奥义卡星级和灵兽星级
parent
c8522accb7
commit
4e9f83e014
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@ -2455,8 +2455,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -188, y: -78.3}
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m_SizeDelta: {x: 439.78, y: 50}
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m_AnchoredPosition: {x: -86.3, y: -78.3}
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m_SizeDelta: {x: 326.8, y: 50}
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &6083657408964777308
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CanvasRenderer:
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@ -3704,7 +3704,7 @@ MonoBehaviour:
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m_FontStyle: 0
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m_BestFit: 1
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m_MinSize: 0
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m_MaxSize: 74
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m_MaxSize: 42
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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@ -4132,8 +4132,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -188, y: -78.3}
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m_SizeDelta: {x: 439.78, y: 50}
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m_AnchoredPosition: {x: -86.3, y: -78.3}
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m_SizeDelta: {x: 326.8, y: 50}
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &9109627051392914472
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CanvasRenderer:
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@ -4281,8 +4281,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -188, y: -78.3}
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m_SizeDelta: {x: 439.78, y: 50}
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m_AnchoredPosition: {x: -86.3, y: -78.3}
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m_SizeDelta: {x: 326.8, y: 50}
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &1992813912029494038
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CanvasRenderer:
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@ -4961,7 +4961,7 @@ MonoBehaviour:
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m_FontStyle: 0
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m_BestFit: 1
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m_MinSize: 0
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m_MaxSize: 74
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m_MaxSize: 42
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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@ -5297,7 +5297,7 @@ MonoBehaviour:
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m_FontStyle: 0
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m_BestFit: 1
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m_MinSize: 0
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m_MaxSize: 74
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m_MaxSize: 42
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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@ -5994,8 +5994,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -188, y: -78.3}
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m_SizeDelta: {x: 439.78, y: 50}
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m_AnchoredPosition: {x: -86.3, y: -78.3}
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m_SizeDelta: {x: 326.8, y: 50}
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &4199610758643036072
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CanvasRenderer:
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@ -6427,8 +6427,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -188, y: -78.3}
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m_SizeDelta: {x: 439.78, y: 50}
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m_AnchoredPosition: {x: -86.3, y: -78.3}
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m_SizeDelta: {x: 326.8, y: 50}
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &8979110509183202135
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CanvasRenderer:
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@ -13143,7 +13143,7 @@ MonoBehaviour:
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m_FontStyle: 0
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m_BestFit: 1
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m_MinSize: 0
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m_MaxSize: 74
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m_MaxSize: 42
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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@ -13592,8 +13592,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -188, y: -78.3}
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m_SizeDelta: {x: 439.78, y: 50}
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m_AnchoredPosition: {x: -86.3, y: -78.3}
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m_SizeDelta: {x: 326.8, y: 50}
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &6454764976949739421
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CanvasRenderer:
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@ -15117,7 +15117,7 @@ MonoBehaviour:
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m_FontStyle: 0
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m_BestFit: 1
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m_MinSize: 0
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m_MaxSize: 74
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m_MaxSize: 42
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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@ -15689,7 +15689,7 @@ MonoBehaviour:
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m_FontStyle: 0
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m_BestFit: 1
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m_MinSize: 0
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m_MaxSize: 74
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m_MaxSize: 42
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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File diff suppressed because it is too large
Load Diff
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@ -884,8 +884,8 @@ local star2index = {
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[4] = {1, 2, 4, 5},
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[5] = {1, 2, 3, 4, 5}
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}
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function SetCardStars(starGrid, star,starType)
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local starScale = 8
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function SetCardStars(starGrid, star,starType,lstarScale)
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local starScale = lstarScale and lstarScale or 8
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if star==0 then
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starGrid.gameObject:SetActive(false)
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return
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@ -149,11 +149,7 @@ function EnemyView:onCreate(go, role, position, root, isBoss,enemyId)
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self.RoleLiveGO2 = poolManager:LoadLive(self.livePath2, go.transform.parent, Vector3.one, Vector3.zero)
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self.RoleLiveGOGraphic2 = self.RoleLiveGO2:GetComponent("SkeletonGraphic")
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self.RoleLiveGOTran2 = self.RoleLiveGO2:GetComponent("RectTransform")
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if role.roleData.roleId==10016 or role.roleData.roleId== 21063 then
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self.RoleLiveGOGraphic2.AnimationState:SetAnimation(0, "idle", true)
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else
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self.RoleLiveGOGraphic2.AnimationState:SetAnimation(0, "idle", true)
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end
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self.RoleLiveGOGraphic2.AnimationState:SetAnimation(0, "idle", true)
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self.RoleLiveGOTran2.sizeDelta = Vector2.New(1000, 1000)
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self.RoleLiveGO2.transform:SetParent(self.RootPanel.enemySkillCastRoot.transform)
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self.RoleLiveGO2:GetComponent("RectTransform").anchoredPosition = Vector2.New(self.outOffset[1], self.outOffset[2] + 400)
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@ -268,7 +268,7 @@ function IncarnationPanel:RefreshSingleCardPre(cardPre,data,isJump,index)
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--UIManager.OpenPanel(UIName.RewardTailsmanChipShowPopup, data.itemId)
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end)
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end
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SetCardStars(self.cardList[cardPre].StarGrid,data.star,1)
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SetCardStars(self.cardList[cardPre].StarGrid,data.star,1,0)
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self.cardList[cardPre].starBg:SetActive(data.star~=0)
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for i = 0, 8 do
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if i<data.star then
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@ -264,7 +264,7 @@ function this.ShowSinglePokemonList(go,singleData,liveIndex)
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-- local SkeletonGraphic = live2d:GetComponent("SkeletonGraphic")
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-- local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
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-- SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle
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local starSize = Vector2.New(65,65)
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local starSize = Vector2.New(40,40)
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local type=1
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local starScale=1
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local star=curData.star
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@ -278,7 +278,7 @@ function this.ShowSinglePokemonList(go,singleData,liveIndex)
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end
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LogError("star==="..star)
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--PokemonManager.SetHeroStars(this.spLoader, Util.GetGameObject(go, "upZhenInfo/starGrid/starGrid(Clone)"), star,type,starSize,starScale)
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SetHeroStars(this.spLoader, Util.GetGameObject(go, "upZhenInfo/starGrid"), star,starType,starSize,starScale)
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SetHeroStars(this.spLoader, Util.GetGameObject(go, "upZhenInfo/starGrid"), star,starType,starSize,starScale,nil,Vector3.New(0,0,15))
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Util.SetParticleSortLayer(Util.GetGameObject(go, "upZhenInfo/starGrid/starGrid(Clone)"), this.sortingOrder + 3)
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-- Util.AddOnceClick( Util.GetGameObject(go, "upZhenInfo/upZhenClick"), function()
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-- UIManager.OpenPanel(UIName.PokemonInfoPanel,curData,PokemonManager.GetPokemonUpZhenDatas())
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