diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua index 12346cca2c..726a966323 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua @@ -263,6 +263,10 @@ function this:UpdateHeroUpLvAndBreakMaterialShow() else this.gongmingText:SetActive(false) end + --红点检测 + local upLvRedpoint = HeroManager.LvUpBtnRedPoint(curHeroData) + this.upLvBtnRedPoint:SetActive(upLvRedpoint) + parent:CheckRedPointType(1,upLvRedpoint) end --单个技能显示 @@ -395,9 +399,6 @@ function this:UpdateHeroUpLvAndBreakData() end end this:UpdateHeroUpLvAndBreakMaterialShow() - local upLvRedpoint = HeroManager.LvUpBtnRedPoint(curHeroData) - this.upLvBtnRedPoint:SetActive(upLvRedpoint) - parent:CheckRedPointType(1,upLvRedpoint) end function RoleInfoLayout:OnSortingOrderChange()