diff --git a/Assets/ManagedResources/BG/UI/6.png b/Assets/ManagedResources/BG/UI/6.png new file mode 100644 index 0000000000..49cffce6c1 Binary files /dev/null and b/Assets/ManagedResources/BG/UI/6.png differ diff --git a/Assets/ManagedResources/BG/UI/6.png.meta b/Assets/ManagedResources/BG/UI/6.png.meta new file mode 100644 index 0000000000..e2a32b76c9 --- /dev/null +++ b/Assets/ManagedResources/BG/UI/6.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 62ee389058ead0141aa5132671f0e641 +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 57 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 6aefe534a06d5744286b40e936b9c44f + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/BG/UI/SpecailTraining.meta b/Assets/ManagedResources/BG/UI/SpecailTraining.meta new file mode 100644 index 0000000000..62b90a43bd --- /dev/null +++ b/Assets/ManagedResources/BG/UI/SpecailTraining.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d97f1db55ea77d64dbe2531d00148141 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/BG/UI/SpecailTraining/UI_hz_zhonghe05_113.png b/Assets/ManagedResources/BG/UI/SpecailTraining/UI_hz_zhonghe05_113.png new file mode 100644 index 0000000000..a38c1806e6 Binary files /dev/null and b/Assets/ManagedResources/BG/UI/SpecailTraining/UI_hz_zhonghe05_113.png differ diff --git a/Assets/ManagedResources/BG/UI/SpecailTraining/UI_hz_zhonghe05_113.png.meta b/Assets/ManagedResources/BG/UI/SpecailTraining/UI_hz_zhonghe05_113.png.meta new file mode 100644 index 0000000000..d3ec91ca3c --- /dev/null +++ b/Assets/ManagedResources/BG/UI/SpecailTraining/UI_hz_zhonghe05_113.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 7c548a732d2432e4f80131a89965416d +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 9 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 65 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 57 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: 4 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: bcec914b1e23f80459e5afe34922ec06 + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Prefabs/UI/Popup/PlayerInfoPopup.prefab b/Assets/ManagedResources/Prefabs/UI/Popup/PlayerInfoPopup.prefab index 7725b7dd10..8b173d9bda 100644 --- a/Assets/ManagedResources/Prefabs/UI/Popup/PlayerInfoPopup.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Popup/PlayerInfoPopup.prefab @@ -14848,10 +14848,10 @@ RectTransform: m_Father: {fileID: 3273770615315225594} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 193.35, y: -76.95} + m_SizeDelta: {x: 135, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &212877470159174904 GameObject: @@ -15615,10 +15615,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 168.79999, y: -197.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &373694406516665200 GameObject: @@ -46053,10 +46053,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 728.8, y: -197.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &887125639693713951 GameObject: @@ -56744,10 +56744,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 616.8, y: -197.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1117818670278018590 GameObject: @@ -58049,10 +58049,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 56.799988, y: -197.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1269496300330689609 GameObject: @@ -90650,10 +90650,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 280.8, y: -92.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2314037283350646260 GameObject: @@ -90804,10 +90804,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 392.8, y: -92.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2366398463642836709 GameObject: @@ -100776,10 +100776,10 @@ RectTransform: m_Father: {fileID: 4695500235552396171} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 122.600006, y: -60.84} + m_SizeDelta: {x: 110, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2580011673149244452 GameObject: @@ -105526,10 +105526,10 @@ RectTransform: m_Father: {fileID: 4695500235552396171} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 772.6, y: -60.84} + m_SizeDelta: {x: 110, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2624040708023246521 GameObject: @@ -106103,10 +106103,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 728.8, y: -92.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2745918390581970528 GameObject: @@ -106257,10 +106257,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 280.8, y: -197.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2777661953884380096 GameObject: @@ -132942,7 +132942,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 447.65, y: 0} m_SizeDelta: {x: 895.3, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &8905667472897453265 @@ -138155,10 +138155,10 @@ RectTransform: m_Father: {fileID: 4695500235552396171} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 642.6, y: -60.84} + m_SizeDelta: {x: 110, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3835416683608293615 GameObject: @@ -138527,10 +138527,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 56.799988, y: -92.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3915359539740155042 GameObject: @@ -157344,10 +157344,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 504.8, y: -92.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4929930493612455213 GameObject: @@ -167441,10 +167441,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 616.8, y: -92.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5140169271548078605 GameObject: @@ -173188,10 +173188,10 @@ RectTransform: m_Father: {fileID: 3273770615315225594} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 516.65, y: -76.95} + m_SizeDelta: {x: 135, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5425342804153282005 GameObject: @@ -189065,10 +189065,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 168.79999, y: -92.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5857245265969073842 GameObject: @@ -195229,10 +195229,10 @@ RectTransform: m_Father: {fileID: 4695500235552396171} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 252.6, y: -60.84} + m_SizeDelta: {x: 110, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &6051994785916049972 GameObject: @@ -205031,10 +205031,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 392.8, y: -197.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &6212764638288937715 GameObject: @@ -208477,10 +208477,10 @@ RectTransform: m_Father: {fileID: 3273770615315225594} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 193.35, y: -231.55} + m_SizeDelta: {x: 135, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &6938811548049088390 GameObject: @@ -208991,10 +208991,10 @@ RectTransform: m_Father: {fileID: 3273770615315225594} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 355, y: -76.95} + m_SizeDelta: {x: 135, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7042731824326795275 GameObject: @@ -223878,10 +223878,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 504.8, y: -197.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7284297320179369125 GameObject: @@ -223916,10 +223916,10 @@ RectTransform: m_Father: {fileID: 4695500235552396171} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 512.6, y: -60.84} + m_SizeDelta: {x: 110, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7293783139590380995 GameObject: @@ -238956,10 +238956,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 840.8, y: -197.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7630307212193958766 GameObject: @@ -239419,10 +239419,10 @@ RectTransform: m_Father: {fileID: 7584667355622889219} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 840.8, y: -92.7} + m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7653972578598394088 GameObject: @@ -239722,10 +239722,10 @@ RectTransform: m_Father: {fileID: 3273770615315225594} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 355, y: -231.55} + m_SizeDelta: {x: 135, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7738539717228930362 GameObject: @@ -261839,10 +261839,10 @@ RectTransform: m_Father: {fileID: 4695500235552396171} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 382.6, y: -60.84} + m_SizeDelta: {x: 110, y: 110} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &8620079886234826472 GameObject: @@ -263610,10 +263610,10 @@ RectTransform: m_Father: {fileID: 3273770615315225594} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 516.65, y: -231.55} + m_SizeDelta: {x: 135, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &8968110427106007469 GameObject: diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab index ae79c9c12f..06ae0cfef6 100644 --- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab @@ -451,6 +451,119 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &699602569 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 699602570} + - component: {fileID: 699602572} + - component: {fileID: 699602571} + m_Layer: 5 + m_Name: raycast + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &699602570 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 699602569} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1411745461} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -4.805} + m_SizeDelta: {x: 208.73, y: 52.75} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &699602572 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 699602569} + m_CullTransparentMesh: 0 +--- !u!114 &699602571 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 699602569} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &706364567 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 706364568} + - component: {fileID: 706364569} + m_Layer: 5 + m_Name: tianfuBtn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &706364568 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 706364567} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 881384423} + - {fileID: 1318314100} + - {fileID: 1777905881} + - {fileID: 1411745461} + m_Father: {fileID: 224750236772289674} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 171, y: -79} + m_SizeDelta: {x: 151.25, y: 186} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &706364569 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 706364567} + m_CullTransparentMesh: 0 --- !u!1 &781079715 GameObject: m_ObjectHideFlags: 0 @@ -525,6 +638,309 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &817652062 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 817652063} + - component: {fileID: 817652065} + - component: {fileID: 817652064} + m_Layer: 5 + m_Name: lock + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &817652063 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 817652062} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 857906857} + m_Father: {fileID: 1777905881} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.9, y: -2.6} + m_SizeDelta: {x: 123, y: 24} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &817652065 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 817652062} + m_CullTransparentMesh: 0 +--- !u!114 &817652064 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 817652062} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 6855519ff9d6ad742bd124d6932043ac, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &857906856 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 857906857} + - component: {fileID: 857906859} + - component: {fileID: 857906858} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &857906857 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 857906856} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 817652063} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 160, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &857906859 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 857906856} + m_CullTransparentMesh: 0 +--- !u!114 &857906858 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 857906856} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 23 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u4E03\u661F\u89E3\u9501" + LanguageIndex: 11548 +--- !u!1 &881384422 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 881384423} + - component: {fileID: 881384425} + - component: {fileID: 881384424} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &881384423 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 881384422} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 706364568} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 180, y: 174} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &881384425 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 881384422} + m_CullTransparentMesh: 0 +--- !u!114 &881384424 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 881384422} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: a3cc16b83b5bd5448a051df62e723493, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1075186326 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1075186327} + - component: {fileID: 1075186329} + - component: {fileID: 1075186328} + m_Layer: 5 + m_Name: line + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1075186327 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1075186326} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1411745461} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -16.6} + m_SizeDelta: {x: 200, y: 5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1075186329 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1075186326} + m_CullTransparentMesh: 0 +--- !u!114 &1075186328 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1075186326} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 1, b: 0.023529412, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 26ce1a2f8851e004e88e569a15a5a1f8, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &1302848599 GameObject: m_ObjectHideFlags: 0 @@ -599,6 +1015,345 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &1318314099 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1318314100} + - component: {fileID: 1318314103} + - component: {fileID: 1318314102} + - component: {fileID: 1318314101} + m_Layer: 5 + m_Name: Text (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1318314100 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1318314099} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 706364568} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 2.6, y: -54.2} + m_SizeDelta: {x: 160, y: 153.22} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1318314103 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1318314099} + m_CullTransparentMesh: 0 +--- !u!114 &1318314102 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1318314099} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 44 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 48 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u5929\u8D4B" +--- !u!114 &1318314101 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1318314099} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 +--- !u!1 &1356187366 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1356187367} + - component: {fileID: 1356187369} + - component: {fileID: 1356187368} + m_Layer: 5 + m_Name: redPoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1356187367 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1356187366} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1777905881} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 49, y: 49} + m_SizeDelta: {x: 26, y: 26} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1356187369 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1356187366} + m_CullTransparentMesh: 0 +--- !u!114 &1356187368 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1356187366} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1411745460 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1411745461} + - component: {fileID: 1411745463} + - component: {fileID: 1411745462} + m_Layer: 5 + m_Name: info + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1411745461 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1411745460} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1666888405} + - {fileID: 699602570} + - {fileID: 1075186327} + m_Father: {fileID: 706364568} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -74} + m_SizeDelta: {x: 175.72, y: 43.78} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1411745463 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1411745460} + m_CullTransparentMesh: 0 +--- !u!114 &1411745462 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1411745460} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 0 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 0} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &1666888404 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1666888405} + - component: {fileID: 1666888407} + - component: {fileID: 1666888406} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1666888405 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1666888404} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1411745461} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -0.0000035763} + m_SizeDelta: {x: 175.47, y: 43.14} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1666888407 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1666888404} + m_CullTransparentMesh: 0 +--- !u!114 &1666888406 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1666888404} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.8588236, g: 0.80392164, b: 0.60784316, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 28 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u67E5\u770B\u6CD5\u5B9D\u7279\u6027" + LanguageIndex: 11549 --- !u!1 &1751225690 GameObject: m_ObjectHideFlags: 0 @@ -756,7 +1511,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: -902, y: -148.70001} + m_AnchoredPosition: {x: -146.29999, y: -148.70001} m_SizeDelta: {x: 184, y: 175} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1754900210 @@ -809,6 +1564,145 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &1777905880 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1777905881} + - component: {fileID: 1777905885} + - component: {fileID: 1777905884} + - component: {fileID: 1777905883} + - component: {fileID: 1777905882} + m_Layer: 5 + m_Name: panel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1777905881 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1777905880} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1356187367} + - {fileID: 817652063} + m_Father: {fileID: 706364568} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 180, y: 174} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1777905885 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1777905880} + m_CullTransparentMesh: 0 +--- !u!114 &1777905884 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1777905880} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 50a3c2870b789f141979beed0823abb8, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &1777905883 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1777905880} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1777905884} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &1777905882 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1777905880} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &1801583645 GameObject: m_ObjectHideFlags: 0 @@ -1313,6 +2207,7 @@ RectTransform: - {fileID: 8534109355186808690} - {fileID: 2123586280949725571} - {fileID: 6768597193923982555} + - {fileID: 706364568} m_Father: {fileID: 224287801546099592} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -25280,7 +26175,8 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] + m_Children: + - {fileID: 5117851753769703998} m_Father: {fileID: 224750236772289674} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -58188,7 +59084,7 @@ GameObject: - component: {fileID: 8909364254384106778} - component: {fileID: 1097575822381158458} m_Layer: 5 - m_Name: tianfuBtn + m_Name: trainingBtn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -62272,7 +63168,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: "\u5929\u8D4B" + m_Text: "\u7279\u8BAD" --- !u!114 &919707989723380145 MonoBehaviour: m_ObjectHideFlags: 0 @@ -62804,3 +63700,648 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1001 &859185910 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 224887989566136748} + m_Modifications: + - target: {fileID: 2587026805245096634, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_Name + value: RoleAwakelayout + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_AnchoredPosition.y + value: -1142 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_AnchorMax.x + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_Pivot.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1606249328268507049, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 1539511025257150987} + - target: {fileID: 2332283502737242146, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 3113214425330880161} + - target: {fileID: 3355648776347134598, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 2450520717708516492} + - target: {fileID: 2094639071383719211, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 1725183790216445639} + - target: {fileID: 1046847009708341046, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 2987543855047233249} + - target: {fileID: 2173905562304789559, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 5459541318458706299} + - target: {fileID: 606192160964607057, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 5225179036105143321} + - target: {fileID: 6581843965480435022, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 8875202782757900283} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 267948261b3d08f479fcf2824969c710, type: 3} +--- !u!114 &2450520717708516492 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 2450520716923534970, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &2987543855047233249 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 2987543854221880343, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &3113214425330880161 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 3113214424472497239, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!224 &4441871754978840690 stripped +RectTransform: + m_CorrespondingSourceObject: {fileID: 4441871754191499908, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} +--- !u!224 &5117851753769703998 stripped +RectTransform: + m_CorrespondingSourceObject: {fileID: 5117851753017751752, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} +--- !u!114 &5459541318458706299 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 5459541317606091661, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &1725183790216445639 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 1725183791072992305, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &5225179036105143321 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 5225179035820840687, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &8875202782757900283 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 8875202781902925069, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &1539511025257150987 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 1539511025035499773, guid: 267948261b3d08f479fcf2824969c710, + type: 3} + m_PrefabInstance: {fileID: 859185910} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1001 &1857716484 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 4441871754978840690} + m_Modifications: + - target: {fileID: 5673011542029775386, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_Name + value: RoleFlyUpLayout + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchoredPosition.x + value: -284.95895 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchoredPosition.y + value: 430.66205 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMin.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMin.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMax.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMax.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_Pivot.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_Pivot.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalScale.x + value: 1.1755486 + objectReference: {fileID: 0} + - target: {fileID: 5594375324361613308, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_LocalScale.y + value: 1.1755486 + objectReference: {fileID: 0} + - target: {fileID: 359037858763321119, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMin.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 359037858763321119, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMax.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 359037858763321119, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchoredPosition.x + value: 139.57999 + objectReference: {fileID: 0} + - target: {fileID: 359037858763321119, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchoredPosition.y + value: -63.65 + objectReference: {fileID: 0} + - target: {fileID: 359037858763321119, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_SizeDelta.x + value: 270 + objectReference: {fileID: 0} + - target: {fileID: 359037858763321119, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_SizeDelta.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: 6345434468995325929, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMin.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6345434468995325929, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMax.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6345434468995325929, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchoredPosition.x + value: 422.52 + objectReference: {fileID: 0} + - target: {fileID: 6345434468995325929, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchoredPosition.y + value: -63.65 + objectReference: {fileID: 0} + - target: {fileID: 6345434468995325929, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_SizeDelta.x + value: 270 + objectReference: {fileID: 0} + - target: {fileID: 6345434468995325929, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_SizeDelta.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: 7511904093871063023, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMin.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7511904093871063023, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchorMax.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7511904093871063023, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchoredPosition.x + value: 246.2 + objectReference: {fileID: 0} + - target: {fileID: 7511904093871063023, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_AnchoredPosition.y + value: -42.5 + objectReference: {fileID: 0} + - target: {fileID: 6735254263135992901, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 2310724538908591007} + - target: {fileID: 215893896, guid: 7d55aee54f395224aba90d24eb0f8734, type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 4650373073449560340} + - target: {fileID: 8414318634691791988, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 1012352680313890667} + - target: {fileID: 4122261121270590228, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 6198097030674536117} + - target: {fileID: 7648911904685476995, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 4119574627791799972} + - target: {fileID: 7760441786195443982, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 6016694053130895368} + - target: {fileID: 4492422082771705516, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 6893804270579753290} + - target: {fileID: 1351361794761269501, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 7693164742179012752} + - target: {fileID: 5576027417415377731, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 6010691464262941876} + - target: {fileID: 2304918325357913852, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + propertyPath: m_TargetGraphic + value: + objectReference: {fileID: 5648490618928903351} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 7d55aee54f395224aba90d24eb0f8734, type: 3} +--- !u!114 &6893804270579753290 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 6893804272077545550, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &7693164742179012752 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 7693164742690029972, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &2310724538908591007 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 2310724539620147867, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &4650373073449560340 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 4650373071683332112, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &6198097030674536117 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 6198097032380995505, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &5648490618928903351 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 5648490617225393587, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &1012352680313890667 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 1012352680812389999, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &4119574627791799972 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 4119574628232628128, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &6010691464262941876 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 6010691462476856752, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &6016694053130895368 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 6016694054516424972, guid: 7d55aee54f395224aba90d24eb0f8734, + type: 3} + m_PrefabInstance: {fileID: 1857716484} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: diff --git a/Assets/ManagedResources/Prefabs/UI/SpecailTraining.meta b/Assets/ManagedResources/Prefabs/UI/SpecailTraining.meta new file mode 100644 index 0000000000..8d9c8c3ad1 --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/SpecailTraining.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cb8154e2c1e94c7499aa69d775f7af9d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Prefabs/UI/SpecailTraining/SpecailTrainingInfoPopup.prefab b/Assets/ManagedResources/Prefabs/UI/SpecailTraining/SpecailTrainingInfoPopup.prefab new file mode 100644 index 0000000000..2c2eb529ce --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/SpecailTraining/SpecailTrainingInfoPopup.prefab @@ -0,0 +1,6709 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &21970121 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 21970122} + - component: {fileID: 21970124} + - component: {fileID: 21970123} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &21970122 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 21970121} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1756259971} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 79, y: 28} + m_SizeDelta: {x: 100, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &21970124 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 21970121} + m_CullTransparentMesh: 0 +--- !u!114 &21970123 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 21970121} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.4039216, g: 0.34509805, b: 0.2901961, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 26 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 5 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 33600/60000 + LanguageIndex: 0 +--- !u!1 &58549382 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 58549383} + - component: {fileID: 58549385} + - component: {fileID: 58549384} + m_Layer: 0 + m_Name: ContentOld + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &58549383 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 58549382} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1961543400} + m_Father: {fileID: 6674535297544090741} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 462.45, y: -706.32} + m_SizeDelta: {x: 924.9, y: 47} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &58549385 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 58549382} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: -23 + m_Bottom: 0 + m_ChildAlignment: 0 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 820.2, y: 70} + m_Spacing: {x: 100, y: 11.41} + m_Constraint: 1 + m_ConstraintCount: 1 +--- !u!114 &58549384 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 58549382} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!1 &149716120 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 149716121} + - component: {fileID: 149716123} + - component: {fileID: 149716122} + m_Layer: 5 + m_Name: Name + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &149716121 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149716120} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 913382186} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -80} + m_SizeDelta: {x: 171.71, y: 50.8} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &149716123 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149716120} + m_CullTransparentMesh: 0 +--- !u!114 &149716122 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149716120} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.6603774, g: 0.15263441, b: 0.15263441, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 32 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 1 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u795E\u5C06" +--- !u!1 &186749907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 186749908} + - component: {fileID: 186749910} + - component: {fileID: 186749909} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &186749908 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 186749907} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1905813247} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &186749910 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 186749907} + m_CullTransparentMesh: 0 +--- !u!114 &186749909 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 186749907} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 32 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u524D\u5F80" +--- !u!1 &232466207 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 232466208} + - component: {fileID: 232466210} + - component: {fileID: 232466209} + - component: {fileID: 232466211} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &232466208 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 232466207} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1843922309} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.00000023842, y: 0} + m_SizeDelta: {x: 102, y: 105} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &232466210 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 232466207} + m_CullTransparentMesh: 0 +--- !u!114 &232466209 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 232466207} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: ae50f122c6d04cb4b937d0b23702110c, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &232466211 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 232466207} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 232466209} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &461167996 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 461167997} + - component: {fileID: 461167999} + - component: {fileID: 461167998} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &461167997 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 461167996} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1482736898} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -3, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &461167999 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 461167996} + m_CullTransparentMesh: 0 +--- !u!114 &461167998 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 461167996} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 42 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 42 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u7279\u8BAD" +--- !u!1 &622002765 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 622002766} + - component: {fileID: 622002768} + - component: {fileID: 622002767} + m_Layer: 0 + m_Name: Tip + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &622002766 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622002765} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1417757171} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 59.877, y: -234} + m_SizeDelta: {x: 281.05, y: -15} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &622002768 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622002765} + m_CullTransparentMesh: 0 +--- !u!114 &622002767 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622002765} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.97647065, g: 0.62352943, b: 0.11764707, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 36 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 42 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u7279\u8BADX\u5B8C\u6210\u540E\u5F00\u542F" +--- !u!1 &739567644 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 739567645} + - component: {fileID: 739567647} + - component: {fileID: 739567646} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &739567645 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 739567644} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1591636204} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -180.6, y: -0.3025} + m_SizeDelta: {x: 270.48, y: 25.395} + m_Pivot: {x: 0, y: 0.5} +--- !u!222 &739567647 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 739567644} + m_CullTransparentMesh: 0 +--- !u!114 &739567646 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 739567644} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8596ecf778121ba4997aaa28b40beb89, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &792245560 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 792245561} + - component: {fileID: 792245563} + - component: {fileID: 792245562} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &792245561 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792245560} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1837531027} + - {fileID: 1702526108} + m_Father: {fileID: 1961543400} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 205, y: -2.4} + m_SizeDelta: {x: 350, y: 52.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &792245563 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792245560} + m_CullTransparentMesh: 0 +--- !u!114 &792245562 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 792245560} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.40000004, g: 0.3372549, b: 0.28235295, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 50 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u653B\u51FB\u7279\u8BAD" + LanguageIndex: 0 +--- !u!1 &858451533 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 858451534} + m_Layer: 5 + m_Name: starGrid + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &858451534 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 858451533} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.000015258789} + m_LocalScale: {x: 0.90090084, y: 0.90090084, z: 1} + m_Children: [] + m_Father: {fileID: 1843922309} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 1.9000015, y: 0.0000076293945} + m_SizeDelta: {x: 99.7, y: 29.09} + m_Pivot: {x: 0, y: 0} +--- !u!1 &913382185 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 913382186} + m_Layer: 5 + m_Name: itemPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &913382186 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 913382185} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1539333523} + - {fileID: 1501682882} + - {fileID: 1843922309} + - {fileID: 149716121} + m_Father: {fileID: 1604794131773003506} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 59.88501, y: -58.38} + m_SizeDelta: {x: 119.77, y: 116.76} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &1181547183 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1181547184} + - component: {fileID: 1181547186} + - component: {fileID: 1181547185} + m_Layer: 5 + m_Name: CountText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1181547184 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181547183} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1363378749} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -15.9, y: -86.3} + m_SizeDelta: {x: 90.5, y: 35.6} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1181547186 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181547183} + m_CullTransparentMesh: 0 +--- !u!114 &1181547185 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181547183} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.7490196, g: 0.7921569, b: 0.7921569, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 22 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 100/100 +--- !u!1 &1363378748 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1363378749} + - component: {fileID: 1363378751} + - component: {fileID: 1363378750} + m_Layer: 5 + m_Name: lvbg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1363378749 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1363378748} + m_LocalRotation: {x: -0, y: -0, z: 0.004054589, w: -0.99999183} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.89285684, y: 0.89285684, z: 0.8333334} + m_Children: + - {fileID: 1181547184} + m_Father: {fileID: 1843922309} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -20.4, y: -11.799999} + m_SizeDelta: {x: 50.42, y: 31.520004} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1363378751 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1363378748} + m_CullTransparentMesh: 0 +--- !u!114 &1363378750 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1363378748} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c73ac4f44d9a7194488674d4fa335c10, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1417757170 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1417757171} + m_Layer: 0 + m_Name: Chose + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1417757171 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1417757170} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1482736898} + - {fileID: 622002766} + - {fileID: 1604794131773003506} + m_Father: {fileID: 6674535297047208383} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &1482736897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1482736898} + - component: {fileID: 1482736901} + - component: {fileID: 1482736900} + - component: {fileID: 1482736899} + m_Layer: 0 + m_Name: Button + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1482736898 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482736897} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 461167997} + m_Father: {fileID: 1417757171} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 51, y: -159} + m_SizeDelta: {x: 258, y: 85} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1482736901 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482736897} + m_CullTransparentMesh: 0 +--- !u!114 &1482736900 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482736897} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &1482736899 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482736897} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1482736900} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &1501682881 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1501682882} + - component: {fileID: 1501682884} + - component: {fileID: 1501682883} + m_Layer: 5 + m_Name: pos + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1501682882 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1501682881} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 913382186} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 50, y: 69} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1501682884 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1501682881} + m_CullTransparentMesh: 0 +--- !u!114 &1501682883 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1501682881} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b582673e3da23f44fbae9ec0521af1f1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1539333522 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1539333523} + - component: {fileID: 1539333526} + - component: {fileID: 1539333525} + - component: {fileID: 1539333524} + m_Layer: 5 + m_Name: frame + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1539333523 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1539333522} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 913382186} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1539333526 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1539333522} + m_CullTransparentMesh: 0 +--- !u!114 &1539333525 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1539333522} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: cfcca910c2949224999293fc87438396, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &1539333524 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1539333522} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1539333525} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &1591636203 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1591636204} + - component: {fileID: 1591636206} + - component: {fileID: 1591636205} + - component: {fileID: 6231998704432105189} + m_Layer: 5 + m_Name: Progress + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1591636204 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591636203} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 6.7504883} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 739567645} + - {fileID: 1595302874} + m_Father: {fileID: 6674535296620648426} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 170.46, y: 0} + m_SizeDelta: {x: 362.09, y: 24.79} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1591636206 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591636203} + m_CullTransparentMesh: 0 +--- !u!114 &1591636205 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591636203} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.27450982, g: 0.1137255, b: 0.050980397, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6231998704432105189 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591636203} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &1595302873 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1595302874} + - component: {fileID: 1595302876} + - component: {fileID: 1595302875} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1595302874 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1595302873} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1591636204} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 79, y: 28} + m_SizeDelta: {x: 100, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1595302876 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1595302873} + m_CullTransparentMesh: 0 +--- !u!114 &1595302875 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1595302873} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.4039216, g: 0.34509805, b: 0.2901961, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 26 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 5 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 33600/60000 + LanguageIndex: 0 +--- !u!1 &1702526107 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1702526108} + - component: {fileID: 1702526110} + - component: {fileID: 1702526109} + m_Layer: 0 + m_Name: numPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1702526108 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1702526107} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 792245561} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 10, y: -3} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1702526110 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1702526107} + m_CullTransparentMesh: 0 +--- !u!114 &1702526109 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1702526107} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.15686275, g: 0.94117653, b: 0.3529412, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 32 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 50 + m_Alignment: 5 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: +3000 + LanguageIndex: 0 +--- !u!1 &1746528929 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1746528930} + - component: {fileID: 1746528932} + - component: {fileID: 1746528931} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1746528930 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746528929} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1756259971} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -180.6, y: -0.3025} + m_SizeDelta: {x: 270.48, y: 25.395} + m_Pivot: {x: 0, y: 0.5} +--- !u!222 &1746528932 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746528929} + m_CullTransparentMesh: 0 +--- !u!114 &1746528931 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746528929} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8596ecf778121ba4997aaa28b40beb89, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1756259970 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1756259971} + - component: {fileID: 1756259973} + - component: {fileID: 1756259972} + m_Layer: 5 + m_Name: Progress + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1756259971 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1756259970} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 6.7504883} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1746528930} + - {fileID: 21970122} + m_Father: {fileID: 1961543400} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 580.56, y: -39.49} + m_SizeDelta: {x: 362.09, y: 24.79} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1756259973 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1756259970} + m_CullTransparentMesh: 0 +--- !u!114 &1756259972 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1756259970} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.27450982, g: 0.1137255, b: 0.050980397, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1837531026 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1837531027} + - component: {fileID: 1837531029} + - component: {fileID: 1837531028} + m_Layer: 0 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1837531027 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1837531026} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 792245561} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: 0, y: 0.5} + m_SizeDelta: {x: 0, y: 1} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1837531029 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1837531026} + m_CullTransparentMesh: 0 +--- !u!114 &1837531028 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1837531026} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 82aaf1fe8062cf0459589dabb1f43172, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1843922308 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1843922309} + m_Layer: 5 + m_Name: hero + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1843922309 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1843922308} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 232466208} + - {fileID: 858451534} + - {fileID: 1363378749} + m_Father: {fileID: 913382186} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &1905813246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1905813247} + - component: {fileID: 1905813250} + - component: {fileID: 1905813249} + - component: {fileID: 1905813248} + m_Layer: 0 + m_Name: Button + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1905813247 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1905813246} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 186749908} + m_Father: {fileID: 1961543400} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 849.3, y: -37.8} + m_SizeDelta: {x: 145.28, y: 62.08} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1905813250 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1905813246} + m_CullTransparentMesh: 0 +--- !u!114 &1905813249 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1905813246} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b204bd77afb57e14e830d912e88eb357, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &1905813248 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1905813246} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1905813249} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &1961543399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1961543400} + m_Layer: 0 + m_Name: attPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1961543400 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1961543399} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 792245561} + - {fileID: 1905813247} + - {fileID: 2113662342} + - {fileID: 1756259971} + m_Father: {fileID: 58549383} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 410.1, y: -12} + m_SizeDelta: {x: 820.2, y: 70} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &2113662341 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2113662342} + - component: {fileID: 2113662344} + - component: {fileID: 2113662343} + m_Layer: 0 + m_Name: NoOpen + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2113662342 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113662341} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1961543400} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 436, y: -5.399994} + m_SizeDelta: {x: 200, y: 52.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2113662344 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113662341} + m_CullTransparentMesh: 0 +--- !u!114 &2113662343 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2113662341} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.33333334, g: 0.627451, b: 0.96470594, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 32 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u672A\u5F00\u542F" + LanguageIndex: 0 +--- !u!1 &257372989048444098 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 412577980635571068} + - component: {fileID: 6347750767458998068} + - component: {fileID: 4198197415772000249} + - component: {fileID: 7282980808264712468} + m_Layer: 0 + m_Name: Finishi + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &412577980635571068 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 257372989048444098} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296620648426} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 436, y: 0} + m_SizeDelta: {x: 200, y: 52.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6347750767458998068 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 257372989048444098} + m_CullTransparentMesh: 0 +--- !u!114 &4198197415772000249 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 257372989048444098} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.33333334, g: 0.627451, b: 0.96470594, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 32 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u5DF2\u5B8C\u6210" + LanguageIndex: 0 +--- !u!114 &7282980808264712468 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 257372989048444098} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &390313488050560182 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7912912388875136582} + - component: {fileID: 2533096405316138556} + - component: {fileID: 2783354768234294807} + - component: {fileID: 2941130157987568758} + - component: {fileID: 3307944926912871630} + m_Layer: 5 + m_Name: SpecailTrainingInfoPopup + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7912912388875136582 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390313488050560182} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 9000422675915081827} + - {fileID: 31242521730910685} + - {fileID: 6674535296574269234} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!223 &2533096405316138556 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390313488050560182} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 2 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 1 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 100 + m_TargetDisplay: 0 +--- !u!114 &2783354768234294807 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390313488050560182} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!222 &2941130157987568758 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390313488050560182} + m_CullTransparentMesh: 0 +--- !u!114 &3307944926912871630 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390313488050560182} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7fdc50ec1a2f1534f93155e67c3708ab, type: 3} + m_Name: + m_EditorClassIdentifier: + bgList: + - {fileID: 5539615449582356498} +--- !u!1 &1002068746330433186 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6089851573035404742} + - component: {fileID: 3263801984057734179} + - component: {fileID: 1875341770047528862} + m_Layer: 5 + m_Name: BGImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6089851573035404742 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1002068746330433186} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 198712826036977332} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -145.6, y: 859} + m_SizeDelta: {x: 746.9, y: 71} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3263801984057734179 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1002068746330433186} + m_CullTransparentMesh: 0 +--- !u!114 &1875341770047528862 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1002068746330433186} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 895edaf5020aff14bb6181683b0ba980, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &1489774606337484869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 31242521730910685} + - component: {fileID: 9118098045374535380} + - component: {fileID: 4961225453273996664} + m_Layer: 5 + m_Name: Panel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &31242521730910685 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1489774606337484869} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 198712826036977332} + - {fileID: 1632999133975324295} + - {fileID: 6829092394564936211} + - {fileID: 6674535297544090741} + - {fileID: 6674535297833141102} + m_Father: {fileID: 7912912388875136582} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &9118098045374535380 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1489774606337484869} + m_CullTransparentMesh: 0 +--- !u!114 &4961225453273996664 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1489774606337484869} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fcf53bbee510dca40b2f81e3c0d426c6, type: 3} + m_Name: + m_EditorClassIdentifier: + tweenSequeue: + - initV3: {x: 0, y: -300, z: 0} + initFloat: 0 + isInit: 0 + changeV3: {x: 0, y: 0, z: 0} + changeFloat: 0 + duration: 0.8 + delay: 0 + curveType: 10 + changeType: 0 + sequeueType: 1 + loop: 0 + loopType: 0 + targetObj: {fileID: 31242521730910685} + - initV3: {x: 0, y: 0, z: 0} + initFloat: 0 + isInit: 0 + changeV3: {x: 0, y: 0, z: 0} + changeFloat: 1 + duration: 1 + delay: 0 + curveType: 7 + changeType: 8 + sequeueType: 1 + loop: 0 + loopType: 0 + targetObj: {fileID: 31242521730910685} + isPlayAudio: 1 + isHaveCloseBtn: 0 + isPlayOnOpen: 1 +--- !u!1 &2396728823289677626 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7957824171162172225} + - component: {fileID: 233444293960343527} + - component: {fileID: 5051610945031167398} + m_Layer: 5 + m_Name: BGImage (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7957824171162172225 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2396728823289677626} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 198712826036977332} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 3.3, y: -1.4} + m_SizeDelta: {x: 1019.7, y: 1824.6} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &233444293960343527 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2396728823289677626} + m_CullTransparentMesh: 0 +--- !u!114 &5051610945031167398 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2396728823289677626} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: d93ad50a8a319c44c887d7e7743089a7, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &2633373528936236893 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 337225397030718338} + - component: {fileID: 5136437394742509187} + - component: {fileID: 4681319193417219335} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &337225397030718338 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2633373528936236893} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2556807525071909064} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5136437394742509187 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2633373528936236893} + m_CullTransparentMesh: 0 +--- !u!114 &4681319193417219335 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2633373528936236893} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Button +--- !u!1 &2645343109768463279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6218280614165108238} + - component: {fileID: 3046201582487637851} + - component: {fileID: 4632775597802050249} + m_Layer: 5 + m_Name: BGImage (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6218280614165108238 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2645343109768463279} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 198712826036977332} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 935, y: 1250} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3046201582487637851 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2645343109768463279} + m_CullTransparentMesh: 0 +--- !u!114 &4632775597802050249 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2645343109768463279} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f57339a8b1354b9428d22a0b8dce20c9, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &2750009391421810134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6829092394564936211} + - component: {fileID: 5413732181113475055} + - component: {fileID: 3669513783187325750} + - component: {fileID: 2750009391421810135} + m_Layer: 5 + m_Name: Title + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6829092394564936211 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2750009391421810134} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 31242521730910685} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 868} + m_SizeDelta: {x: 295.4, y: 58.3} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5413732181113475055 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2750009391421810134} + m_CullTransparentMesh: 0 +--- !u!114 &3669513783187325750 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2750009391421810134} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.98823535, g: 0.98823535, b: 0.98823535, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 42 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u7279\u8BAD" + LanguageIndex: 0 +--- !u!114 &2750009391421810135 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2750009391421810134} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 +--- !u!1 &3252610313813676096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1604794131773003506} + - component: {fileID: 6241586588448486677} + m_Layer: 0 + m_Name: Content + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1604794131773003506 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3252610313813676096} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 913382186} + m_Father: {fileID: 1417757171} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 68.7, y: -43.449978} + m_SizeDelta: {x: 666.6, y: 146.1} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &6241586588448486677 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3252610313813676096} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 0 + m_Spacing: 0 + m_ChildForceExpandWidth: 1 + m_ChildForceExpandHeight: 1 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!1 &5480243040718976108 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1632999133975324295} + - component: {fileID: 3718970244135313906} + - component: {fileID: 1185457829134058184} + - component: {fileID: 5783217867501430731} + - component: {fileID: 5027357147848239584} + m_Layer: 5 + m_Name: BackBtn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1632999133975324295 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5480243040718976108} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 31242521730910685} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 453.9, y: 849.5} + m_SizeDelta: {x: 122.1, y: 121} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3718970244135313906 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5480243040718976108} + m_CullTransparentMesh: 0 +--- !u!114 &1185457829134058184 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5480243040718976108} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 58d829c46f84cc24bbcbbdb99411714c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &5783217867501430731 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5480243040718976108} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1185457829134058184} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &5027357147848239584 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5480243040718976108} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &5539615449582356498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9000422675915081827} + - component: {fileID: 7096189392913781344} + - component: {fileID: 8433624521163646017} + - component: {fileID: 6645279680663827203} + m_Layer: 5 + m_Name: Mask + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &9000422675915081827 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5539615449582356498} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7912912388875136582} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 1080, y: 1920} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7096189392913781344 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5539615449582356498} + m_CullTransparentMesh: 0 +--- !u!114 &8433624521163646017 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5539615449582356498} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6645279680663827203 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5539615449582356498} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 8433624521163646017} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &5633190091240546879 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 198712826036977332} + - component: {fileID: 8619462545338038608} + m_Layer: 5 + m_Name: BG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &198712826036977332 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5633190091240546879} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6218280614165108238} + - {fileID: 7957824171162172225} + - {fileID: 6089851573035404742} + - {fileID: 6674535297342162026} + m_Father: {fileID: 31242521730910685} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8619462545338038608 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5633190091240546879} + m_CullTransparentMesh: 0 +--- !u!1 &5890748171070420120 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4632894044974008664} + - component: {fileID: 2918332741423966806} + - component: {fileID: 1072665637818740539} + - component: {fileID: 5250601639866356744} + m_Layer: 0 + m_Name: mySelfCondition + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4632894044974008664 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5890748171070420120} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297821892818} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 843, y: -31} + m_SizeDelta: {x: 100, y: 98.72} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2918332741423966806 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5890748171070420120} + m_CullTransparentMesh: 0 +--- !u!114 &1072665637818740539 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5890748171070420120} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.103773594, g: 0.09349413, b: 0.09349413, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 28 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Button +--- !u!114 &5250601639866356744 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5890748171070420120} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &6674535295786682637 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535295786682638} + m_Layer: 5 + m_Name: starGrid + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535295786682638 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295786682637} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.000015258789} + m_LocalScale: {x: 0.90090084, y: 0.90090084, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296497147603} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 1.9000015, y: 0.0000076293945} + m_SizeDelta: {x: 99.7, y: 29.09} + m_Pivot: {x: 0, y: 0} +--- !u!1 &6674535295941555051 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535295941555060} + - component: {fileID: 6674535295941555062} + - component: {fileID: 6674535295941555061} + m_Layer: 5 + m_Name: Level + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535295941555060 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295941555051} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535296850441793} + m_Father: {fileID: 6674535297652902529} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 35.40001, y: 24.46997} + m_SizeDelta: {x: 36, y: 36} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535295941555062 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295941555051} + m_CullTransparentMesh: 0 +--- !u!114 &6674535295941555061 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295941555051} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 4226fdddefe6a5549a2549d1fb88f9b1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535295979296870 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535295979296871} + - component: {fileID: 6674535295979296865} + - component: {fileID: 6674535295979296864} + m_Layer: 5 + m_Name: lvbg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535295979296871 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295979296870} + m_LocalRotation: {x: -0, y: -0, z: 0.004054589, w: -0.99999183} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.89285684, y: 0.89285684, z: 0.8333334} + m_Children: + - {fileID: 6674535296404594370} + m_Father: {fileID: 6674535296497147603} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -20.4, y: -11.799999} + m_SizeDelta: {x: 50.42, y: 31.520004} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535295979296865 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295979296870} + m_CullTransparentMesh: 0 +--- !u!114 &6674535295979296864 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295979296870} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c73ac4f44d9a7194488674d4fa335c10, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535295987898752 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535295987898753} + - component: {fileID: 6674535295987898764} + - component: {fileID: 6674535295987898755} + - component: {fileID: 6674535295987898754} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535295987898753 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295987898752} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.25} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297544090741} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 3.5499878} + m_SizeDelta: {x: 0, y: -7.11} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535295987898764 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295987898752} + m_CullTransparentMesh: 0 +--- !u!114 &6674535295987898755 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295987898752} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: d93ad50a8a319c44c887d7e7743089a7, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6674535295987898754 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295987898752} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &6674535295989938515 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535295989938524} + m_Layer: 0 + m_Name: heroContion + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535295989938524 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535295989938515} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6319587351412410082} + m_Father: {fileID: 6674535297821892818} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 50, y: -99.22} + m_SizeDelta: {x: 100, y: 75} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6674535296167222859 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296167222868} + - component: {fileID: 6674535296167222870} + - component: {fileID: 6674535296167222869} + - component: {fileID: 8212489221750807998} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296167222868 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296167222859} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297668119815} + m_Father: {fileID: 6674535296620648426} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -222.24, y: 0} + m_SizeDelta: {x: 349.99997, y: 52.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296167222870 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296167222859} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296167222869 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296167222859} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.40000004, g: 0.3372549, b: 0.28235295, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 50 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u653B\u51FB\u7279\u8BAD" + LanguageIndex: 0 +--- !u!114 &8212489221750807998 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296167222859} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &6674535296229178768 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296229178769} + - component: {fileID: 6674535296229178781} + - component: {fileID: 6674535296229178780} + - component: {fileID: 6674535296229178771} + - component: {fileID: 6674535296229178770} + m_Layer: 5 + m_Name: des1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296229178769 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296229178768} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297518341896} + m_Father: {fileID: 6674535297652902529} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 468, y: -76} + m_SizeDelta: {x: 400, y: 116} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296229178781 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296229178768} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296229178780 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296229178768} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 0 + m_MinWidth: -1 + m_MinHeight: 60 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!114 &6674535296229178771 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296229178768} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 4 + m_Spacing: 0 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 1 + m_ChildControlWidth: 0 + m_ChildControlHeight: 1 +--- !u!114 &6674535296229178770 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296229178768} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!1 &6674535296333067622 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296333067623} + - component: {fileID: 6674535296333067617} + - component: {fileID: 6674535296333067616} + m_Layer: 0 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296333067623 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296333067622} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296717857660} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -372, y: 2} + m_SizeDelta: {x: 159.97, y: 59.35} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296333067617 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296333067622} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296333067616 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296333067622} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.4901961, g: 0.48235297, b: 0.48235297, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535296404594369 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296404594370} + - component: {fileID: 6674535296404594380} + - component: {fileID: 6674535296404594371} + m_Layer: 5 + m_Name: levelText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296404594370 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296404594369} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535295979296871} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 56.81, y: 38.03} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296404594380 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296404594369} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296404594371 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296404594369} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.7490196, g: 0.7921569, b: 0.7921569, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 28 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 100 +--- !u!1 &6674535296452004500 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296452004501} + - component: {fileID: 6674535296452004502} + - component: {fileID: 373692018} + m_Layer: 0 + m_Name: Content + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296452004501 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296452004500} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535296620648426} + m_Father: {fileID: 6674535297544090741} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 462.45, y: -160.82} + m_SizeDelta: {x: 924.9, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &6674535296452004502 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296452004500} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!114 &373692018 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296452004500} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 20 + m_ChildAlignment: 0 + m_Spacing: 0 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 1 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!1 &6674535296497147602 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296497147603} + m_Layer: 5 + m_Name: hero + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296497147603 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296497147602} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297686519280} + - {fileID: 6674535295786682638} + - {fileID: 6674535295979296871} + m_Father: {fileID: 6674535297032631426} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6674535296519891117 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296519891118} + - component: {fileID: 6674535296519891113} + - component: {fileID: 6674535296519891112} + - component: {fileID: 6674535296519891119} + m_Layer: 5 + m_Name: frame + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535296519891118 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296519891117} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297251089022} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296519891113 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296519891117} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296519891112 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296519891117} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: cfcca910c2949224999293fc87438396, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6674535296519891119 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296519891117} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 6674535296519891112} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &6674535296574269233 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296574269234} + - component: {fileID: 6674535296574269236} + - component: {fileID: 6674535296574269235} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535296574269234 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296574269233} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7912912388875136582} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 1080, y: 1920} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296574269236 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296574269233} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296574269235 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296574269233} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0.5647059} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 29c92ba6b2d76bc42a88f84c9f08cde8, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535296620648425 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296620648426} + - component: {fileID: 4351621426385855029} + - component: {fileID: 7828858731358466649} + m_Layer: 0 + m_Name: attPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535296620648426 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296620648425} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297443311665} + - {fileID: 6674535296167222868} + - {fileID: 6674535296839193874} + - {fileID: 7959075044199805556} + - {fileID: 412577980635571068} + - {fileID: 1591636204} + m_Father: {fileID: 6674535296452004501} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 410.1, y: 0} + m_SizeDelta: {x: 820.2, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &4351621426385855029 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296620648425} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: -441 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 0 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 820.2, y: 60} + m_Spacing: {x: 0, y: 0} + m_Constraint: 1 + m_ConstraintCount: 1 +--- !u!114 &7828858731358466649 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296620648425} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!1 &6674535296682107924 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296682107925} + - component: {fileID: 6674535296682107921} + - component: {fileID: 6674535296682107920} + - component: {fileID: 6674535296682107927} + - component: {fileID: 6674535296682107926} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296682107925 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296682107924} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297652902529} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 239, y: 119.14} + m_SizeDelta: {x: 476.4, y: 34} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296682107921 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296682107924} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296682107920 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296682107924} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.9803922, g: 0.019607844, b: 0.019607844, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u7279\u8BAD\u6280\u80FD" +--- !u!114 &6674535296682107927 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296682107924} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 4 + m_Spacing: 0 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 1 + m_ChildControlWidth: 0 + m_ChildControlHeight: 1 +--- !u!114 &6674535296682107926 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296682107924} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!1 &6674535296717857651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296717857660} + - component: {fileID: 6674535296717857663} + - component: {fileID: 6674535296717857662} + - component: {fileID: 6674535296717857661} + m_Layer: 0 + m_Name: title + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296717857660 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296717857651} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535296333067623} + - {fileID: 6674535297888432879} + - {fileID: 6674535297057631880} + m_Father: {fileID: 6674535297821892818} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 450, y: -30.86} + m_SizeDelta: {x: 900, y: 61.72} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296717857663 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296717857651} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296717857662 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296717857651} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6674535296717857661 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296717857651} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 0 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &6674535296839193873 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296839193874} + - component: {fileID: 6674535296839193885} + - component: {fileID: 6674535296839193884} + - component: {fileID: 6674535296839193875} + - component: {fileID: 791073429572850644} + m_Layer: 0 + m_Name: Button + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296839193874 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296839193873} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297687545840} + m_Father: {fileID: 6674535296620648426} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 439.2, y: 0} + m_SizeDelta: {x: 145.28, y: 62.08} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296839193885 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296839193873} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296839193884 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296839193873} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b204bd77afb57e14e830d912e88eb357, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6674535296839193875 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296839193873} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 6674535296839193884} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &791073429572850644 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296839193873} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &6674535296850441792 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296850441793} + - component: {fileID: 6674535296850441795} + - component: {fileID: 6674535296850441794} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535296850441793 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296850441792} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535295941555060} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -1.2, y: 0} + m_SizeDelta: {x: 24, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296850441795 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296850441792} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296850441794 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296850441792} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 20 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 100 +--- !u!1 &6674535296857519024 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296857519025} + - component: {fileID: 6674535296857519036} + - component: {fileID: 6674535296857519027} + - component: {fileID: 6674535296857519026} + m_Layer: 5 + m_Name: frame + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535296857519025 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296857519024} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297032631426} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296857519036 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296857519024} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296857519027 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296857519024} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: cfcca910c2949224999293fc87438396, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6674535296857519026 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296857519024} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 6674535296857519027} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &6674535296905616223 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535296905616216} + - component: {fileID: 6674535296905616218} + - component: {fileID: 6674535296905616217} + m_Layer: 5 + m_Name: pos + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535296905616216 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296905616223} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297032631426} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 50, y: 69} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535296905616218 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296905616223} + m_CullTransparentMesh: 0 +--- !u!114 &6674535296905616217 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535296905616223} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 29430791031a92643b0afc46b730abe5, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535297022740152 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297022740153} + - component: {fileID: 6674535297022740155} + - component: {fileID: 6674535297022740154} + m_Layer: 5 + m_Name: Icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297022740153 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297022740152} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297652902529} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 44.539993, y: -45.570004} + m_SizeDelta: {x: 87.65, y: 87.65} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297022740155 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297022740152} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297022740154 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297022740152} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 65ce30a098c6d4d4096f9428a6dbc16e, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535297032631425 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297032631426} + m_Layer: 5 + m_Name: hero2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297032631426 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297032631425} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535296857519025} + - {fileID: 6674535296905616216} + - {fileID: 6674535296497147603} + m_Father: {fileID: 6319587351412410082} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 186.38, y: -25.63} + m_SizeDelta: {x: 117.56, y: 117.66} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6674535297044802550 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297044802551} + m_Layer: 5 + m_Name: starGrid + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535297044802551 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297044802550} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.000015258789} + m_LocalScale: {x: 0.90090084, y: 0.90090084, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297429148418} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 1.9000015, y: 0.0000076293945} + m_SizeDelta: {x: 99.7, y: 29.09} + m_Pivot: {x: 0, y: 0} +--- !u!1 &6674535297047208382 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297047208383} + m_Layer: 0 + m_Name: SkillContent + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297047208383 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297047208382} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297652902529} + - {fileID: 1417757171} + m_Father: {fileID: 6674535297544090741} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 412.7, y: -413.32} + m_SizeDelta: {x: 825.4, y: 496.8} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6674535297057631887 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297057631880} + - component: {fileID: 6674535297057631882} + - component: {fileID: 6674535297057631881} + m_Layer: 5 + m_Name: condition + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297057631880 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297057631887} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296717857660} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 333, y: -11} + m_SizeDelta: {x: 286.61, y: 80.35} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297057631882 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297057631887} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297057631881 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297057631887} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.40000004, g: 0.3372549, b: 0.28235295, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 28 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u8DEF\u8D39\uFF0C\u9752\u6C41\u8FBE\u5230\u4E00\u7EA7" +--- !u!1 &6674535297107104870 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297107104871} + - component: {fileID: 6674535297107104865} + - component: {fileID: 6674535297107104864} + m_Layer: 5 + m_Name: levelText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297107104871 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297107104870} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297164416613} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 56.81, y: 38.03} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297107104865 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297107104870} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297107104864 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297107104870} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.7490196, g: 0.7921569, b: 0.7921569, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 28 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 100 +--- !u!1 &6674535297164416612 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297164416613} + - component: {fileID: 6674535297164416615} + - component: {fileID: 6674535297164416614} + m_Layer: 5 + m_Name: lvbg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535297164416613 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297164416612} + m_LocalRotation: {x: -0, y: -0, z: 0.004054589, w: -0.99999183} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.89285684, y: 0.89285684, z: 0.8333334} + m_Children: + - {fileID: 6674535297107104871} + m_Father: {fileID: 6674535297429148418} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -20.4, y: -11.799999} + m_SizeDelta: {x: 50.42, y: 31.520004} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297164416615 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297164416612} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297164416614 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297164416612} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c73ac4f44d9a7194488674d4fa335c10, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535297251089021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297251089022} + m_Layer: 5 + m_Name: hero1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297251089022 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297251089021} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535296519891118} + - {fileID: 6674535297783732268} + - {fileID: 6674535297429148418} + m_Father: {fileID: 6319587351412410082} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 56.32, y: -26.08} + m_SizeDelta: {x: 119.77, y: 116.76} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6674535297342162025 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297342162026} + - component: {fileID: 6674535297342162036} + - component: {fileID: 6674535297342162027} + m_Layer: 5 + m_Name: BGImage (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297342162026 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297342162025} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 198712826036977332} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 6.2, y: -42.6} + m_SizeDelta: {x: 943.4, y: 1664.1} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297342162036 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297342162025} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297342162027 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297342162025} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: ab98a801fc52d784abc0d137dc9daeb2, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535297429148417 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297429148418} + m_Layer: 5 + m_Name: hero + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297429148418 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297429148417} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297780211368} + - {fileID: 6674535297044802551} + - {fileID: 6674535297164416613} + m_Father: {fileID: 6674535297251089022} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6674535297443311664 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297443311665} + - component: {fileID: 6674535297443311667} + - component: {fileID: 6674535297443311666} + m_Layer: 0 + m_Name: numPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535297443311665 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297443311664} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296620648426} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -195.1, y: -3} + m_SizeDelta: {x: -470.20004, y: -67.6} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297443311667 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297443311664} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297443311666 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297443311664} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.15686275, g: 0.94117653, b: 0.3529412, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 32 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 50 + m_Alignment: 5 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: +3000 + LanguageIndex: 0 +--- !u!1 &6674535297518341903 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297518341896} + - component: {fileID: 6674535297518341898} + - component: {fileID: 6674535297518341897} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297518341896 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297518341903} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296229178769} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 535.15, y: 0} + m_SizeDelta: {x: 670.3, y: 116} + m_Pivot: {x: 1, y: 1} +--- !u!222 &6674535297518341898 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297518341903} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297518341897 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297518341903} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.40000004, g: 0.3372549, b: 0.28235295, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 30 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 1 + m_LineSpacing: 1.2 + m_Text: 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 + LanguageIndex: 0 +--- !u!1 &6674535297544090740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297544090741} + - component: {fileID: 6674535297544090736} + - component: {fileID: 6674535297544090743} + - component: {fileID: 6674535297544090742} + m_Layer: 0 + m_Name: Pre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535297544090741 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297544090740} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535295987898753} + - {fileID: 6674535297821892818} + - {fileID: 6674535296452004501} + - {fileID: 6674535297047208383} + - {fileID: 58549383} + m_Father: {fileID: 31242521730910685} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 4, y: 13.96} + m_SizeDelta: {x: 924.9, y: 681.72003} + m_Pivot: {x: 0.5, y: 1} +--- !u!222 &6674535297544090736 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297544090740} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297544090743 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297544090740} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 20 + m_ChildAlignment: 0 + m_Spacing: -5.9 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 1 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!114 &6674535297544090742 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297544090740} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!1 &6674535297652902528 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297652902529} + - component: {fileID: 6674535297652902540} + - component: {fileID: 6674535297652902531} + - component: {fileID: 6674535297652902530} + m_Layer: 5 + m_Name: IconBG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297652902529 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297652902528} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297022740153} + - {fileID: 6674535295941555060} + - {fileID: 6674535296682107925} + - {fileID: 6674535296229178769} + m_Father: {fileID: 6674535297047208383} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 74, y: -128} + m_SizeDelta: {x: 90.28, y: 90.28} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297652902540 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297652902528} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297652902531 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297652902528} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: e6e921a5a561d5e498961f9700fafb22, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6674535297652902530 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297652902528} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &6674535297668119814 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297668119815} + - component: {fileID: 6674535297668119809} + - component: {fileID: 6674535297668119808} + m_Layer: 0 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535297668119815 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297668119814} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296167222868} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: 0, y: 0.5} + m_SizeDelta: {x: 0, y: 1} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297668119809 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297668119814} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297668119808 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297668119814} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 82aaf1fe8062cf0459589dabb1f43172, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535297686519287 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297686519280} + - component: {fileID: 6674535297686519282} + - component: {fileID: 6674535297686519281} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297686519280 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297686519287} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296497147603} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.00000023842, y: 0} + m_SizeDelta: {x: 102, y: 105} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297686519282 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297686519287} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297686519281 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297686519287} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: ae50f122c6d04cb4b937d0b23702110c, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535297687545847 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297687545840} + - component: {fileID: 6674535297687545842} + - component: {fileID: 6674535297687545841} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297687545840 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297687545847} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296839193874} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297687545842 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297687545847} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297687545841 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297687545847} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 32 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u524D\u5F80" +--- !u!1 &6674535297780211375 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297780211368} + - component: {fileID: 6674535297780211370} + - component: {fileID: 6674535297780211369} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297780211368 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297780211375} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297429148418} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.00000023842, y: 0} + m_SizeDelta: {x: 102, y: 105} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297780211370 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297780211375} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297780211369 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297780211375} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: ae50f122c6d04cb4b937d0b23702110c, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535297783732259 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297783732268} + - component: {fileID: 6674535297783732270} + - component: {fileID: 6674535297783732269} + m_Layer: 5 + m_Name: pos + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6674535297783732268 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297783732259} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535297251089022} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 50, y: 69} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297783732270 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297783732259} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297783732269 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297783732259} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b582673e3da23f44fbae9ec0521af1f1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6674535297821892817 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297821892818} + - component: {fileID: 2003090693943887253} + - component: {fileID: 2237882252792087480} + m_Layer: 0 + m_Name: HeroInfo + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297821892818 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297821892817} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535296717857660} + - {fileID: 6674535295989938524} + - {fileID: 4632894044974008664} + - {fileID: 2556807525071909064} + m_Father: {fileID: 6674535297544090741} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 50, y: -78.36} + m_SizeDelta: {x: 100, y: 156.72} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2003090693943887253 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297821892817} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 20 + m_ChildAlignment: 0 + m_Spacing: 0 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 1 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 +--- !u!114 &2237882252792087480 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297821892817} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 0 + m_VerticalFit: 2 +--- !u!1 &6674535297833141101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297833141102} + m_Layer: 0 + m_Name: Scroll + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297833141102 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297833141101} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 31242521730910685} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 2.2, y: -37.3} + m_SizeDelta: {x: 956.4, y: 1688.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6674535297888432878 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6674535297888432879} + - component: {fileID: 6674535297888432875} + - component: {fileID: 6674535297888432874} + - component: {fileID: 6674535297888432873} + - component: {fileID: 6674535297888432872} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6674535297888432879 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297888432878} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.25} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296717857660} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -372.69, y: 2.9700012} + m_SizeDelta: {x: -774.9, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6674535297888432875 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297888432878} + m_CullTransparentMesh: 0 +--- !u!114 &6674535297888432874 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297888432878} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 38 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 40 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u7B51\u57FA\u671F" + LanguageIndex: 0 +--- !u!114 &6674535297888432873 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297888432878} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 +--- !u!114 &6674535297888432872 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6674535297888432878} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0.9568628, g: 0.48235297, b: 0.13333334, a: 0.5} + m_EffectDistance: {x: 2, y: -1} + m_UseGraphicAlpha: 1 +--- !u!1 &6975896323061029864 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2556807525071909064} + - component: {fileID: 6360330089692946623} + - component: {fileID: 6751857522063487850} + - component: {fileID: 4895371788250988526} + - component: {fileID: 4380261233603830200} + m_Layer: 0 + m_Name: ActiveBtn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2556807525071909064 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6975896323061029864} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 337225397030718338} + m_Father: {fileID: 6674535297821892818} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 607, y: -28} + m_SizeDelta: {x: 58, y: 58} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6360330089692946623 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6975896323061029864} + m_CullTransparentMesh: 0 +--- !u!114 &6751857522063487850 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6975896323061029864} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 7c548a732d2432e4f80131a89965416d, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &4895371788250988526 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6975896323061029864} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 6751857522063487850} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &4380261233603830200 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6975896323061029864} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &7177798478496537727 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6319587351412410082} + m_Layer: 0 + m_Name: HeroList + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6319587351412410082 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7177798478496537727} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6674535297251089022} + - {fileID: 6674535297032631426} + m_Father: {fileID: 6674535295989938524} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 186.6, y: 3.3} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &7608725301674339549 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7959075044199805556} + - component: {fileID: 4254922794745049988} + - component: {fileID: 3693413519260981000} + - component: {fileID: 9063052530144452585} + m_Layer: 0 + m_Name: NoOpen + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7959075044199805556 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7608725301674339549} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -93.24952} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6674535296620648426} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 436, y: 0} + m_SizeDelta: {x: 200, y: 52.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4254922794745049988 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7608725301674339549} + m_CullTransparentMesh: 0 +--- !u!114 &3693413519260981000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7608725301674339549} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.33333334, g: 0.627451, b: 0.96470594, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 32 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u672A\u5F00\u542F" + LanguageIndex: 0 +--- !u!114 &9063052530144452585 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7608725301674339549} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 1 + m_MinWidth: -1 + m_MinHeight: -1 + m_PreferredWidth: -1 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 diff --git a/Assets/ManagedResources/Prefabs/UI/SpecailTraining/SpecailTrainingInfoPopup.prefab.meta b/Assets/ManagedResources/Prefabs/UI/SpecailTraining/SpecailTrainingInfoPopup.prefab.meta new file mode 100644 index 0000000000..a75850997a --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/SpecailTraining/SpecailTrainingInfoPopup.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 32b7149293aefd2499c3266ea4d8d1fa +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/Prefabs/UI/SpecailTraining/TrainingItemListPanel.prefab b/Assets/ManagedResources/Prefabs/UI/SpecailTraining/TrainingItemListPanel.prefab new file mode 100644 index 0000000000..a4977954fd --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/SpecailTraining/TrainingItemListPanel.prefab @@ -0,0 +1,3589 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &115206408153067818 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8668966846109396335} + - component: {fileID: 6661740521777774000} + - component: {fileID: 34958549127066024} + - component: {fileID: 4083754576995802558} + m_Layer: 5 + m_Name: GongMingMask + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &8668966846109396335 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 115206408153067818} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5531253024055073114} + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 150, y: 150} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6661740521777774000 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 115206408153067818} + m_CullTransparentMesh: 0 +--- !u!114 &34958549127066024 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 115206408153067818} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 4083754576995802558} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &4083754576995802558 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 115206408153067818} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &200293964421651714 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4448279845356940646} + - component: {fileID: 3889778873739904470} + - component: {fileID: 4164570524513735409} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4448279845356940646 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 200293964421651714} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 3821859574015563045} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -2, y: 13.8} + m_SizeDelta: {x: 261.2, y: 57.5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3889778873739904470 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 200293964421651714} + m_CullTransparentMesh: 0 +--- !u!114 &4164570524513735409 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 200293964421651714} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 35 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u65E0\u53EF\u9009\u62E9\u795E\u5C06\uFF01" +--- !u!1 &1839087098769258841 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8901935924274912542} + - component: {fileID: 3479209885896132788} + - component: {fileID: 1150528027940190216} + - component: {fileID: 4295412451063352210} + - component: {fileID: 1073826310423831899} + m_Layer: 5 + m_Name: btnYes + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &8901935924274912542 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1839087098769258841} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5739690318523024029} + m_Father: {fileID: 6049738074903891359} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -1, y: -611} + m_SizeDelta: {x: 260, y: 74} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3479209885896132788 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1839087098769258841} + m_CullTransparentMesh: 0 +--- !u!114 &1150528027940190216 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1839087098769258841} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3} + m_Type: 0 + m_PreserveAspect: 1 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &4295412451063352210 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1839087098769258841} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 21300000, guid: 22a363a0a33620f419259e82ebf04f91, + type: 3} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1150528027940190216} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &1073826310423831899 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1839087098769258841} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &2087089358646209530 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5574615288457394939} + - component: {fileID: 1601205921012530859} + - component: {fileID: 1505201653554151240} + m_Layer: 5 + m_Name: name + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5574615288457394939 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2087089358646209530} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: -11.770004} + m_SizeDelta: {x: 150, y: 23.53} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1601205921012530859 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2087089358646209530} + m_CullTransparentMesh: 0 +--- !u!114 &1505201653554151240 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2087089358646209530} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.39607847, g: 0.121568635, b: 0.14509805, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 22 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 235 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u4E13\u5C5E\u795E" +--- !u!1 &2174544355522120722 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6585094113782912276} + - component: {fileID: 9054424988911430740} + - component: {fileID: 4957033618370826516} + m_Layer: 5 + m_Name: noumenon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6585094113782912276 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2174544355522120722} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.0000743866, y: -0.000018835068} + m_SizeDelta: {x: 150, y: 150} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &9054424988911430740 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2174544355522120722} + m_CullTransparentMesh: 0 +--- !u!114 &4957033618370826516 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2174544355522120722} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c4cdf188f949d2c43ad9b6137cc4fcda, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &2456797696501117196 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1052705496988746962} + - component: {fileID: 1599111237952218121} + - component: {fileID: 1780903897786959000} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1052705496988746962 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2456797696501117196} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 4024122233085923020} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 1, y: 16.3} + m_SizeDelta: {x: 315.5, y: 101.6} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1599111237952218121 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2456797696501117196} + m_CullTransparentMesh: 0 +--- !u!114 &1780903897786959000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2456797696501117196} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.7075472, g: 0.4953498, b: 0.08343716, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 35 + m_FontStyle: 0 + m_BestFit: 1 + m_MinSize: 20 + m_MaxSize: 35 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: ' + + +' + LanguageIndex: 10146 +--- !u!1 &3191449937460997444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4024122233085923020} + - component: {fileID: 5954861885990124200} + - component: {fileID: 4361360414045077858} + m_Layer: 5 + m_Name: TextImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4024122233085923020 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3191449937460997444} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1052705496988746962} + m_Father: {fileID: 1260889497684064707} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -310, y: 127} + m_SizeDelta: {x: 318.2, y: 174} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5954861885990124200 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3191449937460997444} + m_CullTransparentMesh: 0 +--- !u!114 &4361360414045077858 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3191449937460997444} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 6f9a2d5a1d9e8a64abe8a4e1c5d9c8e5, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &3788010084740827630 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1260889497684064707} + - component: {fileID: 7808546774691958039} + - component: {fileID: 7462156657743600770} + m_Layer: 5 + m_Name: NoneImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1260889497684064707 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3788010084740827630} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4024122233085923020} + m_Father: {fileID: 6049738074903891359} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 104.99994, y: 91} + m_SizeDelta: {x: 306, y: 414} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7808546774691958039 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3788010084740827630} + m_CullTransparentMesh: 0 +--- !u!114 &7462156657743600770 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3788010084740827630} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 2df2051012458ac4483650ef3edb3a81, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &4407849159880039008 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1374204274093842426} + - component: {fileID: 4777046155750129336} + - component: {fileID: 3631099255463827598} + - component: {fileID: 6324019236760120148} + m_Layer: 5 + m_Name: formationMask + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1374204274093842426 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4407849159880039008} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5863316863705683019} + - {fileID: 2939258646724015504} + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 150, y: 150} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4777046155750129336 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4407849159880039008} + m_CullTransparentMesh: 0 +--- !u!114 &3631099255463827598 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4407849159880039008} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 6324019236760120148} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &6324019236760120148 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4407849159880039008} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &4546109537813161435 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2211176791951427388} + - component: {fileID: 3818556056803665785} + - component: {fileID: 7751258772115310880} + m_Layer: 5 + m_Name: posIcon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &2211176791951427388 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4546109537813161435} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -35.1, y: 37.7} + m_SizeDelta: {x: 39, y: 39} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3818556056803665785 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4546109537813161435} + m_CullTransparentMesh: 0 +--- !u!114 &7751258772115310880 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4546109537813161435} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b1a92f783ef44174cadd79d112420c8e, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5070299575254439917 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4756058596954292180} + - component: {fileID: 5311180478168673029} + - component: {fileID: 655733659897808834} + m_Layer: 5 + m_Name: Empty + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &4756058596954292180 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5070299575254439917} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3821859574015563045} + m_Father: {fileID: 6050098326494332121} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 130, y: 0} + m_SizeDelta: {x: 354, y: 470} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5311180478168673029 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5070299575254439917} + m_CullTransparentMesh: 0 +--- !u!114 &655733659897808834 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5070299575254439917} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: e1eb5a78b93294840889587d72740102, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5289999647875795365 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5364350049365459485} + - component: {fileID: 5366472681176528307} + - component: {fileID: 5258326672087546591} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5364350049365459485 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5289999647875795365} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6049801051991115893} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 120, y: 120} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5366472681176528307 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5289999647875795365} + m_CullTransparentMesh: 0 +--- !u!114 &5258326672087546591 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5289999647875795365} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 0648f1198938fcb47a7c627fe1cda06c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5290412580411645017 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5364912441945667239} + - component: {fileID: 5366446721684354293} + - component: {fileID: 5257702450457204487} + - component: {fileID: 5483217462472034117} + m_Layer: 5 + m_Name: lv + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5364912441945667239 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290412580411645017} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 31, y: 45.4} + m_SizeDelta: {x: 57.37, y: 30.17} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5366446721684354293 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290412580411645017} + m_CullTransparentMesh: 0 +--- !u!114 &5257702450457204487 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290412580411645017} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 22 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 5 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 999 +--- !u!114 &5483217462472034117 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290412580411645017} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 +--- !u!1 &5290593575797507537 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5364127600311025395} + - component: {fileID: 5366644628095322089} + - component: {fileID: 2493598678823607847} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5364127600311025395 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290593575797507537} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6048352270951977109} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -1.44, y: -1.72} + m_SizeDelta: {x: 157.13, y: 65.07} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5366644628095322089 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290593575797507537} + m_CullTransparentMesh: 0 +--- !u!114 &2493598678823607847 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5290593575797507537} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 42 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u9009 \u5B9A" + LanguageIndex: 0 +--- !u!1 &5305589307027953937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2939258646724015504} + - component: {fileID: 6000487527736586645} + - component: {fileID: 3215784062574102016} + m_Layer: 5 + m_Name: lockImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2939258646724015504 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5305589307027953937} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1374204274093842426} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 49.51, y: 23.89} + m_SizeDelta: {x: 46.11, y: 40.16} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6000487527736586645 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5305589307027953937} + m_CullTransparentMesh: 0 +--- !u!114 &3215784062574102016 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5305589307027953937} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5c16b7c9bbf6baa44b676d2aea07af8f, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5530699004478725615 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1119146955546850778} + - component: {fileID: 5455033170115798968} + - component: {fileID: 7597546766316485333} + m_Layer: 5 + m_Name: upImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1119146955546850778 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5530699004478725615} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5531253024055073114} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -13.5} + m_SizeDelta: {x: 108, y: 43} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5455033170115798968 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5530699004478725615} + m_CullTransparentMesh: 0 +--- !u!114 &7597546766316485333 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5530699004478725615} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: bfb6bdae28a72bd48bf6a13d39f1cb28, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5673684575452945345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5531253024055073114} + - component: {fileID: 7232339427673609085} + - component: {fileID: 5348733058989851956} + m_Layer: 5 + m_Name: GonghMingImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5531253024055073114 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5673684575452945345} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1119146955546850778} + m_Father: {fileID: 8668966846109396335} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.00003862381, y: 0} + m_SizeDelta: {x: 150, y: 150} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7232339427673609085 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5673684575452945345} + m_CullTransparentMesh: 0 +--- !u!114 &5348733058989851956 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5673684575452945345} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 0.78431374} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5714908353274691937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3149731356790428388} + - component: {fileID: 1687356485256259725} + - component: {fileID: 1311813706071387917} + m_Layer: 5 + m_Name: proIcon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &3149731356790428388 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5714908353274691937} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -35.099976, y: 37.700012} + m_SizeDelta: {x: 39, y: 39} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1687356485256259725 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5714908353274691937} + m_CullTransparentMesh: 0 +--- !u!114 &1311813706071387917 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5714908353274691937} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8748766ca3b15a94496c10f21d68c450, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831502762983209951 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6048352270951977109} + - component: {fileID: 6052243787239536521} + - component: {fileID: 5871931388383516813} + - component: {fileID: 5872145136978934609} + - component: {fileID: 5890703105786114055} + m_Layer: 5 + m_Name: btnSure + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6048352270951977109 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831502762983209951} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5364127600311025395} + m_Father: {fileID: 6049738074903891359} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 188, y: -616.7} + m_SizeDelta: {x: 260, y: 74} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052243787239536521 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831502762983209951} + m_CullTransparentMesh: 0 +--- !u!114 &5871931388383516813 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831502762983209951} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3} + m_Type: 0 + m_PreserveAspect: 1 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &5872145136978934609 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831502762983209951} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 21300000, guid: 22a363a0a33620f419259e82ebf04f91, + type: 3} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5871931388383516813} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &5890703105786114055 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831502762983209951} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &5831515884043164115 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050441243520338223} + - component: {fileID: 6052476346300026175} + - component: {fileID: 5872008160988517649} + m_Layer: 5 + m_Name: frame + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050441243520338223 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831515884043164115} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 120, y: 120} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052476346300026175 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831515884043164115} + m_CullTransparentMesh: 0 +--- !u!114 &5872008160988517649 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831515884043164115} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 0f7579036915c65459a15fae41f1c712, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831517285089391205 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050252151934620649} + - component: {fileID: 6051813782008425455} + - component: {fileID: 5705530010663453916} + m_Layer: 5 + m_Name: scroll + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050252151934620649 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831517285089391205} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050098326494332121} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 619.2} + m_SizeDelta: {x: 854.3, y: 1292.3} + m_Pivot: {x: 0.5, y: 1} +--- !u!222 &6051813782008425455 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831517285089391205} + m_CullTransparentMesh: 0 +--- !u!114 &5705530010663453916 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831517285089391205} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 2100000, guid: 42263669b8cc5c04a96720be44775913, type: 2} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831575376602903659 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050369033107120801} + - component: {fileID: 6052131586510649575} + - component: {fileID: 5872009386985507331} + m_Layer: 5 + m_Name: starPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &6050369033107120801 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831575376602903659} + m_LocalRotation: {x: 0, y: 0, z: -0.67880076, w: 0.7343225} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -85.5} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 14.399994, y: -132} + m_SizeDelta: {x: 32.49, y: 32.49} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052131586510649575 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831575376602903659} + m_CullTransparentMesh: 0 +--- !u!114 &5872009386985507331 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831575376602903659} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 8908080ead3926f4e9e9951397b9e29b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831654055067915927 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6049738074903891359} + - component: {fileID: 6052492441381830687} + - component: {fileID: 6048497868468415459} + - component: {fileID: 5871788277467790173} + m_Layer: 5 + m_Name: TrainingItemListPanel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6049738074903891359 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831654055067915927} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6050083365615970503} + - {fileID: 6050098326494332121} + - {fileID: 6050159240385304083} + - {fileID: 6050226354036967767} + - {fileID: 6048352270951977109} + - {fileID: 8901935924274912542} + - {fileID: 1260889497684064707} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052492441381830687 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831654055067915927} + m_CullTransparentMesh: 0 +--- !u!223 &6048497868468415459 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831654055067915927} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 2 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 1 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 1 + m_TargetDisplay: 0 +--- !u!114 &5871788277467790173 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831654055067915927} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!1 &5831666573619825385 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050531973045617919} + - component: {fileID: 6052538081964190809} + - component: {fileID: 5871783861003434629} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050531973045617919 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831666573619825385} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050098326494332121} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 365, y: -52} + m_SizeDelta: {x: 750, y: 71} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052538081964190809 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831666573619825385} + m_CullTransparentMesh: 0 +--- !u!114 &5871783861003434629 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831666573619825385} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 895edaf5020aff14bb6181683b0ba980, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831686432633788637 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6049953957045068101} + - component: {fileID: 6052479451082637443} + - component: {fileID: 5872384564886739381} + - component: {fileID: 5871626956201894727} + - component: {fileID: 5888639394345024031} + m_Layer: 5 + m_Name: btnBack + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6049953957045068101 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831686432633788637} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050098326494332121} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -67.97, y: -63.400024} + m_SizeDelta: {x: 119.130005, y: 119.869995} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052479451082637443 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831686432633788637} + m_CullTransparentMesh: 0 +--- !u!114 &5872384564886739381 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831686432633788637} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 58d829c46f84cc24bbcbbdb99411714c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &5871626956201894727 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831686432633788637} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5872384564886739381} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!95 &5888639394345024031 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831686432633788637} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &5831695804193085253 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050375799689319847} + - component: {fileID: 6052249221513129303} + - component: {fileID: 5871743985023614957} + m_Layer: 5 + m_Name: Handle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050375799689319847 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831695804193085253} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6049647489202975037} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052249221513129303 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831695804193085253} + m_CullTransparentMesh: 0 +--- !u!114 &5871743985023614957 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831695804193085253} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 215e9dafa9e758146addba91def0e1cf, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831727959420020789 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6049801051991115893} + - component: {fileID: 6052618756680587017} + - component: {fileID: 5872030780935073929} + m_Layer: 5 + m_Name: choosed + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6049801051991115893 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831727959420020789} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5364350049365459485} + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 120, y: 120} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052618756680587017 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831727959420020789} + m_CullTransparentMesh: 0 +--- !u!114 &5872030780935073929 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831727959420020789} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: e08392d1450605647ae1f1c974176726, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831785950686008659 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050226354036967767} + - component: {fileID: 6051762811617121871} + - component: {fileID: 5968790735240759857} + m_Layer: 5 + m_Name: item + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050226354036967767 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831785950686008659} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6050441243520338223} + - {fileID: 6050421100014741815} + - {fileID: 2211176791951427388} + - {fileID: 3149731356790428388} + - {fileID: 5364912441945667239} + - {fileID: 6050369033107120801} + - {fileID: 6049929692321179495} + - {fileID: 6585094113782912276} + - {fileID: 6049801051991115893} + - {fileID: 1374204274093842426} + - {fileID: 5574615288457394939} + - {fileID: 5418476751420353072} + - {fileID: 8668966846109396335} + m_Father: {fileID: 6049738074903891359} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -868, y: 424.7} + m_SizeDelta: {x: 120, y: 120} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6051762811617121871 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831785950686008659} + m_CullTransparentMesh: 0 +--- !u!114 &5968790735240759857 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831785950686008659} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831786857217164687 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050229531995106029} + - component: {fileID: 6051886151823865113} + - component: {fileID: 1761599326513037234} + - component: {fileID: 5324447861434428393} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050229531995106029 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831786857217164687} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050098326494332121} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: -71, y: -44} + m_SizeDelta: {x: 251.7, y: 64.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6051886151823865113 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831786857217164687} + m_CullTransparentMesh: 0 +--- !u!114 &1761599326513037234 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831786857217164687} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.990566, g: 0.98538566, b: 0.97654855, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3} + m_FontSize: 45 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u9009\u62E9\u5217\u8868" + LanguageIndex: 0 +--- !u!114 &5324447861434428393 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831786857217164687} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0, g: 0, b: 0, a: 1} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 +--- !u!1 &5831867718922868139 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050083365615970503} + - component: {fileID: 6051898432782151849} + - component: {fileID: 5871630906426753463} + - component: {fileID: 412895985210803472} + m_Layer: 5 + m_Name: mask + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050083365615970503 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831867718922868139} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6049738074903891359} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6051898432782151849 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831867718922868139} + m_CullTransparentMesh: 0 +--- !u!114 &5871630906426753463 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831867718922868139} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 0.78431374} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &412895985210803472 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831867718922868139} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 0 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5871630906426753463} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &5831921954147426977 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050098326494332121} + - component: {fileID: 6051911658930329287} + - component: {fileID: 5871770319711606899} + m_Layer: 5 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050098326494332121 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831921954147426977} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6050385202233921357} + - {fileID: 6264921143566215} + - {fileID: 6050531973045617919} + - {fileID: 6050229531995106029} + - {fileID: 4756058596954292180} + - {fileID: 6049953957045068101} + - {fileID: 6050252151934620649} + m_Father: {fileID: 6049738074903891359} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 8.37, y: 41.27} + m_SizeDelta: {x: 1032.67, y: 1513.75} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6051911658930329287 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831921954147426977} + m_CullTransparentMesh: 0 +--- !u!114 &5871770319711606899 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831921954147426977} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: a9cf5792d692a824ea0eacc1e9fd42e0, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831922028319979041 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050385202233921357} + - component: {fileID: 6051847841497172345} + - component: {fileID: 5872246565649162083} + m_Layer: 5 + m_Name: bg2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050385202233921357 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831922028319979041} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050098326494332121} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0.070007324, y: -25.429016} + m_SizeDelta: {x: -91.3, y: -159.88} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6051847841497172345 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831922028319979041} + m_CullTransparentMesh: 0 +--- !u!114 &5872246565649162083 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831922028319979041} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f57339a8b1354b9428d22a0b8dce20c9, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5831954375789531297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050159240385304083} + - component: {fileID: 6052377417851579217} + - component: {fileID: 5871895066538981165} + - component: {fileID: 5869186999408979749} + m_Layer: 5 + m_Name: Scrollbar + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050159240385304083 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831954375789531297} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6049647489202975037} + m_Father: {fileID: 6049738074903891359} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 0.5} + m_AnchorMax: {x: 1, y: 0.5} + m_AnchoredPosition: {x: -89, y: 21} + m_SizeDelta: {x: 6, y: 983.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052377417851579217 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831954375789531297} + m_CullTransparentMesh: 0 +--- !u!114 &5871895066538981165 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831954375789531297} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 215e9dafa9e758146addba91def0e1cf, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &5869186999408979749 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831954375789531297} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2061169968, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5871743985023614957} + m_HandleRect: {fileID: 6050375799689319847} + m_Direction: 3 + m_Value: 0 + m_Size: 1 + m_NumberOfSteps: 0 + m_OnValueChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Scrollbar+ScrollEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &5832042990461878431 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6049929692321179495} + - component: {fileID: 7225143497615663008} + - component: {fileID: 1900809097188922251} + m_Layer: 5 + m_Name: star + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6049929692321179495 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5832042990461878431} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 1.8000488, y: 0.5999985} + m_SizeDelta: {x: 117.88, y: 32.19} + m_Pivot: {x: 0, y: 0} +--- !u!222 &7225143497615663008 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5832042990461878431} + m_CullTransparentMesh: 0 +--- !u!114 &1900809097188922251 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5832042990461878431} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &5832105227917857285 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6049647489202975037} + m_Layer: 5 + m_Name: Sliding Area + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6049647489202975037 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5832105227917857285} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6050375799689319847} + m_Father: {fileID: 6050159240385304083} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 2, y: -20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &5832161084820005545 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6050421100014741815} + - component: {fileID: 6052299019398016125} + - component: {fileID: 5869182148671426071} + - component: {fileID: 5869211092922289249} + m_Layer: 5 + m_Name: icon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6050421100014741815 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5832161084820005545} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 110, y: 110} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6052299019398016125 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5832161084820005545} + m_CullTransparentMesh: 0 +--- !u!114 &5869182148671426071 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5832161084820005545} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: ec23e936a0dbfce44826bc67f324ec3b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &5869211092922289249 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5832161084820005545} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 5869182148671426071} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!1 &5857161200582406268 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3926459123823656507} + - component: {fileID: 358449414113836036} + - component: {fileID: 1372948764337037180} + m_Layer: 5 + m_Name: upImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3926459123823656507 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5857161200582406268} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5863316863705683019} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -13.5} + m_SizeDelta: {x: 108, y: 43} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &358449414113836036 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5857161200582406268} + m_CullTransparentMesh: 0 +--- !u!114 &1372948764337037180 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5857161200582406268} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5dd7b1d95caba35469883d7d8cf2586f, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6091251544220918651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6264921143566215} + - component: {fileID: 1129989008936440529} + - component: {fileID: 8096610745642768664} + m_Layer: 5 + m_Name: bg3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6264921143566215 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6091251544220918651} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050098326494332121} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0.060058594, y: -31.5} + m_SizeDelta: {x: -91.32, y: -163.1} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1129989008936440529 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6091251544220918651} + m_CullTransparentMesh: 0 +--- !u!114 &8096610745642768664 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6091251544220918651} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: a9cf5792d692a824ea0eacc1e9fd42e0, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6432059197364717251 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5739690318523024029} + - component: {fileID: 8717053103729480190} + - component: {fileID: 1992876966930321576} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5739690318523024029 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6432059197364717251} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8901935924274912542} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -1.44, y: -1.72} + m_SizeDelta: {x: 157.13, y: 65.07} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8717053103729480190 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6432059197364717251} + m_CullTransparentMesh: 0 +--- !u!114 &1992876966930321576 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6432059197364717251} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 45 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: "\u9009 \u5B9A" + LanguageIndex: 10340 +--- !u!1 &6614243649092452284 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5863316863705683019} + - component: {fileID: 6544365208361620322} + - component: {fileID: 7449169470996543521} + m_Layer: 5 + m_Name: formationImage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5863316863705683019 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6614243649092452284} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3926459123823656507} + m_Father: {fileID: 1374204274093842426} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.00004339218, y: 0} + m_SizeDelta: {x: 150, y: 150} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6544365208361620322 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6614243649092452284} + m_CullTransparentMesh: 0 +--- !u!114 &7449169470996543521 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6614243649092452284} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 0.78431374} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6761246772840037679 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3821859574015563045} + - component: {fileID: 7977897234937990872} + - component: {fileID: 5332484691246856874} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3821859574015563045 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6761246772840037679} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4448279845356940646} + m_Father: {fileID: 4756058596954292180} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -167, y: 176} + m_SizeDelta: {x: 402, y: 234} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7977897234937990872 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6761246772840037679} + m_CullTransparentMesh: 0 +--- !u!114 &5332484691246856874 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6761246772840037679} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 88785b6606f773e43bfb8d365c2689ab, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6847023698399941281 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5418476751420353072} + - component: {fileID: 6590973277183200467} + - component: {fileID: 3975780749322321337} + m_Layer: 5 + m_Name: heroStage + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &5418476751420353072 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6847023698399941281} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 6050226354036967767} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 50.91, y: 50.91} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6590973277183200467 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6847023698399941281} + m_CullTransparentMesh: 0 +--- !u!114 &3975780749322321337 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6847023698399941281} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: e5c52162344c46a42b6f79699bbb536b, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 diff --git a/Assets/ManagedResources/Prefabs/UI/SpecailTraining/TrainingItemListPanel.prefab.meta b/Assets/ManagedResources/Prefabs/UI/SpecailTraining/TrainingItemListPanel.prefab.meta new file mode 100644 index 0000000000..506764d25f --- /dev/null +++ b/Assets/ManagedResources/Prefabs/UI/SpecailTraining/TrainingItemListPanel.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 1853df6c3544a7f43bdf7dc762fd63c7 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua index 9ba3237c9d..14517f1a98 100644 --- a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua +++ b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua @@ -2816,7 +2816,64 @@ ExpeditionNodeType = { Greed = 10,--贪婪节点 Reward = 11,--最后奖励节点 } - + ItemTypeName = { + [0] = "无特殊分类", + [1] = "角色", + [2] = "角色碎片", + [3] = "装备", + [4] = "异妖配件", + [5] = "随机道具", + [6] = "符文", + [7] = "蓝图", + [8] = "铁矿石", + [9] = "天赋材料", + [10] = "宝箱", + [11] = "玩家头像框", + [12] = "改名卡", + [13] = "霸气", + [14] = "法宝", + [15] = "头像", + [16] = "称号", + [17] = "皮肤", + [18] = "坐骑", + [19] = "宝器", + [20] = "自选箱", + [21] = "灵兽", + [22] = "灵兽碎片", + [24] = "时装", + [25] = "万能狗粮", + [26] = "玲珑开门", + [27] = "好感度礼物", + [28] = "坐骑碎片", + [29] = "化身卡", + [30] = "生命卡碎片", + [31] = "命石", + [32] = "挂机时长资源包", + [33] = "法相", + [34] = "神印", + [35] = "好感度碎片", + [36] = "装备碎片", + [37] = "潜能石", + [38] = "gvg公会资源", + [39] = "gvg公会体力", + [40] = "gvg公会守备", + [41] = "gvg公会宣战", + [42] = "GM直充卡", + [43] = "真充券", + [44] = "现金卡", + [45] = "仙充卡", + [46] = "限时真充券", + [47] = "限时现金卡", + [48] = "限时仙充卡", + [49] = "大额直充卡", + [50] = "万能碎片", + [51] = "法相", + [52] = "置换卡", + [53] = "神兵", + [54] = "神兵碎片", + [55] = "法术", + [56] = "礼物", +} --- 奖池预览类型 PRE_REWARD_POOL_TYPE = { RECRUIT = 1,--钻石 diff --git a/Assets/ManagedResources/~Lua/Common/Language.lua b/Assets/ManagedResources/~Lua/Common/Language.lua index 0ba6e60bb6..799c72b9b5 100644 --- a/Assets/ManagedResources/~Lua/Common/Language.lua +++ b/Assets/ManagedResources/~Lua/Common/Language.lua @@ -2324,4 +2324,5 @@ Language = { [12323] = GetLanguageStrById("进度:"), [12324] = GetLanguageStrById("第%d天"), [12325] = GetLanguageStrById("暂无神印!"), + [12326] = GetLanguageStrById("特训"), } diff --git a/Assets/ManagedResources/~Lua/Data/UIData.lua b/Assets/ManagedResources/~Lua/Data/UIData.lua index 3461c77303..f129ce5608 100644 --- a/Assets/ManagedResources/~Lua/Data/UIData.lua +++ b/Assets/ManagedResources/~Lua/Data/UIData.lua @@ -516,7 +516,8 @@ UIName = { TrainBuildPanel = 524, TrainBuildLvUpPanel = 525, TrainSelectHeroPanel = 526, - SpecailTrainingInfoPopup=527.--角色特训弹窗 + SpecailTrainingInfoPopup=527,--角色特训弹窗 + TrainingItemListPanel=528.--角色特训弹窗 } SubUIConfig = { diff --git a/Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua b/Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua index f81819d7ce..d94a1a3a05 100644 --- a/Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Bag/BagManager.lua @@ -353,7 +353,20 @@ function this.GetBagItemDataByItemTypeV2(_itemType,_itemType1,_itemType2) end return items end - +--通过物品类型和品质获得物品list +function this.GetBagItemDataByItemTypeV3(_itemType,_itemType2,_itemQuality ) + local items = {} + local index = 1 + --LogError("_itemType ".._itemType) + for i, v in pairs(this.bagDatas) do + --LogError(v.itemConfig.Name.." ".._itemType.." "..v.type.." "..v.num) + if (v.type == _itemType and v.itemType == _itemType2) and v.itemConfig.BackpackOrNot and v.quality == _itemQuality and v.num > 0 then + items[index] = v + index = index + 1 + end + end + return items +end --通过物品类型获得物品list function this.GetItemDataByItemType(_itemType) local items = {} diff --git a/Assets/ManagedResources/~Lua/Modules/Gem/GiftManager.lua b/Assets/ManagedResources/~Lua/Modules/Gem/GiftManager.lua index 6d90a4c705..a28f237b93 100644 --- a/Assets/ManagedResources/~Lua/Modules/Gem/GiftManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Gem/GiftManager.lua @@ -35,6 +35,9 @@ function this.GetCollectLvAndNum() collect=collect+equipConfig[id].Gift end end + if CheckFunctionOpen(FUNCTION_OPEN_TYPE.Train) then + collect=collect+HeroManager.ReturnGiftCount() + end for k, v in ConfigPairs(giftConfig) do if collect>=v.Gift then lv=v.Id @@ -44,6 +47,7 @@ function this.GetCollectLvAndNum() break end end + if maxNum==0 then maxNum=curNum end @@ -118,6 +122,12 @@ function this.GetHeroGiftAddPro(_id) end end end + if CheckFunctionOpen(FUNCTION_OPEN_TYPE.Train) then + local t=HeroManager.ReturnGiftAtt() + for k, v in ipairs(data) do + data[k]=data[k]*(1+t) + end + end --英雄礼物不会加成主角属性 -- local pro2 = equipConfig[id].PlayerProperty -- if pro2 and #pro2>0 then diff --git a/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua b/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua index 58e7ab0dc3..1013293541 100644 --- a/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Hero/HeroManager.lua @@ -228,16 +228,16 @@ function this.UpdateHeroDatas(_msgHeroData, isFindHandBook) --特训数据 heroData.HeroTraining=_msgHeroData.training - if not heroData.HeroTraining then - heroData.HeroTraining={ - heroId=heroData.dynamicId, - trainingLv=1, - attackExp=0, - defenseExp=0, - hpExp=0, - unlockIds=nil, - isTraining=0, } - end + -- if not heroData.HeroTraining then + -- heroData.HeroTraining={ + -- heroId=heroData.dynamicId, + -- trainingLv=1, + -- attackExp=0, + -- defenseExp=0, + -- hpExp=0, + -- unlockIds=nil, + -- isTraining=0, } + -- end LogError("heroData.id=="..heroData.dynamicId) LogError("heroData.HeroTraining.attackExp=="..heroData.HeroTraining.attackExp) LogError("heroData.HeroTraining.defenseExp=="..heroData.HeroTraining.defenseExp) @@ -4956,7 +4956,8 @@ function this.GetHeroTrainingAddPro(_id) end end elseif trainingsetting[i].Level==level then - if hero.HeroTraining.attackExp==trainingsetting[i].TrainExp1 then + LogError("trainfinfo"..hero.HeroTraining.attackExp..trainingsetting[i].TrainExp1 ) + if hero.HeroTraining.attackExp>=trainingsetting[i].TrainExp1 then for j=1 ,#trainingsetting[i].AttackProperty do local tAttack=trainingsetting[i].AttackProperty[j] if not datas[tAttack[1]] then @@ -4966,7 +4967,7 @@ function this.GetHeroTrainingAddPro(_id) end end end - if hero.HeroTraining.defenseExp==trainingsetting[i].TrainExp2 then + if hero.HeroTraining.defenseExp>=trainingsetting[i].TrainExp2 then for j=1 ,#trainingsetting[i].PhProperty do local tAttack=trainingsetting[i].PhProperty[j] if not datas[tAttack[1]] then @@ -4976,7 +4977,7 @@ function this.GetHeroTrainingAddPro(_id) end end end - if hero.HeroTraining.hpExp==trainingsetting[i].TrainExp3 then + if hero.HeroTraining.hpExp>=trainingsetting[i].TrainExp3 then for j=1 ,#trainingsetting[i].HpProperty do local tAttack=trainingsetting[i].HpProperty[j] if not datas[tAttack[1]] then @@ -4991,24 +4992,87 @@ function this.GetHeroTrainingAddPro(_id) return datas end --判断是否能解锁特训技能 -function this.CheckTrainingSKillCanUnlock(trainingData) +function this.CheckTrainingCanLevelUp(heroData,trainingData) if not trainingData then return false end local lock=false - local OtherCondition=trainingData.trainingData + local OtherCondition=trainingData.OtherCondition local conditioncheckCount=0 + if heroData.star>=trainingData.MyselfCondition then + lock=true + end + if type(OtherCondition[1][1])== "userdata" then + return true + end for i=1,#OtherCondition do local t=OtherCondition[i] for j=1,#this.heroDataLists do - if this.heroDataLists[j].HeroTraining.level>=t[2] and #this.heroDataLists[j].HeroTraining.unlockIds >=t[3] then + if this.heroDataLists[j].id==t[1] and this.heroDataLists[j].HeroTraining.trainingLv>=t[2] and #this.heroDataLists[j].HeroTraining.unlockIds >=t[3] then conditioncheckCount=conditioncheckCount+1 end end end if conditioncheckCount==#OtherCondition then lock=true + else + lock=false end return lock end + +--判断是否特训满了 +function this.IsHeroTrainingMax(heroData) + local t=ConfigManager.TryGetAllConfigsDataByKey(ConfigName.Train,"HeroID",heroData.id) + if #t==0 then + return false + end + table.sort(t, function(a, b) + return a.Level > b.Level +end) + if t[1].Level<=heroData.HeroTraining.trainingLv then + return true + end + return false +end +--礼物格子 +function this.ReturnGiftCount() + local count=0 + if not CheckFunctionOpen(FUNCTION_OPEN_TYPE.Train) then + return count + end + for i=1,#this.heroDataLists do + local hero=this.heroDataLists[i] + if this.IsHeroTrainingMax(hero) then + count=count+1 + end + end + local specail=ConfigManager.TryGetConfigData(ConfigName.SpecialConfig,172) + if count>tonumber(specail.Value) then + count=tonumber(specail.Value) + end + return count +end +function this.ReturnGiftAtt() + local count=0 + if not CheckFunctionOpen(FUNCTION_OPEN_TYPE.Train) then + return count + end + for i=1,#this.heroDataLists do + local hero=this.heroDataLists[i] + if this.IsHeroTrainingMax(hero) then + count=count+1 + end + end + local specail1=ConfigManager.TryGetConfigData(ConfigName.SpecialConfig,172) + if count>tonumber(specail1.Value) then + count=tonumber(specail1.Value) + end + local specail2=ConfigManager.TryGetConfigData(ConfigName.SpecialConfig,171) + if not specail2 then + return 0 + end + + return count*tonumber(specail2.Value)/10000 +end return this \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua index 4347df2a2e..ebf69426d4 100644 --- a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua @@ -7652,6 +7652,7 @@ function NetManager.TrainingRequest(_id,_heroId,_type,_func) if msg.training then HeroManager.SetHeroTraining(_heroId,msg.training) HeroPropManager.SetDirtyByType(_heroId,Hero_Prop_Type.Training) + HeroPropManager.RefreshHeroProp(_heroId) local oldWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL) --获取新战力 NetManager.RequestUserForceChange(FormationTypeDef.FORMATION_NORMAL) @@ -7702,15 +7703,31 @@ function NetManager.TrainingUpLvRequest(_heroid,_func) end) end -- 英雄特训技能解锁请求 -function NetManager.TrainingUnlockSkillRequest(_heroid,_unlockId,pokemonIds,magicSoldierIds,TrainingUnlockSkillHeroItem,incarnationCards,playerGifts,_func) +function NetManager.TrainingUnlockSkillRequest(_heroid,_unlockId,pockemensId,TrainingUnlockSkillHeroItem,item,_func) local data=HeroInfoProto_pb.TrainingUnlockSkillRequest() data.heroId= _heroid data.unlockId= _unlockId - data.pokemonIds= pokemonIds - data.magicSoldierIds= magicSoldierIds - data.TrainingUnlockSkillHeroItem= TrainingUnlockSkillHeroItem - data.incarnationCards= incarnationCards - data.playerGifts= playerGifts + -- data.pokemonIds= pokemonIds + --data.magicSoldierIds= magicSoldierIds + if TrainingUnlockSkillHeroItem then + for i = 1, #TrainingUnlockSkillHeroItem do + local info = data.consumeHeroIds:add() + info.type = TrainingUnlockSkillHeroItem[i].type + info.id =tostring( TrainingUnlockSkillHeroItem[i].id) + info.num = TrainingUnlockSkillHeroItem[i].num + end + end + + + --data.incarnationCards= incarnationCards + if item.itemtype==56 then + data.playerGifts.itemId = item.id + data.playerGifts.itemNum = item.itemNum + end + if item.itemtype==29 then + data.incarnationCards.itemId = item.id + data.incarnationCards.itemNum = item.itemNum + end local msg = data:SerializeToString() Network:SendMessageWithCallBack(MessageTypeProto_pb.TrainingUnlockSkillRequest,MessageTypeProto_pb.TrainingUnlockSkillResponse,msg,function(buffer) local data = buffer:DataByte() @@ -7721,6 +7738,9 @@ function NetManager.TrainingUnlockSkillRequest(_heroid,_unlockId,pokemonIds,magi if msg.training then HeroManager.SetHeroTraining(_heroid,msg.training) HeroPropManager.SetDirtyByType(_heroid,Hero_Prop_Type.Training) + if HeroManager.IsHeroTrainingMax then + HeroPropManager.SetDirtyByType(_heroid,Hero_Prop_Type.Gift) + end local oldWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL) --获取新战力 NetManager.RequestUserForceChange(FormationTypeDef.FORMATION_NORMAL) @@ -7730,9 +7750,9 @@ function NetManager.TrainingUnlockSkillRequest(_heroid,_unlockId,pokemonIds,magi UIManager.OpenPanel(UIName.WarPowerChangeNotifyPanelV2,{oldValue = oldWarPower,newValue = tempPower}) end end - + if _func then - _func() + _func(msg) end end) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua index 10dedc4a0b..47f78d6fa1 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua @@ -151,7 +151,9 @@ function RoleInfoPanel:InitComponent() this.btnMask = Util.GetGameObject(self.transform, "btnMask") this.btnMask.gameObject:SetActive(false) - this.tianfuBtn=Util.GetGameObject(self.transform,"rightGrid/tianfuBtn") --该按钮控制入口显隐 + this.tianfuBtn=Util.GetGameObject(self.transform,"rolePanel/tianfuBtn") --该按钮控制入口显隐 + this.trainingBtn=Util.GetGameObject(self.transform,"rightGrid/trainingBtn") --该按钮控制入口显隐 + this.trainingClick=Util.GetGameObject(self.transform,"rightGrid/trainingBtn/panel") --该按钮控制入口显隐 this.tianfuClick=Util.GetGameObject(this.tianfuBtn,"panel") --控制按钮的点击事件 置灰 this.tianfuInfo=Util.GetGameObject(this.tianfuBtn,"info/Text"):GetComponent("Text") --查看法宝特性按钮 @@ -261,6 +263,10 @@ function RoleInfoPanel:BindEvent() Util.AddClick(this.tianfuClick, function() UIManager.OpenPanel(UIName.RoleTalentPopup,curHeroData.heroConfig,curHeroData.breakId,curHeroData.upStarId) end) + --特训 + Util.AddClick(this.trainingClick, function() + UIManager.OpenPanel(UIName.SpecailTrainingInfoPopup,curHeroData) + end) --魂印 Util.AddClick(this.soulPrintBtn, function() if soulPrintIsOpen then diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/SpecailTrainingInfoPopup.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/SpecailTrainingInfoPopup.lua index d4bef94038..1b79d06851 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/SpecailTrainingInfoPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/SpecailTrainingInfoPopup.lua @@ -6,12 +6,16 @@ SpecailTrainingInfoPopup = Inherit(BasePanel) local parent local _HeroTraining local Training = ConfigManager.GetConfig(ConfigName.Train) - +local TrainingSetting = ConfigManager.GetConfig(ConfigName.TrainSetting) +local SkillConfig = ConfigManager.GetConfig(ConfigName.SkillConfig) +local selectSkillUnlockItems1={} +local selectSkillUnlockItems2={} function SpecailTrainingInfoPopup:InitComponent() + self.spLoader = SpriteLoader.New() self.titleText = Util.GetGameObject(self.gameObject,"Panel/Title"):GetComponent("Text") self.itemPre = Util.GetGameObject(self.gameObject,"Panel/Pre") self.GameObject = Util.GetGameObject(self.gameObject,"Panel/Scroll") - + self.BackBtn = Util.GetGameObject(self.gameObject, "BackBtn") local rootHight = self.GameObject.transform.rect.height local width = self.GameObject.transform.rect.width self.ScrollView = SubUIManager.Open(SubUIConfig.ScrollFitterView, self.GameObject.transform, @@ -21,10 +25,15 @@ function SpecailTrainingInfoPopup:InitComponent() self.preList = {} self.textList = {} + self.attList={} + self.attSkill={} + end function SpecailTrainingInfoPopup:BindEvent() - + Util.AddClick(self.BackBtn, function() + self:ClosePanel() + end) end function SpecailTrainingInfoPopup:AddListener() @@ -32,108 +41,362 @@ end function SpecailTrainingInfoPopup:RemoveListener() end +function SpecailTrainingInfoPopup:OnOpen(curHeroData) + self._curHerodata = curHeroData + self._HeroTraining=curHeroData.HeroTraining + self.showList={} + self.curLevelData=ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.Train,"HeroID",self._curHerodata.id,"Level",self._HeroTraining.trainingLv) +end -function SpecailTrainingInfoPopup:OnShow(_args) +function SpecailTrainingInfoPopup:OnShow() - _HeroTraining = _args + --不定参中包含的不定参 _args[1]为面板类型 _args[2]之后(包括)为打开面板后传入的不定参 self.titleText.text = "特训" --self.previewData = PracticeManager.GetPreViewData() - local showList={} - local tData=ConfigManager.TryGetAllConfigsDataByKey(ConfigName.Train,"Id",_HeroTraining.HeroId) + + local tData=ConfigManager.TryGetAllConfigsDataByKey(ConfigName.Train,"HeroID",self._curHerodata.id) if tData then for k,v in ipairs(tData) do - if not showList[v.Id] then - showList[v.Id]=v + if not self.showList[k] then + self.showList[k]={data=v,curTrainingLevel=self._curHerodata.HeroTraining.trainingLv} end end end - self.ScrollView:SetData(self.previewData, function(index, go) - self:SetSingleData(index,go,showList) + HeroManager.GetHeroTrainingAddPro(self._curHerodata.dynamicId) + self.ScrollView:SetData(self.showList, function(index, go) + self:SetSingleData(index,go,self.showList[index]) end) ForceRebuildLayout(self.GameObject.transform) - -- self.ScrollView:SetIndex(PracticeManager.PracticeBigLevel) + self.ScrollView:SetIndex(1) end - +-- +--_data=TrainingConfig +-- function SpecailTrainingInfoPopup:SetSingleData(index,_go,_data) - -- local title = Util.GetGameObject(_go,"title/Text"):GetComponent("Text") - -- local specialText = Util.GetGameObject(_go,"SpecialText"):GetComponent("Text") - -- local textPre = Util.GetGameObject(_go,"Content/Text") - -- local content = Util.GetGameObject(_go,"Content") - -- local star = Util.GetGameObject(_go,"title/Star"):GetComponent("Text") - -- local starImg = Util.GetGameObject(_go,"title/Image") - -- if not self.textList[_go] then - -- self.textList[_go] = {} - -- end - -- local singleTextList = self.textList[_go] - -- for k,v in ipairs(singleTextList) do - -- v.gameObject:SetActive(false) - -- end - -- --进行排序 - -- local templist = {} - -- for key, value in pairs(_data.AddList) do - -- local sData = {} - -- sData.id = key - -- sData.value = value - -- table.insert(templist,sData) - -- end - -- table.sort(templist,function (a,b) - -- return a.id < b.id - -- end) - -- --显示文字 - -- for i = 1, #templist do - -- if not singleTextList[i] then - -- singleTextList[i] = newObject(textPre) - -- singleTextList[i].transform:SetParent(content.transform) - -- singleTextList[i].transform.localScale = Vector3.one - -- singleTextList[i].transform.localPosition = Vector3.zero - -- end - -- local Text = singleTextList[i]:GetComponent("Text") - -- local num = Util.GetGameObject(singleTextList[i],"num"):GetComponent("Text") - -- local string,string2 = PracticeManager.GetPreviewSingleText(templist[i].id,templist[i].value) - -- singleTextList[i]:SetActive(true) - -- Text.text = string - -- num.text = string2 - -- if _data.IsActive == 2 then - -- Text.text = string.format("%s",string) - -- num.text = string.format("%s",string2) - -- elseif _data.IsActive == 1 and not XiuXianConfig[PracticeManager.PracticeLevel].LevelUpCost then - -- Text.text = string.format("%s",string) - -- num.text = string.format("%s",string2) - -- end - -- end - -- if _data.RealmDesc then - -- specialText.gameObject:SetActive(true) - -- specialText.text = _data.RealmDesc - -- if _data.IsActive == 1 or _data.IsActive == 2 then - -- specialText.text = string.format("%s",_data.RealmDesc) - -- end - -- else - -- specialText.gameObject:SetActive(false) - -- end - -- title.text = string.format("%s期",_data.RealmName) - -- if _data.NeedStarNum ~= 0 then - -- star.gameObject:SetActive(true) - -- starImg.gameObject:SetActive(true) - -- if _data.NeedStarNum > PracticeManager.StarNum then - -- star.text = string.format("需要%s",_data.NeedStarNum) - -- else - -- star.text = string.format("需要%s",_data.NeedStarNum) - -- end - -- else - -- star.gameObject:SetActive(false) - -- starImg.gameObject:SetActive(false) - -- end - -- ForceRebuildLayout(_go.transform) - -- _go:SetActive(true) + local tData=_data.data + local curLevel=_data.curTrainingLevel + local title = Util.GetGameObject(_go,"HeroInfo/title/Text"):GetComponent("Text") + title.text= Language[12326]..Language[10000+tData.Level]..Language[10065] + local heroContion= Util.GetGameObject(_go,"HeroInfo/heroContion") + local condition= Util.GetGameObject(_go,"HeroInfo/title/condition"):GetComponent("Text") + local Content=Util.GetGameObject(_go,"Content") + local SkillContent=Util.GetGameObject(_go,"SkillContent") + local attPre=Util.GetGameObject(_go,"Content/attPre") + local numPre= Util.GetGameObject(_go,"Content/attPre/numPre") + local mySelfCondition= Util.GetGameObject(_go,"HeroInfo/mySelfCondition"):GetComponent("Text") + local isOpen=self._curHerodata.star>=tData.MyselfCondition and curLevel>=tData.Level + + mySelfCondition.gameObject:SetActive(tData.MyselfCondition~=0) + mySelfCondition.text=NumToChinese[tData.MyselfCondition==0 and 1 or tData.MyselfCondition].."星开启" + if tData.OtherCondition then + if type(tData.OtherCondition[1][1])=="userdata" then + heroContion:SetActive(false) + else + heroContion:SetActive(true) + for i=1, #tData.OtherCondition do + local t= Util.GetGameObject(heroContion.transform,"HeroList/hero"..tostring(i).."/hero/icon"):GetComponent("Image") + t.sprite=self.spLoader:LoadSprite(GetResourcePath(ConfigManager.GetConfigDataByKey(ConfigName.HeroConfig,"Id",tData.OtherCondition[i][1]).Icon)) + end + + end + else + heroContion:SetActive(false) + end + condition.gameObject:SetActive(tData.Desc~="") + condition.text=tData.Desc + --最外层Pre + if not self.attList[_go] then + self.attList[_go] = {} + end + if not self.attSkill[_go] then + self.attSkill[_go] = {} + end + local singleAttList = self.attList[_go] + for k,v in ipairs(singleAttList) do + if v[1]then + v[1].gameObject:SetActive(false) + end + end + local ActiveButton = Util.GetGameObject(_go,"HeroInfo/ActiveBtn") + + local TrainingSetting=ConfigManager.GetConfigDataByDoubleKey(ConfigName.TrainSetting,"PoolID",tData.TrainSettingID,"Level",tData.Level) + for i = 1, 3 do + if not singleAttList[i] then + local t={} + local prefab=newObject(attPre) + prefab.transform:SetParent(Content.transform) + prefab.transform.localScale = Vector3.one + prefab.transform.localPosition = Vector3.zero + t[1]=prefab + singleAttList[i] = t + + end + local Text = Util.GetGameObject( singleAttList[i][1],"Text"):GetComponent("Text") + local NoOpen = Util.GetGameObject( singleAttList[i][1],"NoOpen") + local Finishi = Util.GetGameObject( singleAttList[i][1],"Finishi") + local Button = Util.GetGameObject( singleAttList[i][1],"Button") + Util.AddOnceClick(Button,function() + if not CheckFunctionOpen(FUNCTION_OPEN_TYPE.TrainBuild) then + PopupTipPanel.ShowTip("功能未开启") + return + end + if (ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.TrainBuild)) then + NetManager.TrainingArchitectureInfoRequest(function() + UIManager.OpenPanel(UIName.TrainBuildPanel) + end) + else + local tip = ActTimeCtrlManager.GetFuncTip(FUNCTION_OPEN_TYPE.TrainBuild) + PopupTipPanel.ShowTip(tip) + end + + end) + NoOpen:SetActive(not isOpen); + Finishi:SetActive(false); + Button.gameObject:SetActive(isOpen); + + + -- local string,string2 = PracticeManager.GetPreviewSingleText(templist[i].id,templist[i].value) + + local tAtt={} + local trainExp=100000 + local curExp=0 + if not singleAttList[i][2] then + singleAttList[i][2]={} + end + local singleTextList= singleAttList[i][2] + if i==1 then + tAtt=TrainingSetting.AttackProperty + trainExp=TrainingSetting.TrainExp1 + curExp=self._curHerodata.HeroTraining.attackExp + elseif i==2 then + tAtt=TrainingSetting.HpProperty + trainExp=TrainingSetting.TrainExp2 + curExp=self._curHerodata.HeroTraining.defenseExp + elseif i==3 then + tAtt=TrainingSetting.PhProperty + trainExp=TrainingSetting.TrainExp3 + curExp=self._curHerodata.HeroTraining.hpExp + end + for j=1 ,#tAtt do + local str1,str2=HeroManager.GetAttSingleText(tAtt[j][1],tAtt[j][2]); + if not singleTextList[j] then + singleTextList[j] = newObject(numPre) + singleTextList[j].transform:SetParent( singleAttList[i][1].transform) + singleTextList[j].transform.localScale = Vector3.one + singleTextList[j].transform.localPosition = Vector3.zero + end + singleTextList[j]:GetComponent("Text").text=str1..str2 + singleTextList[j]:SetActive(true) + end + if tData.Level>curLevel then + curExp=0 + end + local size = curExp/trainExp + if curExp>=trainExp then + Button.gameObject:SetActive(false); + Finishi:SetActive(true); + end + if curLevel>tData.Level then + size=1 + curExp=trainExp + Finishi:SetActive(true) + NoOpen:SetActive(false) + Button.gameObject:SetActive(false); + end + size = size > 1 and 1 or size + Util.GetGameObject( singleAttList[i][1],"Progress/Image"):GetComponent("RectTransform").sizeDelta = Vector3.New(360*size,25,0) + Util.GetGameObject( singleAttList[i][1],"Progress/Text"):GetComponent("Text").text = string.format("%s/%s",curExp,trainExp) + -- ForceRebuildLayout( singleAttList[i][1].transform) + + singleAttList[i][1]:SetActive(true) + end + local activeIsOpen=false + + if (tData.Level-curLevel==1) and (self._curHerodata.HeroTraining.attackExp>=TrainingSetting.TrainExp1 and self._curHerodata.HeroTraining.defenseExp>=TrainingSetting.TrainExp2 and self._curHerodata.HeroTraining.hpExp>=TrainingSetting.TrainExp3 )and HeroManager.CheckTrainingCanLevelUp(self._curHerodata,self.curLevelData) then + activeIsOpen=true + else + activeIsOpen=false + end + ActiveButton:SetActive(activeIsOpen) + Util.AddOnceClick(ActiveButton, function() + NetManager.TrainingUpLvRequest(tostring( self._curHerodata.dynamicId),function() + self.curLevelData=ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.Train,"HeroID",self._curHerodata.id,"Level",self._curHerodata.HeroTraining.trainingLv) + local t=ConfigManager.TryGetAllConfigsDataByKey(ConfigName.Train,"HeroID",self._curHerodata.id) + if t then + for k,v in ipairs(t) do + if not self.showList[k] then + self.showList[k]={data=v,curTrainingLevel=self._curHerodata.HeroTraining.trainingLv} + else + self.showList[k].curTrainingLevel=self._curHerodata.HeroTraining.trainingLv + end + end + end + self.ScrollView:SetData(self.showList, function(index, go) + self:SetSingleData(index,go,self.showList[index]) + end) + end) + end) + local singleSkillList = self.attSkill[_go] + for k,v in ipairs(singleSkillList) do + if v then + v.gameObject:SetActive(false) + end + end + if tData.PassiveSkill and type(tData.PassiveSkill[1])~="userdata" then + SkillContent:SetActive(true) + local skill=ConfigManager.GetConfigData( ConfigName.PassiveSkillConfig,tData.PassiveSkill[1]) + local icon=Util.GetGameObject( SkillContent,"IconBG/Icon"):GetComponent("Image") + local Name=Util.GetGameObject( SkillContent,"IconBG/Text"):GetComponent("Text") + local Desc=Util.GetGameObject( SkillContent,"IconBG/des1/Text"):GetComponent("Text") + local itemPre=Util.GetGameObject( SkillContent,"Chose/Content/itemPre") + local skillBtn=Util.GetGameObject( SkillContent,"Chose/Button") + Util.AddOnceClick(skillBtn,function() + if curLevel==tData.Level and (TrainingSetting.TrainExp1>self._curHerodata.HeroTraining.attackExp or TrainingSetting.TrainExp2>self._curHerodata.HeroTraining.defenseExp or TrainingSetting.TrainExp3>self._curHerodata.HeroTraining.hpExp )then + PopupTipPanel.ShowTip(Language[12268]) + return + end + if tData.Level<=curLevel then + if #selectSkillUnlockItems1==0 or #selectSkillUnlockItems2==0 then + PopupTipPanel.ShowTip(Language[10054]) + return + end + local item={} + item.id=selectSkillUnlockItems1[1].itemData.id + item.itemNum=1 + item.itemtype=selectSkillUnlockItems1[1].itemData.itemType + local TrainingUnlockSkillHeroItem={} + for i=1,#selectSkillUnlockItems2 do + local t=selectSkillUnlockItems2[i] + local Heroitem={} + Heroitem.type=t.type + if t.type==1 then + Heroitem.id= t.dynamicId + else + Heroitem.id= t.id + end + Heroitem.num=1 + TrainingUnlockSkillHeroItem[i]=Heroitem + end + local pokemenons={} + pokemenons[1]="" + local magicSoldierIds={} + magicSoldierIds[1]="" + NetManager.TrainingUnlockSkillRequest( self._curHerodata.dynamicId,tData.Id,nil,TrainingUnlockSkillHeroItem,item,function (msg) + UIManager.OpenPanel(UIName.RewardItemPopup, msg.drop, 1) + end) + end + end + ) + icon.sprite=self.spLoader:LoadSprite(GetResourcePath(skill.Icon)) + Name.text=skill.Name + Desc.text=skill.Desc + + local tmpData={} + for i=1,#tData.NeedItem1 do + tmpData[i]={} + tmpData[i].data=tData.NeedItem1[i] + tmpData[i].type=1---Item 栏位 + tmpData[i].Name= ItemTypeName[tData.NeedItem1[i][1]] + end + local index=#tmpData + for i=index+1,index+#tData.NeedHero do + -- local HeroGroup=ConfigManager.GetConfigData(ConfigName.HeroRankupGroup,tData.NeedHero[i-index][1]) + tmpData[i]={} + -- if HeroGroup then + tmpData[i].heroGroupData=tData.NeedHero[i-index] + tmpData[i].type=2--hero烂尾 + tmpData[i].Name= ItemTypeName[1] + -- end + tmpData[i].NeedHeroOther=tData.NeedHeroOther + + end + for i = 1, #tmpData do + if not singleSkillList[i] then + singleSkillList[i]=newObject(itemPre) + singleSkillList[i].transform:SetParent(Util.GetGameObject( SkillContent,"Chose/Content").transform) + singleSkillList[i].transform.localScale = Vector3.one + singleSkillList[i].transform.localPosition = Vector3.zero + end + local curData=tmpData[i] + Util.GetGameObject(singleSkillList[i],"Name"):GetComponent("Text").text=curData.Name + local needNum= Util.GetGameObject(singleSkillList[i],"hero/lvbg/CountText"):GetComponent("Text") + local neednum=1 + if curData.type==1 then + needNum.text="0".."/"..curData.data[4] + neednum=curData.data[4] + else + needNum.text="0".."/"..curData.heroGroupData[2] + neednum=curData.heroGroupData[2] + end + local itemIcon= Util.GetGameObject(singleSkillList[i],"hero/icon"):GetComponent("Image") + local Btn=Util.GetGameObject(singleSkillList[i],"frame") + Util.AddOnceClick(Btn, function() + UIManager.OpenPanel(UIName.TrainingItemListPanel,curData, + function(selectItems,selectHeroOrItems) + itemIcon.gameObject:SetActive(true) + if curData.type==1 then + selectSkillUnlockItems1={} + if #selectItems>0 then + selectSkillUnlockItems1={} + itemIcon.sprite=self.spLoader:LoadSprite(selectItems[1].itemData.icon) + needNum.text=#selectItems.."/"..neednum + for i=1 ,#selectItems do + selectSkillUnlockItems1[i]=selectItems[i] + end + else + itemIcon.gameObject:SetActive(false) + needNum.text="0".."/"..neednum + end + elseif curData.type==2 then + selectSkillUnlockItems2={} + if #selectHeroOrItems>0 then + + if selectHeroOrItems[1].type==1 then + itemIcon.sprite=self.spLoader:LoadSprite(selectHeroOrItems[1].icon) + else + local itemConfig = ConfigManager.TryGetConfigData(ConfigName.ItemConfig,selectHeroOrItems[1].id) + if not itemConfig then return end + -- icon.sprite = self.spLoader:LoadSprite(GetResourcePath(itemConfig.ResourceID)) + itemIcon.sprite=self.spLoader:LoadSprite(GetResourcePath(itemConfig.ResourceID)) + needNum.text=#selectHeroOrItems.."/"..neednum + end + for i=1 ,#selectHeroOrItems do + selectSkillUnlockItems2[i]=selectHeroOrItems[i] + end + else + itemIcon.gameObject:SetActive(false) + needNum.text="0".."/"..neednum + end + + end + + end + ,neednum, selectSkillUnlockItems1 ,selectSkillUnlockItems2,self ) + end) + + singleSkillList[i]:SetActive(true) + end + else + SkillContent:SetActive(false) + end + + ForceRebuildLayout(_go.transform) + _go:SetActive(true) end +function SpecailTrainingInfoPopup:SetSingleData2(index,_go,_data) + +end +function SpecailTrainingInfoPopup:CheckCanLvUp(curLevel,tdLevel) +end function SpecailTrainingInfoPopup:OnClose() - + selectSkillUnlockItems1={} + selectSkillUnlockItems2={} end function SpecailTrainingInfoPopup:OnDestroy() - self.textList = {} + end return SpecailTrainingInfoPopup \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/TrainingItemListPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/TrainingItemListPanel.lua new file mode 100644 index 0000000000..25f2af463e --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/TrainingItemListPanel.lua @@ -0,0 +1,483 @@ +require("Base/BasePanel") +TrainingItemListPanel = Inherit(BasePanel) +local this = TrainingItemListPanel +local curSelectItemOrHeroList={} +local heroOrItemDataList={} +local curNeedRoleNum=1 +local openThisPanel +local curData = {} +local openType=0 +local currentSelectItems={} +local currentSelectItem={} +local curSelectGO +local sendFunc=nil +local openPanel=nil +--初始化组件(用于子类重写) +function TrainingItemListPanel:InitComponent() + this.spLoader = SpriteLoader.New() + curSelectGO=nil + this.BtnBack = Util.GetGameObject(self.gameObject, "btnBack") + this.mask = Util.GetGameObject(self.gameObject, "mask") + this.BtnSure = Util.GetGameObject(self.gameObject, "btnSure") + this.BtnSure:SetActive(true) + + this.btnAutoSelect = Util.GetGameObject(self.gameObject, "btnAutoSelect") + this.cardPre = Util.GetGameObject(self.gameObject, "item") + --this.grid = Util.GetGameObject(self.gameObject, "scroll/grid") + local v = Util.GetGameObject(self.gameObject, "scroll"):GetComponent("RectTransform").rect + --LogGreen("v.width:".. v.width.." v.height:"..v.height) + this.Scrollbar= Util.GetGameObject(self.gameObject, "Scrollbar"):GetComponent("Scrollbar") + this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView,Util.GetGameObject(self.gameObject, "scroll").transform, + this.cardPre, this.Scrollbar, Vector2.New(v.width, v.height), 1, 5, Vector2.New(19.32,40)) + this.ScrollView.gameObject:GetComponent("RectTransform").anchoredPosition = Vector2.New(6.78, 27) + this.ScrollView.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5) + this.ScrollView.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5) + this.ScrollView.moveTween.MomentumAmount = 1 + this.ScrollView.moveTween.Strength = 1 + + this.NoneImage= Util.GetGameObject(self.gameObject, "NoneImage") + this.NoneImage.gameObject:SetActive(false) +end + +--绑定事件(用于子类重写) +function TrainingItemListPanel:BindEvent() + + Util.AddClick(this.BtnBack, function() + PlaySoundWithoutClick(SoundConfig.Sound_UICancel) + self:ClosePanel() + end) + Util.AddClick(this.mask, function() + PlaySoundWithoutClick(SoundConfig.Sound_UICancel) + self:ClosePanel() + end) + Util.AddClick(this.BtnSure, function() + if sendFunc then + sendFunc(currentSelectItems,curSelectItemOrHeroList) + -- openPanel:UpdateUpStarPosHeroData(cu) + self:ClosePanel() + end + end) + -- Util.AddClick(this.btnAutoSelect, function() + -- self:AutoSelectHero() + -- end) +end + +--添加事件监听(用于子类重写) +function TrainingItemListPanel:AddListener() + +end + +--移除事件监听(用于子类重写) +function TrainingItemListPanel:RemoveListener() + +end + +--界面打开时调用(用于子类重写) +function TrainingItemListPanel:OnOpen(_curData,_func,NeedNum,selectItems1,selectItems2,_openPanel) + sendFunc=_func + openPanel=_openPanel + curSelectItemOrHeroList={} + currentSelectItems={} + curNeedRoleNum=NeedNum + heroOrItemDataList={} + for i = 1, #selectItems1 do + -- curSelectHeroList[_curSelectHeroList[i]]=_curSelectHeroList[i] + table.insert(currentSelectItems,selectItems1[i]) + end + for i = 1, #selectItems2 do + -- curSelectHeroList[_curSelectHeroList[i]]=_curSelectHeroList[i] + table.insert(curSelectItemOrHeroList,selectItems2[i]) + end + -- print(#_curSelectHeroList) + -- for i = 1, #_curSelectHeroList do + -- -- curSelectHeroList[_curSelectHeroList[i]]=_curSelectHeroList[i] + -- table.insert(curSelectHeroList,_curSelectHeroList[i]) + -- end + curData = _curData + -- heroDataList = heroData + if _curData.type==1 then + local itemDatas = BagManager.GetBagItemDataByItemTypeV3(_curData.data[2],_curData.data[1],_curData.data[3]) + local index =0 + for i=1,#itemDatas do + + local haveNum = BagManager.GetItemCountById(itemDatas[i].id) + if haveNum > 0 then + for j = 1+index, haveNum +index do + local v = {} + v.id = itemDatas[i].id + v.itemData= itemDatas[i] + v.index = j--用于祭品选择界面 查看是否选中 + table.insert(heroOrItemDataList,v) + end + end + index=haveNum + -- heroOrItemDataList[i]=itemDatas[i] + end + else + local titemDatas={} + if _curData.NeedHeroOther ~=0 then + local itemId = _curData.NeedHeroOther + local haveNum = BagManager.GetItemCountById(itemId) + if haveNum > 0 then + for i = 1, haveNum do + local v = {} + v.id = itemId + v.type = 2--1道具 2 英雄 需要传给后端 + v.index = i--用于祭品选择界面 查看是否选中 + table.insert(titemDatas,v) + end + end + end + if #titemDatas>0 then + local HeroDatas=HeroManager.GetAllNumStarData(curData.heroGroupData[1]) + for i=1 ,#titemDatas do + heroOrItemDataList[i]=titemDatas[i] + end + local index=#titemDatas + for i=1+index,#HeroDatas+index do + heroOrItemDataList[i]=HeroDatas[i-index] + heroOrItemDataList[i].type=1 + end + else + local HeroDatas=HeroManager.GetAllNumStarData(curData.heroGroupData[1]) + for i=1,#HeroDatas do + heroOrItemDataList[i]=HeroDatas[i] + heroOrItemDataList[i].type=1 + end + end + end + this.ScrollView:SetData(heroOrItemDataList, function (index, go) + this.OnShowSingleCardData(go, heroOrItemDataList[index]) + end,false,false) + +end +function this.OnClickEnterHero(go,heroData,type) + -- this.OnShowSingleCardData(go,heroData,type) +end + +function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择 + local choosed = Util.GetGameObject(go.transform, "choosed") + choosed:SetActive(false) + local frame = Util.GetGameObject(go.transform, "frame"):GetComponent("Image") + local lvGo = Util.GetGameObject(go.transform, "lv"):GetComponent("Text") + local icon = Util.GetGameObject(go.transform, "icon"):GetComponent("Image") + local name = Util.GetGameObject(go.transform, "name"):GetComponent("Text") + local formationMask = Util.GetGameObject(go.transform, "formationMask") + -- local formationImage = Util.GetGameObject(formationMask.transform, "formationImage") + -- local lockImage = Util.GetGameObject(formationMask.transform, "lockImage") + -- local noumenon = Util.GetGameObject(go, "noumenon") + -- local starGrid = Util.GetGameObject(go.transform, "star") + local cardBtn = Util.GetGameObject(go.transform, "icon") + + if curData.type~=1 then + -- icon.sprite = this.spLoader:LoadSprite(heroData.icon) + local choosed = Util.GetGameObject(go.transform, "choosed") + choosed:SetActive(false) + -- if curSelectHeroList[heroData.dynamicId] then + -- curSelectHeroList[heroData.dynamicId]=heroData + -- choosed:SetActive(true) + -- end + for i = 1, #curSelectItemOrHeroList do + if curSelectItemOrHeroList[i].type == RoleUpStarMatType.hero then + if curSelectItemOrHeroList[i].dynamicId == heroData.dynamicId then + choosed:SetActive(true) + end + elseif curSelectItemOrHeroList[i].type == RoleUpStarMatType.item then + if curSelectItemOrHeroList[i].id == heroData.id and curSelectItemOrHeroList[i].index == heroData.index then + choosed:SetActive(true) + end + end + end + Util.GetGameObject(go.transform, "posIcon"):SetActive(false) + local frame = Util.GetGameObject(go.transform, "frame"):GetComponent("Image") + local lvGo = Util.GetGameObject(go.transform, "lv") + local icon = Util.GetGameObject(go.transform, "icon"):GetComponent("Image") + local proIcon = Util.GetGameObject(go.transform, "proIcon") + local name = Util.GetGameObject(go.transform, "name"):GetComponent("Text") + local formationMask = Util.GetGameObject(go.transform, "formationMask") + local formationImage = Util.GetGameObject(formationMask.transform, "formationImage") + local lockImage = Util.GetGameObject(formationMask.transform, "lockImage") + local noumenon = Util.GetGameObject(go, "noumenon") + local starGrid = Util.GetGameObject(go.transform, "star") + local cardBtn = Util.GetGameObject(go.transform, "icon") + local GongMingMask = Util.GetGameObject(go.transform, "GongMingMask") + if heroData.type == RoleUpStarMatType.hero then + frame.sprite = this.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.heroConfig.Quality,heroData.star)) + lvGo:SetActive(true) + lvGo:GetComponent("Text").text = heroData.lv + icon.sprite = this.spLoader:LoadSprite(heroData.icon) + proIcon:GetComponent("Image").sprite = this.spLoader:LoadSprite(GetProStrImageByProNum(heroData.changeProId)) + formationMask:SetActive((heroData.isFormation ~= "" and heroData.isFormation ~= Language[10410]) or heroData.lockState == 1) + formationImage:SetActive(heroData.isFormation ~= "" ) + lockImage:SetActive( heroData.lockState == 1) + --noumenon:SetActive( heroData.id == curHeroData.id ) + name.text = SubString2(GetLanguageStrById(heroData.heroConfig.ReadingName),8) + local star,starType = heroData.GetStar(1) + SetHeroStars(this.spLoader, starGrid, star,starType,nil,nil,Vector2.New(0,1)) + LogError("hero star=="..star) + -- local effect=SetHeroFlyEffect(go,this.spLoader,heroData.star,this.sortingOrder+1,1) + -- if effect then + -- local particles=effect:GetComponentsInChildren(typeof(UnityEngine.ParticleSystem)) + -- for key, value in pairs(particles:ToTable()) do + -- local mat=value:GetComponent(typeof(UnityEngine.Renderer)) + -- if mat.material.shader.name=="YXZ/Effect/Mix Masking(Without Moving)_alphablend" then + -- mat.material.shader=poolManager:LoadAsset("YXZ_MixMaskingWithoutMoving_alphablend_1",poolManager.AssetType.Other) + -- end + -- end + -- end + Util.SetParticleSortLayer(starGrid,this.sortingOrder + 1) + GongMingMask:SetActive(false)--最后检测是否共鸣 + if heroData.lockState == 1 or (heroData.isFormation ~= "" and heroData.isFormation ~= Language[10410]) then + else + if HarmonyManager.IsChangeColor(heroData.dynamicId) then + Util.GetGameObject(go.transform, "lv/Text"):GetComponent("Text").text = ""..heroData.lv.."" + GongMingMask:SetActive(true) + elseif HarmonyManager:IsEnvoy(heroData.dynamicId) and HarmonyManager.GetSingleAdditionsData(HarmonyAddType.AddLv) then + if HarmonyManager.GetSingleAdditionsData(HarmonyAddType.AddLv).heroTid == 0 then + -- body + Util.GetGameObject(go.transform, "lv/Text"):GetComponent("Text").text = ""..heroData.lv.."" + GongMingMask:SetActive(true) + end + + end + end + Util.AddOnceClick(GongMingMask, function() + PopupTipPanel.ShowTip(Language[12184]) + end) + Util.AddOnceClick(cardBtn, function() + local isSelect = false + local selectIndex = 0 + for i = 1, #curSelectItemOrHeroList do + if curSelectItemOrHeroList[i].type == RoleUpStarMatType.hero then + if curSelectItemOrHeroList[i].dynamicId == heroData.dynamicId then + isSelect = true + selectIndex = i + end + end + end + if isSelect then + choosed:SetActive(false) + -- curSelectHeroList[heroData.dynamicId]=nil + table.remove(curSelectItemOrHeroList,selectIndex) + -- this.numText.text=string.format("%s/%s",LengthOfTable(curSelectItemOrHeroList),curNeedRoleNum) + return + end + if LengthOfTable(curSelectItemOrHeroList)>=curNeedRoleNum then + PopupTipPanel.ShowTip(Language[10403]) + return + end + -- curSelectHeroList[heroData.dynamicId]=heroData + table.insert(curSelectItemOrHeroList,heroData) + choosed:SetActive(true) + -- this.numText.text=string.format("%s/%s",LengthOfTable(currentSelectItems),curNeedRoleNum) + end) + + Util.AddOnceClick(formationMask, function() + if heroData.isFormation ~= "" then + PopupTipPanel.ShowTip( heroData.isFormation) + return + end + if heroData.lockState == 1 then + PopupTipPanel.ShowTip(Language[10413]) + return + end + end) + Util.AddLongPressClick(cardBtn, function() + UIManager.OpenPanel(UIName.RoleInfoPopup,heroData) + end, 0.5) + elseif heroData.type == RoleUpStarMatType.item then + LogError("22222222222") + local itemConfig = ConfigManager.TryGetConfigData(ConfigName.ItemConfig,heroData.id) + if not itemConfig then return end + frame.sprite = this.spLoader:LoadSprite(GetHeroQuantityImageByquality(itemConfig.Quantity,itemConfig.HeroStar[1])) + lvGo:SetActive(false) + icon.sprite = this.spLoader:LoadSprite(GetResourcePath(itemConfig.ResourceID)) + if itemConfig.PropertyName and itemConfig.PropertyName > 0 then + proIcon:SetActive(true) + proIcon:GetComponent("Image").sprite = this.spLoader:LoadSprite(GetProStrImageByProNum(itemConfig.PropertyName)) + else + proIcon:SetActive(false) + end + formationMask:SetActive(false) + formationImage:SetActive(false) + lockImage:SetActive(false) + noumenon:SetActive(false) + GongMingMask:SetActive(false) + name.text = SubString2(GetLanguageStrById(itemConfig.Name),8) + SetHeroStars(this.spLoader,starGrid, itemConfig.HeroStar[1] or 6,1,nil,nil,Vector2.New(0,1)) + local effect=SetHeroFlyEffect(go,this.spLoader,itemConfig.HeroStar[1] or 6,this.sortingOrder+1,1) + if effect then + local particles=effect:GetComponentsInChildren(typeof(UnityEngine.ParticleSystem)) + for key, value in pairs(particles:ToTable()) do + local mat=value:GetComponent(typeof(UnityEngine.Renderer)) + if mat.material.shader.name=="YXZ/Effect/Mix Masking(Without Moving)_alphablend" then + mat.material.shader=poolManager:LoadAsset("YXZ_MixMaskingWithoutMoving_alphablend_1",poolManager.AssetType.Other) + end + end + end + -- local meshs1=starGrid:GetComponentsInChildren(typeof(UnityEngine.ParticleSystem)) + -- for key, value in pairs(meshs1:ToTable()) do + -- local mat=value:GetComponent(typeof(UnityEngine.Renderer)) + -- if mat.material.shader.name=="UI Particles/Additive" then + -- mat.material.shader=poolManager:LoadAsset("UI-Particle-Add_1",poolManager.AssetType.Other) + -- end + -- end + Util.SetParticleSortLayer(starGrid,this.sortingOrder + 1) + Util.AddOnceClick(cardBtn, function() + local isSelect = false + local selectIndex = 0 + for i = 1, #curSelectItemOrHeroList do + if curSelectItemOrHeroList[i].type == RoleUpStarMatType.item then + if curSelectItemOrHeroList[i].id == heroData.id and curSelectItemOrHeroList[i].index == heroData.index then + isSelect = true + selectIndex = i + choosed:SetActive(true) + end + end + end + if isSelect then + choosed:SetActive(false) + -- curSelectHeroList[heroData.dynamicId]=nil + table.remove(curSelectItemOrHeroList,selectIndex) + -- this.numText.text=string.format("%s/%s",LengthOfTable(curSelectItemOrHeroList),curNeedRoleNum) + return + end + if LengthOfTable(curSelectItemOrHeroList)>=curNeedRoleNum then + PopupTipPanel.ShowTip(Language[10403]) + return + end + -- curSelectHeroList[heroData.dynamicId]=heroData + table.insert(curSelectItemOrHeroList,heroData) + choosed:SetActive(true) + -- this.numText.text=string.format("%s/%s",LengthOfTable(curSelectItemOrHeroList),curNeedRoleNum) + end) + Util.AddLongPressClick(cardBtn, function() + UIManager.OpenPanel(UIName.RewardItemSingleShowPopup, heroData.id) + end, 0.5) + end + -- if curData.type~=1 then + -- local itemConfig=heroData.heroConfig + -- -- frame.sprite = this.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.heroConfig.quality,heroData.star)) + -- if heroData.lv>0 then + -- lvGo.gameObject:SetActive(true) + -- lvGo.text=heroData.lv + -- else + -- lvGo.gameObject:SetActive(false) + -- end + + -- formationMask:SetActive(false) + -- formationImage:SetActive(false) + -- lockImage:SetActive(false) + -- name.text = SubString2(GetLanguageStrById(itemConfig.Name),8) + -- -- local talismana=ConfigManager.GetConfigDataByDoubleKey(ConfigName.EquipTalismana,"TalismanaId",heroData.staticId,"Level",heroData.lv) + -- local star=heroData.star + -- if star>0 then + -- starGrid:SetActive(true) + -- local starType=1 + -- local starSize=nil + -- starType=3 + -- star=star+11 + -- starSize = Vector2.New(0.8,-20) + -- local starScale = -20 + -- SetHeroStars(this.spLoader,starGrid, star,starType,starSize,starScale) + -- Util.SetParticleSortLayer(starGrid, this.sortingOrder + 3) + -- else + -- starGrid:SetActive(false) + -- end + -- -- local isSelect = CheckListIsContainValue1(curSelectItemOrHeroList,heroData.did) + -- -- choosed:SetActive(isSelect) + -- Util.AddOnceClick(cardBtn, function() + -- -- if isSelect then + -- -- choosed:SetActive(false) + -- -- table.removebyvalue(curSelectItemOrHeroList,heroData.did) + -- -- isSelect=false + -- -- return + -- -- end + -- -- if LengthOfTable(curSelectItemOrHeroList)>=curNeedRoleNum then + -- -- PopupTipPanel.ShowTip(Language[10403]) + -- -- return + -- -- end + -- -- table.insert(curSelectItemOrHeroList,heroData.did) + -- -- isSelect=true + -- -- choosed:SetActive(true) + -- if currentSelectItem and currentSelectItem.Did == heroData .Did then + -- return + -- else + -- currentSelectItem = heroData + -- choosed:SetActive(true) + -- if curSelectGO then + -- Util.GetGameObject(curSelectGO.transform, "choosed"):SetActive(false) + -- curSelectGO = go + -- else + -- curSelectGO = go + -- end + -- choosed:SetActive(true) + -- end + + -- end) + else + for i = 1, #currentSelectItems do + if currentSelectItems[i].itemData.id == heroData.itemData.id and currentSelectItems[i].index == heroData.index then + choosed:SetActive(true) + end + + end + icon.sprite = this.spLoader:LoadSprite(heroData.itemData.icon) + local proIcon = Util.GetGameObject(go.transform, "proIcon") + proIcon:SetActive(false) + lvGo.gameObject:SetActive(true) + lvGo.text=heroData.index + name.text = heroData.itemData.name + frame.sprite = this.spLoader:LoadSprite(heroData.itemData.frame) + local isSelect = CheckListIsContainValue1(curSelectItemOrHeroList,heroData.itemData.did) + Util.AddOnceClick(cardBtn, function() + local isSelect = false + local selectIndex = 0 + for i = 1, #currentSelectItems do + + if currentSelectItems[i].index == heroData.index then + isSelect = true + selectIndex = i + + end + + end + if isSelect then + choosed:SetActive(false) + -- curSelectHeroList[heroData.dynamicId]=nil + table.remove(currentSelectItems,selectIndex) + -- this.numText.text=string.format("%s/%s",LengthOfTable(currentSelectItems),curNeedRoleNum) + return + end + if LengthOfTable(currentSelectItems)>=curNeedRoleNum then + PopupTipPanel.ShowTip(Language[10403]) + return + end + -- curSelectHeroList[heroData.dynamicId]=heroData + table.insert(currentSelectItems,heroData) + choosed:SetActive(true) + -- this.numText.text=string.format("%s/%s",LengthOfTable(currentSelectItems),curNeedRoleNum) + end) + + end + +end + + +--界面关闭时调用(用于子类重写) +function TrainingItemListPanel:OnClose() + +end + +--界面销毁时调用(用于子类重写) +function TrainingItemListPanel:OnDestroy() + this.spLoader:Destroy() + sendFunc=nil + heroOrItemDataList={} + currentSelectItem=nil + + this.ScrollView = nil +end + +return TrainingItemListPanel + diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/TrainingItemListPanel.lua.meta b/Assets/ManagedResources/~Lua/Modules/RoleInfo/TrainingItemListPanel.lua.meta new file mode 100644 index 0000000000..f8ea5949cd --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/TrainingItemListPanel.lua.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 93ef450e1a0a38740bd9fadc160f3f08 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: