变身卡奥义卡修改 礼物预设修改

PC-202302260912\Administrator 2024-09-16 15:33:37 +08:00
parent 70de9defe1
commit 558b10c3f8
8 changed files with 361 additions and 61 deletions

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m_Sprite: {fileID: 21300000, guid: 47b0d71d3c8ef79468a5fb4d8ec5f365, type: 3}
m_Sprite: {fileID: 21300000, guid: d7183aaa8ad92e2488276d26fc370192, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -6273,7 +6423,7 @@ RectTransform:
m_GameObject: {fileID: 1558974222827538013}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children:
- {fileID: 3912835091265650747}
- {fileID: 6001477027529160757}
@ -6282,8 +6432,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -586}
m_SizeDelta: {x: 2000, y: 1000}
m_AnchoredPosition: {x: -792, y: -827}
m_SizeDelta: {x: 2000, y: 1490}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6168287311235063520
CanvasRenderer:
@ -6313,7 +6463,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: a4fdc599d7b64114e93c803b5bfc16f8, type: 3}
m_Sprite: {fileID: 21300000, guid: 46f9827b30ab31a4d92d7281451914d0, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -33210,10 +33360,10 @@ RectTransform:
m_Father: {fileID: 3568116551843442688}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 30, y: 79}
m_SizeDelta: {x: 79, y: 175}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 98.3, y: 129}
m_SizeDelta: {x: 99, y: 179}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8558266005218237519
CanvasRenderer:
@ -33243,7 +33393,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 8561d25febfc8bc428011c49f29d126b, type: 3}
m_Sprite: {fileID: 21300000, guid: 0efe29bd0476d5d4e8c274f2030570ec, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -604,7 +604,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text:
m_Text: "\u7A7A\u7A7A\u5982\u4E5F"
LanguageIndex: 10146
--- !u!1 &5100338387593363128
GameObject:
@ -1214,8 +1214,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -40}
m_SizeDelta: {x: 384.31, y: 64.410034}
m_AnchoredPosition: {x: 0, y: -36.102}
m_SizeDelta: {x: 384.3, y: 72.205}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5033576533227295612
CanvasRenderer:
@ -1766,8 +1766,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 362, y: 737}
m_SizeDelta: {x: 750, y: 71}
m_AnchoredPosition: {x: 372.2697, y: 739.5}
m_SizeDelta: {x: 812.01, y: 76}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5033404631703039772
CanvasRenderer:
@ -1798,7 +1798,7 @@ MonoBehaviour:
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 895edaf5020aff14bb6181683b0ba980, type: 3}
m_Type: 0
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4

View File

@ -1525,7 +1525,7 @@ ActivityTypeDef = {
ContinueGift = 85, -- 连续礼包
ContinuePackage = 87, -- 连购礼包
Incarnation = 86,--抽卡变身
Incarnation = 86,--抽卡奥义
jingjishilian = 88,
chaozhifanli = 90,
@ -2699,7 +2699,7 @@ ItemBaseType = {
JuLing = 8, --聚灵
Gem = 9, --命石
GodPrint = 10, --神印
TurnsCard=11,--变身
TurnsCard=11,--奥义
Talisman = 12, --法宝
FaXiang = 13, --法相
PlayerGift=14, --神将礼物
@ -2919,7 +2919,7 @@ PRE_REWARD_POOL_TYPE = {
LINGLONG = 17, --玲珑宝镜
TIANDIHONGLU = 18,--天地洪炉
TIANDIHONGLU_UP = 19,--天地洪炉
Incarnation = 20,--变身
Incarnation = 20,--奥义
}
DirectBuyType = {
XSHL = 11,--限时豪礼

View File

@ -162,7 +162,7 @@ function this.SetSkillData(id)
local changeCardData=this.itemDataList[id]
changeCardData.skillDatas = ChangingCard[id].Skill[changeCardData.star+1]
end
--设置变身卡所有属性加成
--设置奥义卡所有属性加成
function this.SetPropDatas(id)
this.itemDataList[id].proDatas =this.GetChangeCardProperty(id)
end
@ -256,7 +256,7 @@ function this.GetIncarnationTotalPro()
return proList
end
--获取已上阵的变身卡 --界面获取
--获取已上阵的奥义卡 --界面获取
function this.GetIncarnationData1()
local datas = {}
for k,v in pairs(this.itemDataList) do
@ -267,7 +267,7 @@ function this.GetIncarnationData1()
return datas
end
--获取已上阵的变身卡 --战斗获取
--获取已上阵的奥义卡 --战斗获取
function this.GetIncarnationData()
local datas = {}
for k,v in pairs(this.itemDataList) do
@ -278,7 +278,7 @@ function this.GetIncarnationData()
return datas
end
--获取已上阵的变身卡 --战斗获取
--获取已上阵的奥义卡 --战斗获取
function this.GetIncarnationDataById(id)
for k,v in pairs(this.itemDataList) do
if v.itemId == id then

View File

@ -116,7 +116,7 @@ function GMPanel:InitComponent()
{type = GMType.Player, subType = GMSubType.Func, inputNum = 0, args = "", btnTip = "生成很多物品", inputTip = {""}, callBack = this.GetAllItems},
{type = GMType.Player, subType = GMSubType.Func, inputNum = 0, args = "", btnTip = "鑫鹏的gm", inputTip = {""}, callBack = this.SendToXinPeng},
{type = GMType.Player, subType = GMSubType.Func, inputNum = 0, args = "", btnTip = "一键法宝碎片", inputTip = {""}, callBack = this.GetFaBaoSuiPian},
{type = GMType.Player, subType = GMSubType.Func, inputNum = 0, args = "", btnTip = "一键变身", inputTip = {""}, callBack = this.GetBianshenka},
{type = GMType.Player, subType = GMSubType.Func, inputNum = 0, args = "", btnTip = "一键奥义", inputTip = {""}, callBack = this.GetBianshenka},
{type = GMType.Player, subType = GMSubType.Func, inputNum = 0, args = "", btnTip = "一键命石", inputTip = {""}, callBack = this.GetGem},
{type = GMType.Function, subType = GMSubType.Server, inputNum = 1, args = "16#%s#0", btnTip = "跳转", inputTip = {"输入兽潮层数"}, callBack = nil},
@ -260,7 +260,7 @@ function this.GetManyItems(text)
end)
return
end
if text == "一键变身" then
if text == "一键奥义" then
local config = (ConfigManager.TryGetAllConfigsDataByKey(ConfigName.ItemConfig,"ItemType",ItemType.Incarnation))
local cor = coroutine.start(function()
for k,v in ipairs(config) do
@ -401,7 +401,7 @@ function this.GetFaBaoSuiPian()
end)
end
-- 一键变身
-- 一键奥义
function this.GetBianshenka()
local ic = ConfigManager.GetConfig(ConfigName.ItemConfig)
local i = 0

View File

@ -627,7 +627,7 @@ function this:ShopItemAdapter(shopItem, itemData)
-- if con.ItemType == ItemType.Incarnation then
-- local num = BagManager.GetItemCountById(con.Id)
-- if num > 0 or IncarnationManager.GetStatusByItemId(con.Id) >= 0 then
-- PopupTipPanel.ShowTip("无法选择已获取过的变身卡!")
-- PopupTipPanel.ShowTip("无法选择已获取过的奥义卡!")
-- return
-- end
-- end

View File

@ -609,7 +609,7 @@ function ShopViewNew:ShopItemAdapter(shopItem, itemData)
-- if con.ItemType == ItemType.Incarnation then
-- local num = BagManager.GetItemCountById(con.Id)
-- if num > 0 or IncarnationManager.GetStatusByItemId(con.Id) >= 0 then
-- PopupTipPanel.ShowTip("无法选择已获取过的变身卡!")
-- PopupTipPanel.ShowTip("无法选择已获取过的奥义卡!")
-- return
-- end
-- end