From 4eb60838b415450b7a68019c0cc50830e14a734b Mon Sep 17 00:00:00 2001 From: gaoxin Date: Tue, 17 Nov 2020 20:39:28 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=E4=BF=AE?= =?UTF-8?q?=E5=A4=8D=E8=A2=AB=E5=8A=A8112=E5=8F=82=E6=95=B0=E9=94=99?= =?UTF-8?q?=E8=AF=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Base/Passivity.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 7b7161e8e0..008faff92e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -1964,7 +1964,7 @@ local passivityList = { target.isFlagCrit = false role.Event:RemoveEvent(BattleEventName.RoleDamageAfter, onRoleDamageAfter) end - local function onRoleDamageBefore(targetfactorFunc, damageType, skill) + local function onRoleDamageBefore(target, factorFunc, damageType, skill) --处理伏虎觉醒十星附加的额外技能,额外技能不触发这个特性 2020/11/17 wangzhenxing if skill and skill.type== BattleSkillType.Extra and skill.owner.roleId==10015 then return