[图鉴,英雄详情]======添加神魂按钮

dev_chengFeng
wangzhenxing 2022-07-22 13:43:25 +08:00
parent 1f1344deff
commit 4ca74759ba
3 changed files with 531 additions and 3 deletions

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View File

@ -251,6 +251,7 @@ function this:UpdateHeroInfoData()
this.heroName.text = GetLanguageStrById(heroConFigData.ReadingName)
this.profession.sprite =this.spLoader:LoadSprite(GetProStrImageByProNum(heroConFigData.PropertyName))
--定位描述相关
heroStar=heroConFigData.MaxRank
--self.pizhiImg.sprite=this.spLoader:LoadSprite(GetHeroQualityStr(heroConFigData.Natural))
self.pizhiImg.sprite=this.spLoader:LoadSprite(GetHeroQualityStr(_curStar))
self.pizhiImg:SetNativeSize()
@ -277,8 +278,7 @@ function this:UpdateHeroInfoData()
self:UpdateBtnList()
self:SetSelectBtn(_CurPageIndex)
self:OnPageTabChange(_CurPageIndex)
this.godSoulBtn.gameObject:SetActive(false)
this.godSoulBtn.gameObject:SetActive(CheckFunctionOpen(FUNCTION_OPEN_TYPE.shenhun) and heroConFigData.IsSoulOpen)
--角色定位按钮
this.posBtn.gameObject:SetActive(heroConFigData.ShowHeroLocation==1)
this.posBtn.gameObject:SetActive(false)

View File

@ -118,6 +118,11 @@ function RoleInfoPanel:InitComponent()
this.godPrintBtnRedPoint=Util.GetGameObject(this.godPrintBtn,"redPoint")
this.PageList = {}
this.GodSoulBtn=Util.GetGameObject(self.transform,"leftGrid/GodSoulBtn")
this.godSoulImg=Util.GetGameObject(self.transform,"leftGrid/GodSoulBtn"):GetComponent("Image")
this.godSoulImg.sprite=this.spLoader:LoadSprite("r_hero_shenhun")
this.godSoulBtnRedPoint=Util.GetGameObject(this.GodSoulBtn,"redPoint")
this.dragView = SubUIManager.Open(SubUIConfig.DragView, self.gameObject.transform)
this.dragView.transform:SetSiblingIndex(1)
this.trigger=Util.GetEventTriggerListener(self.dragView.gameObject)
@ -213,6 +218,9 @@ function RoleInfoPanel:BindEvent()
this:LeftBtnOnClick()
end)
Util.AddClick(this.GodSoulBtn,function()
UIManager.OpenPanel(UIName.RoleGodSoulLayout,heroConFigData,heroStar)
end)
--右切换按钮
Util.AddClick(this.rightBtn, function()
this:RightBtnOnClick()
@ -680,6 +688,7 @@ end
function this:UpdateHeroInfoData()
this:UpdateBtnList()
this.GodSoulBtn.gameObject:SetActive(CheckFunctionOpen(FUNCTION_OPEN_TYPE.shenhun) and curHeroData.heroConfig.IsSoulOpen)
for k,v in pairs(this.PageList) do
v:OnHide()
end