From 28b3fb33f3d14513d6d3add52c18a62074f80902 Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Mon, 17 Jan 2022 10:56:38 +0800 Subject: [PATCH 1/2] =?UTF-8?q?=E6=8A=80=E8=83=BD=E6=8A=A5=E9=94=99?= =?UTF-8?q?=E4=BF=AE=E6=94=B9=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua index e05e2fa456..779a3cbe80 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua @@ -378,7 +378,7 @@ function this.GetSkillsData() if curHeroData.heroConfig.OpenSkillRules then for i = 1, #curHeroData.heroConfig.OpenSkillRules do - if not skillIdList[curHeroData.heroConfig.OpenSkillRules[i][2]] then + if curHeroData.heroConfig.OpenSkillRules[i][1] == curHeroData.star then local heroSkill = {} heroSkill.skillId = curHeroData.heroConfig.OpenSkillRules[i][2] heroSkill.skillConfig = skillConfig[heroSkill.skillId] @@ -392,7 +392,6 @@ function this.GetSkillsData() heroSkill.state = 0 end heroSkill.quality = 0 --是否白金背景框 - skillIdList[curHeroData.heroConfig.OpenSkillRules[i][2]] = curHeroData.heroConfig.OpenSkillRules[i][2] table.insert(skillList, heroSkill) end end From 501d3758fdc8cf6ced3eeb25b8bf03fdff9a67a8 Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Mon, 17 Jan 2022 10:59:48 +0800 Subject: [PATCH 2/2] =?UTF-8?q?=E5=8D=87=E7=BA=A7=E6=98=BE=E7=A4=BA?= =?UTF-8?q?=E6=B6=88=E8=80=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua index 779a3cbe80..e40b11095d 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua @@ -754,8 +754,8 @@ function this:UpdateHeroUpLvAndBreakData() this.upLvBtnText.text=Language[11063] if isHeroUpStar and curStarRankUpConfig and curHeroData.lv >= curStarRankUpConfig.OpenLevel then--当前突破全部完成 this.tipUpLv.text=Language[11804] - this.tipUpLv.gameObject:SetActive(true) - this.itemGrid.gameObject:SetActive(false) + this.tipUpLv.gameObject:SetActive(false) + this.itemGrid.gameObject:SetActive(true) else this.itemGrid.gameObject:SetActive(true) this.tipUpLv.gameObject:SetActive(false)