diff --git a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua index ebd0ff98e4..de506e0106 100644 --- a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua +++ b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua @@ -936,6 +936,7 @@ JumpType = { CompoundHero = 78,--神将合成、置换 Pokemon = 79,--灵兽山 HongMengZhen = 86,-- 鸿蒙阵 + BuyVigor = 10000, --体力购买 BuyGold = 10001, --金币购买 diff --git a/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua b/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua index 66f8b47acf..24f7dd64b4 100644 --- a/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Player/JumpManager.lua @@ -556,7 +556,13 @@ local jumpDic = { end, [JumpType.HongMengZhen] = function () -- body - UIManager.OpenPanel(UIName.HongMengPanel) + if HarmonyManager.hongmengAdditions[1].heroTid == 0 then + -- body + UIManager.OpenPanel(UIName.HongMengEnvoyPanel) + else + UIManager.OpenPanel(UIName.HongMengPanel) + end + end }