【灵脉秘境】1号灵脉的灵气数值超框

dev_chengFeng
ZhangBiao 2021-12-02 19:49:49 +08:00
parent d424af4e4e
commit 4c7b379ce7
2 changed files with 1429 additions and 887 deletions

View File

@ -211,8 +211,10 @@ function LingMaiMiJingPanel:SetVeins()
self.itemList[i][j] = item
end
item:SetActive(true)
Util.GetGameObject(item,"icon"):GetComponent("Image").sprite = self.spLoader:LoadSprite(GetSpriteNameByItemId(data.RewardList[j][1]))
Util.GetGameObject(item,"Text"):GetComponent("Text").text = string.format( "%s/分",data.RewardList[j][2])
local Obj = Util.GetGameObject(item,"GameObject")
Util.GetGameObject(Obj,"icon"):GetComponent("Image").sprite = self.spLoader:LoadSprite(GetSpriteNameByItemId(data.RewardList[j][1]))
Util.GetGameObject(Obj,"Text"):GetComponent("Text").text = string.format( "%s/分",data.RewardList[j][2])
ForceRebuildLayout(Obj.transform)
end
Util.AddOnceClick(go,function ()
if LingMaiMiJingManager.state == 1 then