From 574a1df34a7eda5131969ac34bacd471bf8df79f Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Wed, 28 Oct 2020 11:58:47 +0900 Subject: [PATCH] =?UTF-8?q?=E7=81=B5=E5=85=BD=E6=88=98=E6=96=97=E4=BF=AE?= =?UTF-8?q?=E6=94=B9=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua index 0be5960de2..a569b88762 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Monster/MonsterSkill/MSkillGroup.lua @@ -15,7 +15,7 @@ function MSkillGroup:Init(monster, groupData) -- 创建技能 self.skillList = {} for index, data in ipairs(self.skillGroupData) do - self.skillList[index] = MSkillManager.CreateMSkill(monster, self, index, data) + self.skillList[index] = MSkillManager.CreateMSkill(monster, self, index, data[1]) end end