onepiece_demo_arena
parent
578bf8c036
commit
4f1b379f05
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@ -19885,7 +19885,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0.025146484, y: 42.000153}
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m_AnchoredPosition: {x: 0.025146484, y: 42.00003}
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m_SizeDelta: {x: 0, y: 98.1}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6135280320445797909
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@ -25,17 +25,17 @@ function GodWeaponMainPanel:InitComponent()
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this.spLoader = SpriteLoader.New()
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this.btnBack = Util.GetGameObject(self.transform, "btnBack")
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this.btnHelp = Util.GetGameObject(self.transform, "btnhelp")
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this.btnShop = Util.GetGameObject(self.transform, "btnEndRoot/btnShop")
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this.btnShop = Util.GetGameObject(self.transform, "btnEndRoot/btnShop/Image")
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Util.GetGameObject(self.transform, "btnEndRoot/btnShop/Text"):GetComponent("Text").text="名刀商店"
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Util.GetGameObject(self.transform, "btnEndRoot/btnShop/redPoint"):SetActive(false)
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this.btnFen = Util.GetGameObject(self.transform, "btnEndRoot/btnFen")
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this.btnFen = Util.GetGameObject(self.transform, "btnEndRoot/btnFen/Image")
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Util.GetGameObject(self.transform, "btnEndRoot/btnFen/Text"):GetComponent("Text").text="名刀分解"
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this.btnFenRed = Util.GetGameObject(self.transform, "btnEndRoot/btnFen/redPoint")
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this.btnFenRed:SetActive(false)
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this.btnHand = Util.GetGameObject(self.transform, "btnEndRoot/btnHand")
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this.btnHand = Util.GetGameObject(self.transform, "btnEndRoot/btnHand/Image")
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Util.GetGameObject(self.transform, "btnEndRoot/btnHand/Text"):GetComponent("Text").text="名刀图鉴"
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this.btn_hand_red=Util.GetGameObject(self.transform, "btnEndRoot/btnHand/redPoint")
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this.btn_he = Util.GetGameObject(self.transform, "btnEndRoot/btnHe")
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this.btn_he = Util.GetGameObject(self.transform, "btnEndRoot/btnHe/Image")
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Util.GetGameObject(self.transform, "btnEndRoot/btnHe/Text"):GetComponent("Text").text="名刀合成"
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this.btn_he_red=Util.GetGameObject(self.transform, "btnEndRoot/btnHe/redPoint")
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this.line = Util.GetGameObject(self.transform,"lineParent/line")
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