diff --git a/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua b/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua index 563daade06..b1052010f4 100644 --- a/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua @@ -2471,7 +2471,7 @@ function this.GetCurHeroSidAndCurStarAllSkillDatas2(sid, star) local allSkillDatas = {} local skillIndex = 1 local curHeroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, sid) - local heroRankUp = ConfigManager.GetConfigDataByDoubleKey(ConfigName.HeroRankupConfig,"Type",2,"OpenStar",star) + local heroRankUp = ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.HeroRankupConfig,"Type",2,"OpenStar",star) if curHeroConfig.OpenSkillRules then for i = 1, #curHeroConfig.OpenSkillRules do if curHeroConfig.OpenSkillRules[i][1] == star then @@ -2486,7 +2486,7 @@ function this.GetCurHeroSidAndCurStarAllSkillDatas2(sid, star) end end local OpenPassiveSkillRules = star >= this.awakeNextStarIndex and curHeroConfig.Awaken or curHeroConfig.OpenPassiveSkillRules - if OpenPassiveSkillRules then + if OpenPassiveSkillRules and heroRankUp then local list={} for i = 1, #OpenPassiveSkillRules do if OpenPassiveSkillRules[i][1] <=heroRankUp.Id then