diff --git a/Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua b/Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua index 06245bf31c..0c46a4e43c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Chat/ChatManager.lua @@ -111,7 +111,7 @@ function this.IsChannelOpen(channel) end elseif channel == CHAT_CHANNEL.JUMP_SERVER then -- 开服前七天, 未跨服都显示未跨服 - if GetTimeStamp() - PlayerManager.GetServerOpenTime() < 7*24*60 or PlayerManager.isCross == 0 then + if GetTimeStamp() - PlayerManager.GetServerOpenTime() < 7*24*60*60 or PlayerManager.isCross == 0 then return false, "未划分跨服分组" end end diff --git a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua index 0849348d64..94aec782de 100644 --- a/Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Ranking/RankingListMainPanel.lua @@ -73,7 +73,7 @@ end-- tab可用性检测 function this.PageTabIsLockCheck(index) if index == 2 then -- 开服前七天, 未跨服都不打开跨服排行榜 - if GetTimeStamp() - PlayerManager.GetServerOpenTime() < 7*24*60 or PlayerManager.isCross == 0 then + if GetTimeStamp() - PlayerManager.GetServerOpenTime() < 7*24*60*60 or PlayerManager.isCross == 0 then return true, "未划分跨服分组!" end else