神魂界面星星修改提交
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478676cd21
commit
58044a3e91
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@ -2008,7 +2008,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -0.125, y: 5.4799995}
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m_AnchoredPosition: {x: -0.125, y: 8.200001}
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m_SizeDelta: {x: -14.629999, y: -37.219982}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!95 &2655531992509407668
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@ -2102,7 +2102,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -0.125, y: 5.4799995}
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m_AnchoredPosition: {x: -0.125, y: 8.200001}
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m_SizeDelta: {x: -14.629999, y: -37.219982}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!95 &4642416904858124546
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@ -2270,7 +2270,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -0.125, y: 5.4799995}
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m_AnchoredPosition: {x: -0.125, y: 8.200001}
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m_SizeDelta: {x: -14.629999, y: -37.219982}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!95 &4787264721783863393
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@ -3052,7 +3052,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -0.125, y: 5.4799995}
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m_AnchoredPosition: {x: -0.125, y: 8.200001}
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m_SizeDelta: {x: -14.629999, y: -37.219982}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!95 &4874594261059891495
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@ -3146,7 +3146,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -0.125, y: 5.4799995}
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m_AnchoredPosition: {x: -0.125, y: 8.200001}
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m_SizeDelta: {x: -14.629999, y: -37.219982}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!95 &745703553484805016
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@ -3315,7 +3315,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -0.125, y: 5.4799995}
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m_AnchoredPosition: {x: -0.125, y: 8.200001}
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m_SizeDelta: {x: -14.629999, y: -37.219982}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!95 &5179213922337160743
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@ -552,7 +552,7 @@ local star2index = {
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function SetCardStars(starGrid, star,starType)
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local starScale = -12
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if starType == 3 then
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starScale = -0.4
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starScale = 3.75
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end
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for i = 1, 21 do
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starGrid.transform:GetChild(i - 1).gameObject:SetActive(false)
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@ -767,7 +767,7 @@ function this.SingleHeroDataShow(_go, _heroData)
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local starScale = -8
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if starType == 3 then
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starSize = Vector2.New(33.43,83.61)
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starScale = -16.86
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starScale = -13.77
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end
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SetHeroStars(this.spLoader, starGrid, star,starType,starSize,starScale)
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@ -175,7 +175,7 @@ function GeneralBigPopup_RoleGodSoulUp:SetSingleData(index,go,heroData)
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local starScale = -8
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if starType == 3 then
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starSize = Vector2.New(33.43,83.61)
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starScale = -16.86
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starScale = -13.77
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end
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SetHeroStars(self.spLoader, self.itemlist[index].starGrid, star,starType,starSize,starScale)
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@ -149,10 +149,10 @@ function this.RefreshPanel()
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lv.text=v.level
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local star,starType = GetStarOrGodSoulLv(1,v)
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local starSize = Vector2.New(30,30)
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local starScale = -8.21
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local starScale = -8
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if starType == 3 then
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starSize = Vector2.New(35.75,89.42)
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starScale = -10
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starScale = -13.77
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end
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SetHeroStars(this.spLoader, star, star,starType,starSize,starScale)
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--血量相关
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