diff --git a/Assets/ManagedResources/Prefabs/UI/Ranking/RankingSingleListPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Ranking/RankingSingleListPanel.prefab index 2c30f2399c..6b56a63507 100644 --- a/Assets/ManagedResources/Prefabs/UI/Ranking/RankingSingleListPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Ranking/RankingSingleListPanel.prefab @@ -948,7 +948,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 166} + m_AnchoredPosition: {x: 0, y: 25} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &939269812365812779 @@ -2352,10 +2352,10 @@ RectTransform: m_Father: {fileID: 2803270274945515827} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 36.5, y: -26.5005} - m_SizeDelta: {x: 73, y: 53.001} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 35.5, y: 0} + m_SizeDelta: {x: 71, y: 53.001} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2087529262403731172 CanvasRenderer: @@ -2432,10 +2432,10 @@ RectTransform: m_Father: {fileID: 2803270274945515827} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 149, y: -26.5} - m_SizeDelta: {x: 76, y: 53} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 142, y: 0} + m_SizeDelta: {x: 71, y: 53} m_Pivot: {x: 1, y: 0.5} --- !u!222 &9200479318774944364 CanvasRenderer: @@ -2714,10 +2714,10 @@ RectTransform: m_Father: {fileID: 1259383958670576891} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 95, y: -27.75} - m_SizeDelta: {x: 190, y: 55.5} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 55.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1284541800156830092 CanvasRenderer: @@ -3465,7 +3465,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -167.00003, y: -5.6} - m_SizeDelta: {x: 236, y: 53} + m_SizeDelta: {x: 232, y: 53} m_Pivot: {x: 0, y: 0.5} --- !u!222 &8275228566784259088 CanvasRenderer: @@ -3551,8 +3551,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 4.09, y: -179.3} - m_SizeDelta: {x: 908.97, y: 969.4} + m_AnchoredPosition: {x: 4.09, y: -265} + m_SizeDelta: {x: 909, y: 798} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3748597804020482031 CanvasRenderer: @@ -3821,7 +3821,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &2953731360110064277 RectTransform: m_ObjectHideFlags: 0 @@ -3840,8 +3840,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.000019073, y: 95.62501} - m_SizeDelta: {x: 867.1, y: 473.25} + m_AnchoredPosition: {x: -0.000019073, y: 74.9} + m_SizeDelta: {x: 867.1, y: 648.2} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &2358040063176772569 GameObject: @@ -5172,8 +5172,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -2, y: 439} - m_SizeDelta: {x: 910, y: 331} + m_AnchoredPosition: {x: -2, y: 354.3} + m_SizeDelta: {x: 910, y: 500.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2584689189113158197 CanvasRenderer: @@ -5399,7 +5399,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -131.6, y: -5.5998} - m_SizeDelta: {x: 149, y: 53.001} + m_SizeDelta: {x: 142, y: 53.001} m_Pivot: {x: 0, y: 0.5} --- !u!222 &5501118075490430923 CanvasRenderer: @@ -7466,8 +7466,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.000031471, y: 0.000005722} - m_SizeDelta: {x: 867.1, y: 571.1} + m_AnchoredPosition: {x: 0, y: -12.1} + m_SizeDelta: {x: 867.1, y: 624} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2682210584111319393 CanvasRenderer: @@ -9383,10 +9383,10 @@ RectTransform: m_Father: {fileID: 1259383958670576891} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 213, y: -29.9815} - m_SizeDelta: {x: 46, y: 59.963} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 211, y: 0} + m_SizeDelta: {x: 42, y: 59.963} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3951719279002629067 CanvasRenderer: diff --git a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua index 7f443e7b60..df4f3b2251 100644 --- a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua @@ -40,7 +40,7 @@ function RankingSingleListPanel:InitComponent() this.itemPre=Util.GetGameObject(self.gameObject,"Content/RankList/ScrollParentView/ItemPre") this.scrollView = nil this.scrollView=SubUIManager.Open(SubUIConfig.ScrollCycleView,this.scrollParentView.transform,this.itemPre, - nil,Vector2.New(903,855),1,1,Vector2.New(0,5)) + nil,Vector2.New(903,757),1,1,Vector2.New(0,5)) this.scrollView.gameObject:GetComponent("RectTransform").anchoredPosition= Vector2.New(0,0) this.scrollView.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5) this.scrollView.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5) @@ -159,7 +159,7 @@ end function this.PanelShowChange() -- this.scrollView = nil if not TabDataIndex then - this.scrollView:SetRectTransform(Vector2.New(903,855)) + this.scrollView:SetRectTransform(Vector2.New(903,757)) this.scrollView.rectTransform.localPosition = Vector3.New(0, -53.5, 0) --this.record:GetComponent("RectTransform").localPosition = Vector3.New(0, 672- 339, 0) this.tabBox:SetActive(false)