【巅峰赛】回滚提交2
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daa18f8996
commit
4cec608eed
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@ -90,12 +90,12 @@ function this.RefreshBaseShow()
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local tmData = ArenaTopMatchManager.GetBaseData()
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local isJoin = tmData.joinState == 1
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local titleName, stageName, stateName = ArenaTopMatchManager.GetCurTopMatchName()
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this.freshTimeGo:SetActive(true)
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this.timeTypeGO:SetActive(true)
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if ArenaTopMatchManager.panelType <= 2 then
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this.freshTimeGo:SetActive(not ArenaTopMatchManager.GetIsBattleEndState(ArenaTopMatchManager.panelType))
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this.timeTypeGO:SetActive(not ArenaTopMatchManager.GetIsBattleEndState(ArenaTopMatchManager.panelType))
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end
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-- this.freshTimeGo:SetActive(true)
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-- this.timeTypeGO:SetActive(true)
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-- if ArenaTopMatchManager.panelType <= 2 then
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-- this.freshTimeGo:SetActive(not ArenaTopMatchManager.GetIsBattleEndState(ArenaTopMatchManager.panelType))
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-- this.timeTypeGO:SetActive(not ArenaTopMatchManager.GetIsBattleEndState(ArenaTopMatchManager.panelType))
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-- end
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if not isOpen then
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if tmData.progress == -2 then
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this.matchName.text = " "..titleName
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