diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua index 0be5960de2..a569b88762 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua @@ -15,7 +15,7 @@ function MSkillGroup:Init(monster, groupData) -- 创建技能 self.skillList = {} for index, data in ipairs(self.skillGroupData) do - self.skillList[index] = MSkillManager.CreateMSkill(monster, self, index, data) + self.skillList[index] = MSkillManager.CreateMSkill(monster, self, index, data[1]) end end