diff --git a/Assets/ManagedResources/Prefabs/UI/RationNumber/RatioNumberGamePanel.prefab b/Assets/ManagedResources/Prefabs/UI/RationNumber/RatioNumberGamePanel.prefab index 667dbc92d9..0eb37fa26c 100644 --- a/Assets/ManagedResources/Prefabs/UI/RationNumber/RatioNumberGamePanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/RationNumber/RatioNumberGamePanel.prefab @@ -198,7 +198,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &3444241010723116190 RectTransform: m_ObjectHideFlags: 0 @@ -1471,7 +1471,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 220, y: -230} + m_AnchoredPosition: {x: 220, y: -565} m_SizeDelta: {x: 280, y: 95} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8571742420042635289 @@ -1588,7 +1588,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 11, y: -351} + m_AnchoredPosition: {x: 11, y: -602} m_SizeDelta: {x: 1080, y: 119.95} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6677906005158907195 @@ -1632,7 +1632,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: "\u6B8B\u5FF5\u3060\u2026\u3000\u3082\u3046\u4E00\u5EA6\u8003\u3048\u76F4\u3057\u3066\u307F\u307E\u3057\u3087\u3046\u3001\u306D" + m_Text: "\u60DC\u8D25\uFF0C\u671B\u541B\u4E09\u601D\u800C\u540E\u884C" --- !u!114 &357047183198052661 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1807,7 +1807,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -172, y: -230} + m_AnchoredPosition: {x: -172, y: -565} m_SizeDelta: {x: 280, y: 95} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3468890918757142956 @@ -2100,7 +2100,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &3178088256718028420 RectTransform: m_ObjectHideFlags: 0 @@ -3252,11 +3252,6 @@ PrefabInstance: propertyPath: m_LocalScale.z value: 0.3 objectReference: {fileID: 0} - - target: {fileID: 4644631314183951356, guid: adfba557b2e8d7b41a0eca9be904c81b, - type: 3} - propertyPath: looping - value: 0 - objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: adfba557b2e8d7b41a0eca9be904c81b, type: 3} --- !u!4 &2606035775377383449 stripped diff --git a/Assets/ManagedResources/Prefabs/UI/RationNumber/RatioNumberLevelPanel.prefab b/Assets/ManagedResources/Prefabs/UI/RationNumber/RatioNumberLevelPanel.prefab index bcf347b3fb..b9744e7918 100644 --- a/Assets/ManagedResources/Prefabs/UI/RationNumber/RatioNumberLevelPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/RationNumber/RatioNumberLevelPanel.prefab @@ -28835,8 +28835,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 7.282501, y: -42.309998} - m_SizeDelta: {x: 540.86, y: 117.26999} + m_AnchoredPosition: {x: 7.282501, y: -48.8} + m_SizeDelta: {x: 540.9, y: 130.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &7525710598155182226 MonoBehaviour: @@ -44049,7 +44049,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: "\u9032\u6357\uFF1A" + m_Text: "\u8FDB\u5EA6\uFF1A" --- !u!1 &1968724980056624813 GameObject: m_ObjectHideFlags: 0 @@ -54346,7 +54346,7 @@ MonoBehaviour: m_HorizontalOverflow: 1 m_VerticalOverflow: 1 m_LineSpacing: 1 - m_Text: "\u53D7\u9818\u6E08" + m_Text: "\u5DF2\u9886\u53D6" LanguageIndex: 10004 --- !u!1 &2795134178721614932 GameObject: @@ -102885,7 +102885,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 0, y: -14.779999} + m_AnchoredPosition: {x: -0.000030517578, y: -14.779999} m_SizeDelta: {x: 0, y: 100} m_Pivot: {x: 0, y: 1} --- !u!114 &3246916965527716238 @@ -132057,7 +132057,7 @@ MonoBehaviour: m_HorizontalOverflow: 1 m_VerticalOverflow: 1 m_LineSpacing: 1 - m_Text: "\u53D7\u9818\u6E08" + m_Text: "\u5DF2\u9886\u53D6" LanguageIndex: 10004 --- !u!1 &5639585814590925318 GameObject: @@ -156712,7 +156712,7 @@ MonoBehaviour: m_HorizontalOverflow: 1 m_VerticalOverflow: 1 m_LineSpacing: 1 - m_Text: "\u53D7\u9818\u6E08" + m_Text: "\u5DF2\u9886\u53D6" LanguageIndex: 10004 --- !u!1 &7000096208853056100 GameObject: diff --git a/Assets/ManagedResources/~Lua/Modules/RatioNumber/RatioNumberGamePanel.lua b/Assets/ManagedResources/~Lua/Modules/RatioNumber/RatioNumberGamePanel.lua index a87adf649a..24f350ae89 100644 --- a/Assets/ManagedResources/~Lua/Modules/RatioNumber/RatioNumberGamePanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RatioNumber/RatioNumberGamePanel.lua @@ -54,7 +54,7 @@ function this:BindEvent() Util.AddClick(this.restartGameBtn,function() if startBattle then - PopupTipPanel.ShowTip("バトル中....") + PopupTipPanel.ShowTip("战斗中....") else this:RestartGame() end