diff --git a/Assets/ManagedResources/~Lua/View/GodsWaySingleSingleWave.lua b/Assets/ManagedResources/~Lua/View/GodsWaySingleSingleWave.lua index 2627c146a1..8c1aad1b39 100644 --- a/Assets/ManagedResources/~Lua/View/GodsWaySingleSingleWave.lua +++ b/Assets/ManagedResources/~Lua/View/GodsWaySingleSingleWave.lua @@ -41,7 +41,7 @@ function GodsWaySingleSingleWave:InitComponent(go, _data, _curType,sortingOrder) local temp = self:NewItemView(SubUIConfig.ItemView, self.rewardGrid.transform:GetChild(i - 1).gameObject) table.insert(self.rewardList, temp) end - Util.AddParticleSortLayer(Util.GetGameObject(go, "Image/Fx_RiChangFuBen"), sortingOrder) + Util.AddParticleSortLayer(Util.GetGameObject(go, "Image/Fx_RiChangFuBen/Particle System"), sortingOrder) end local teamIds = {