【装备】====装备添加青金品质

dev_chengFeng
wangzhenxing 2022-06-13 16:38:48 +08:00
parent c382f44681
commit 56380704c7
2 changed files with 5 additions and 3 deletions

View File

@ -1145,8 +1145,10 @@ function GetQuantityImageByquality(quality,star)
return "r_characterbg_goden"
elseif quality == 6 then
return "r_characterbg_gules"
elseif quality >= 7 then
elseif quality == 7 then
return "t_tongyong_topkaung"
elseif quality >= 8 then
return "r_characterbg_lanjin"
end
end
end

View File

@ -146,7 +146,7 @@ function this.OnClickTabBtn(_curIndex, isNotTop,isNotAni)
curIndex = _curIndex
bagPosEquips = EquipManager.GetEquipCompoundDataByEquipPosition1(curIndex)
local equipDatas = EquipManager.GetAllSEquipsByPosition(curIndex)
LogError("equipDatas len=="..#equipDatas)
if equipDatas and #equipDatas > 0 then
curSelectEquip = equipDatas[1]
end
@ -261,7 +261,7 @@ function this.SingleItemDataShow(_go,_itemData,curEquipStarsConfig)
Util.GetGameObject(_go.transform,"frame"):GetComponent("Image").sprite=this.spLoader:LoadSprite(GetQuantityImageByquality(curEquipStarsConfig.Quality))
Util.GetGameObject(_go.transform,"icon"):GetComponent("Image").sprite=this.spLoader:LoadSprite(GetResourcePath(itemConfig[_itemData.Id].ResourceID))
Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text=SubString2(GetLanguageStrById(_itemData.Name),8)
Util.GetGameObject(_go.transform,"UI_effect_WuCai_Kuang"):SetActive(curEquipStarsConfig.Quality>=7)
Util.GetGameObject(_go.transform,"UI_effect_WuCai_Kuang"):SetActive(curEquipStarsConfig.Quality==7)
SetHeroStars(this.spLoader, Util.GetGameObject(_go.transform, "star"), curEquipStarsConfig.Stars,1,nil,-15)
local choosed =Util.GetGameObject(_go.transform, "choosed")
choosed:SetActive(curSelectEquip.Id == _itemData .Id)