diff --git a/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationUpStarListPanel.lua b/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationUpStarListPanel.lua index 93ea0c7f5e..5837c8dcdf 100644 --- a/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationUpStarListPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Incarnation/IncarnationUpStarListPanel.lua @@ -23,7 +23,7 @@ function this:InitComponent() this.Scrollbar= Util.GetGameObject(self.gameObject, "Scrollbar"):GetComponent("Scrollbar") this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView,Util.GetGameObject(self.gameObject, "scroll").transform, this.cardPre, this.Scrollbar, Vector2.New(v.width, v.height), 1, 4, Vector2.New(19.32,40)) - this.ScrollView.gameObject:GetComponent("RectTransform").anchoredPosition = Vector2.New(6.78, 27) + this.ScrollView.gameObject:GetComponent("RectTransform").anchoredPosition = Vector2.New(0, 0) this.ScrollView.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5) this.ScrollView.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5) this.ScrollView.moveTween.MomentumAmount = 1