奥义卡升星升级显示修改

onepiece_demo_arena
wangzhenxing 2024-01-20 23:35:02 +08:00
parent c63a7907ec
commit 54728f432b
1 changed files with 3 additions and 3 deletions

View File

@ -223,7 +223,7 @@ function this.UpdateWin()
this.costTxt.text=string.format("<color=#FF0000>%s</color>",haveItemNum.."/"..starConfig.PropList[2][2])
else
costEnough=true
this.costTxt.text=string.format("<color=#FFFFFF>%s</color>",haveItemNum.."/"..starConfig.PropList[2][2])
this.costTxt.text=string.format("<color=#ECB44D>%s</color>",haveItemNum.."/"..starConfig.PropList[2][2])
end
this.costImg.sprite=this.spLoader:LoadSprite(GetResourcePath(costItemConfig.ResourceID))
end
@ -255,7 +255,7 @@ function this.SetCostItem(costData)
if haveItemNum<costData[2] then
this.num.text=string.format("<color=#FF0000>%s</color>",haveItemNum.."/"..costData[2])
else
this.num.text=string.format("<color=#FFFFFF>%s</color>",haveItemNum.."/"..costData[2])
this.num.text=string.format("<color=#ECB44D>%s</color>",haveItemNum.."/"..costData[2])
end
this.bianImg.gameObject:SetActive(false)
@ -277,7 +277,7 @@ function this:UpdateUpStarCost(_num,_curSelectList)
if _num<needNum then
this.num.text= string.format("<color=#FF0000>%s</color>",_num.."/"..needNum)
else
this.num.text= string.format("<color=#FFFFFF>%s</color>",_num.."/"..needNum)
this.num.text= string.format("<color=#ECB44D>%s</color>",_num.."/"..needNum)
end
curSelectMat=_curSelectList
end