【战斗 】 给英雄附加战斗单位类型
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@ -21,7 +21,6 @@ end
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function RoleLogic:Init(uid, data, position)
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data.star = data.star or 1
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self.type = BattleUnitType.Role
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self.uid = uid
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self.position = position
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self.roleData = data
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@ -101,6 +100,8 @@ function RoleLogic:Init(uid, data, position)
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self.reliveHPF = 1
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self.IsCanAddSkill = true -- 是否可以追加技能
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self.type = BattleUnitType.Role
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end
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-- 添加一个被动技能
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