diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua b/Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua index 3926b60c13..152d5530b5 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/View/InvadeMonsterView.lua @@ -132,6 +132,7 @@ function InvadeMonsterView:BindEvent() PlayerManager.isAutoFight=false else PlayerManager.isAutoFight=true + PopupTipPanel.ShowTip("开启自动战斗,请到编队界面确定阵容后开始战斗") end this.btnAutoImg:SetActive(PlayerManager.isAutoFight) end)