOnceClick(this.propBtn,function()