diff --git a/Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab b/Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab index 2b1adf7d25..de01aacd50 100644 --- a/Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Fight/FightPointPassMainPanel.prefab @@ -68102,8 +68102,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 1, y: 20} - m_SizeDelta: {x: 229.5, y: 64.4} + m_AnchoredPosition: {x: 1, y: 26.5} + m_SizeDelta: {x: 444.5, y: 159.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &503054044669883281 CanvasRenderer: @@ -68137,13 +68137,13 @@ MonoBehaviour: m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} m_FontSize: 50 m_FontStyle: 0 - m_BestFit: 0 + m_BestFit: 1 m_MinSize: 4 - m_MaxSize: 51 + m_MaxSize: 50 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 1 + m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: "\u6311\u6218\u5173\u5361\u5FEB\u901F\u5347\u7EA7" @@ -108751,8 +108751,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 4, y: 1.2000008} - m_SizeDelta: {x: 0, y: 0} + m_AnchoredPosition: {x: -0.7, y: 0.6} + m_SizeDelta: {x: -49.8, y: -12.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4748739538567504529 CanvasRenderer: @@ -108786,8 +108786,8 @@ MonoBehaviour: m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} m_FontSize: 40 m_FontStyle: 0 - m_BestFit: 0 - m_MinSize: 4 + m_BestFit: 1 + m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 @@ -135904,8 +135904,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 2, y: -2.2999992} - m_SizeDelta: {x: 0, y: 0} + m_AnchoredPosition: {x: 1.5, y: 0.25} + m_SizeDelta: {x: -53.6, y: -10.23} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8810281463935800839 CanvasRenderer: @@ -135939,7 +135939,7 @@ MonoBehaviour: m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} m_FontSize: 40 m_FontStyle: 0 - m_BestFit: 0 + m_BestFit: 1 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua index dd61ce392a..edc8f6aaf2 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua @@ -109,7 +109,7 @@ function FightPointPassMainPanel:InitComponent() this.btnFight = Util.GetGameObject(self.gameObject, "Bg/btnDown/btnFight") this.fightText = Util.GetGameObject(this.btnFight, "Text"):GetComponent("Text") - + LanguageFontSizeFilter(this.fightText, 50) -- 你要变强 this.btnGetForce = Util.GetGameObject(self.gameObject, "Bg/btnDown/btnIWantMilk") this.BtView = SubUIManager.Open(SubUIConfig.BtView, self.gameObject.transform)