diff --git a/Assets/ManagedResources/~Lua/Modules/Compound/CompoundPanel.lua b/Assets/ManagedResources/~Lua/Modules/Compound/CompoundPanel.lua index f786015e3c..0da4153695 100644 --- a/Assets/ManagedResources/~Lua/Modules/Compound/CompoundPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Compound/CompoundPanel.lua @@ -4,8 +4,8 @@ local this = CompoundPanel local TabBox = require("Modules/Common/TabBox") local _TabData={ [1] = { default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002",select = "r_hero_xuanze_001", name = Language[10385] , funcType = FUNCTION_OPEN_TYPE.COMPOUND}, --[2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "宝器锻造" }, - [2] = { default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002",select = "r_hero_xuanze_001", name = Language[10386], funcType = FUNCTION_OPEN_TYPE.Treasure }, - [3] = { default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002",select = "r_hero_xuanze_001", name = Language[10387] , funcType = FUNCTION_OPEN_TYPE.hunyin}, + [2] = { default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002",select = "r_hero_xuanze_001", name = Language[10387] , funcType = FUNCTION_OPEN_TYPE.hunyin}, + [3] = { default = "r_hero_xuanze_002", lock = "r_hero_xuanze_002",select = "r_hero_xuanze_001", name = Language[10386], funcType = FUNCTION_OPEN_TYPE.Treasure }, } local _TabFontColor = { default = Color.New(130 / 255, 128 / 255, 120 / 255, 1), select = Color.New(243 / 255, 235 / 255, 202 / 255, 1), @@ -16,8 +16,8 @@ local curIndex = 1 this.contents = { [1] = {view = require("Modules/Compound/view/CompoundPanel_Equip"), panelName = "CompoundPanel_Equip"}, --[2] = {view = require("Modules/Compound/view/CompoundPanel_Talisman"), panelName = "CompoundPanel_Talisman"}, - [2] = {view = require("Modules/Compound/view/CompoundPanel_Treasure"), panelName = "CompoundPanel_Treasure"}, - [3] = {view = require("Modules/Compound/view/CompoundPanel_SoulPrint"), panelName = "CompoundPanel_SoulPrint"}, + [2] = {view = require("Modules/Compound/view/CompoundPanel_SoulPrint"), panelName = "CompoundPanel_SoulPrint"}, + [3] = {view = require("Modules/Compound/view/CompoundPanel_Treasure"), panelName = "CompoundPanel_Treasure"}, } --初始化组件(用于子类重写) function CompoundPanel:InitComponent() @@ -132,14 +132,14 @@ function this.SetBottomBarIsActive(tab, index) local ConfigData = ConfigManager.GetConfig(ConfigName.SpecialConfig) if index == 2 then + local string = ConfigData[89].Value + tab:SetActive(PlayerManager.level >= tonumber(string)) + end + if index == 3 then local string = ConfigData[40].Value local num = string.split(string.split(string,"|")[1],"#")[2] tab:SetActive(PlayerManager.level >= tonumber(num)) end - if index == 3 then - local string = ConfigData[89].Value - tab:SetActive(PlayerManager.level >= tonumber(string)) - end end --切换视图