diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua index f3c01536d6..af7875c772 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitPanelNew.lua @@ -165,7 +165,7 @@ function RecruitPanelNew:OnShow(sortingOrder) if self.config.ShopData[2][1] == 1 then local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig,self.config.ShopData[2][2]) local name = GetResourcePath(heroConfig.Painting) - self.liveNode = poolManager:LoadLive(name, self.root.transform, Vector3.one *0.5, Vector3.New(heroConfig.Position[1], heroConfig.Position[2]-500, 0)) + self.liveNode = poolManager:LoadLive(name, self.root.transform, Vector3.one *0.3, Vector3.New(heroConfig.Position[1], heroConfig.Position[2], 0)) self.liveNode.name = name SetHEeroLiveToward(self.liveNode,heroConfig.Toward) local SkeletonGraphic = self.liveNode:GetComponent("SkeletonGraphic")