diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 7b7161e8e0..008faff92e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -1964,7 +1964,7 @@ local passivityList = { target.isFlagCrit = false role.Event:RemoveEvent(BattleEventName.RoleDamageAfter, onRoleDamageAfter) end - local function onRoleDamageBefore(targetfactorFunc, damageType, skill) + local function onRoleDamageBefore(target, factorFunc, damageType, skill) --处理伏虎觉醒十星附加的额外技能,额外技能不触发这个特性 2020/11/17 wangzhenxing if skill and skill.type== BattleSkillType.Extra and skill.owner.roleId==10015 then return