diff --git a/Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab b/Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab index 1256b7f79a..13fcb170a7 100644 --- a/Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Battle/BattlePanel.prefab @@ -80729,7 +80729,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 6.1} m_SizeDelta: {x: 60, y: 210} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1820962070302041831 @@ -158537,8 +158537,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 1.7, y: 4.8} - m_SizeDelta: {x: 33.25, y: 120.63} + m_AnchoredPosition: {x: -1.07, y: 6.66} + m_SizeDelta: {x: 38.8, y: 119.39} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5731999021588630059 CanvasRenderer: @@ -158575,7 +158575,7 @@ MonoBehaviour: m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 - m_Alignment: 0 + m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 @@ -181288,7 +181288,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 6, y: 1} + m_AnchoredPosition: {x: -0.14, y: 1} m_SizeDelta: {x: 40.4, y: 132.91} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &369946269844609365 @@ -181326,13 +181326,13 @@ MonoBehaviour: m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 - m_Alignment: 0 + m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 1 m_LineSpacing: 0.9 - m_Text: "\u5B89\u629A\u7684\u8428\u683C" + m_Text: "\u5B89\u629A\u7684" --- !u!1 &6916308861534345838 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua b/Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua index 08af27c7be..b1f40bd4c6 100644 --- a/Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Guild/Transcript/GuildTranscriptManager.lua @@ -96,7 +96,11 @@ function this.RefreshGuildTranscriptInfo(msg) PrivilegeManager.RefreshStarPrivilege(PRIVILEGE_TYPE.GUILDTRANSCRIPT_BUY_BATTLENUM) end if oldBossId ~= curBoss then--前后ID不等认为是击杀 + LogError("boss被击杀") canSweep = 0 + PrivilegeManager.RemovePrivilege(PRIVILEGE_TYPE.GUILDTRANSCRIPT_BATTLENUM,3013) + PrivilegeManager.RefreshStarPrivilege(PRIVILEGE_TYPE.GUILDTRANSCRIPT_BATTLENUM) + PrivilegeManager.RefreshStarPrivilege(PRIVILEGE_TYPE.GUILDTRANSCRIPT_BUY_BATTLENUM) end Game.GlobalEvent:DispatchEvent(GameEvent.Guild.RefreshGuildTranscript) end