【巅峰赛 bug】 三局两胜 第三场不刷新bug 2

dev_chengFeng
zhangqiang 2020-12-05 14:01:46 +08:00
parent 6b8196637e
commit 55383c6684
1 changed files with 6 additions and 6 deletions

View File

@ -94,12 +94,12 @@ function this.RefreshBaseShow()
local tmData = ArenaTopMatchManager.GetBaseData()
local isJoin = tmData.joinState == 1
local titleName, stageName, stateName = ArenaTopMatchManager.GetCurTopMatchName()
this.freshTimeGo:SetActive(true)
this.timeTypeGO:SetActive(true)
if ArenaTopMatchManager.panelType <= 2 then
this.freshTimeGo:SetActive(not ArenaTopMatchManager.GetIsBattleEndState(ArenaTopMatchManager.panelType))
this.timeTypeGO:SetActive(not ArenaTopMatchManager.GetIsBattleEndState(ArenaTopMatchManager.panelType))
end
-- this.freshTimeGo:SetActive(true)
-- this.timeTypeGO:SetActive(true)
-- if ArenaTopMatchManager.panelType <= 2 then
-- this.freshTimeGo:SetActive(not ArenaTopMatchManager.GetIsBattleEndState(ArenaTopMatchManager.panelType))
-- this.timeTypeGO:SetActive(not ArenaTopMatchManager.GetIsBattleEndState(ArenaTopMatchManager.panelType))
-- end
if not isOpen then
if tmData.progress == -2 then
this.matchName.text = " "..titleName