diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitManager.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitManager.lua index d2df17e016..37bc89e645 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitManager.lua @@ -40,6 +40,7 @@ function this.RecruitRequest(recruitType, func, privilegeId) CheckRedPointStatus(RedPointType.Recruit_Red) CheckRedPointStatus(RedPointType.Recruit_Normal) CheckRedPointStatus(RedPointType.TimeLimited) + CheckRedPointStatus(RedPointType.QianKunBox) end end if func then @@ -59,6 +60,7 @@ function this.RefreshFreeTime() CheckRedPointStatus(RedPointType.Recruit_Red) CheckRedPointStatus(RedPointType.Recruit_Normal) CheckRedPointStatus(RedPointType.TimeLimited) + CheckRedPointStatus(RedPointType.QianKunBox) end Game.GlobalEvent:DispatchEvent(GameEvent.Recruit.OnRecruitRefreshData) end