diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index b35672c07c..d703154d12 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -387,7 +387,6 @@ function this:InitComponent() this.animRoot = Util.GetGameObject(self.gameObject, "scene") this.btnSupreme = Util.GetGameObject(self.gameObject, "RightUp/supreme") - this.btnSupreme:SetActive(false) this.supremeRedPoint = Util.GetGameObject(this.btnSupreme, "redPoint") this.supremeTime = Util.GetGameObject(this.btnSupreme, "time"):GetComponent("Text") @@ -1276,8 +1275,7 @@ function this.TimeFormat() if endTime - PlayerManager.serverTime > 0 then -- 第一次解锁 if supremHadSet then - --this.btnSupreme:SetActive(true) - this.btnSupreme:SetActive(false) + this.btnSupreme:SetActive(true) end this.supremeTime.text = TimeToHMS((endTime - PlayerManager.serverTime)) supremHadSet = false @@ -1472,7 +1470,7 @@ function this.RefreshActivityBtn(context) -- end elseif context.type == ActivityTypeDef.SupremeHero then if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.SupremeHero) then - this.btnSupreme:SetActive(false)--ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.SupremeHero) > 0 and ActivityGiftManager.GetRewardState(42)~=3) + this.btnSupreme:SetActive(ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.SupremeHero) > 0 and ActivityGiftManager.GetRewardState(42)~=3) end elseif context.type==ActivityTypeDef.FindFairy then this.findFairyBtn:SetActive(false)--not not ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy))