【活动优化】福星高照奖励调整
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269d1c4ae7
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@ -25154,9 +25154,10 @@ GameObject:
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m_Component:
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- component: {fileID: 8749010776231528344}
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- component: {fileID: 6954164627369043282}
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- component: {fileID: 8068967254286484503}
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- component: {fileID: 6440320373301353969}
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- component: {fileID: 8645828430362796465}
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m_Layer: 5
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m_Name: Image (2)
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m_Name: price
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@ -25171,16 +25172,16 @@ RectTransform:
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m_GameObject: {fileID: 3621427217120719988}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 3, y: 3, z: 3}
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m_Children: []
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m_Father: {fileID: 8117553058189776102}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_SizeDelta: {x: 245, y: 94}
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m_Pivot: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -270, y: -59}
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m_SizeDelta: {x: 331, y: 94}
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m_Pivot: {x: 0, y: 0.5}
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CanvasRenderer:
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m_ObjectHideFlags: 0
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@ -25189,7 +25190,7 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3621427217120719988}
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m_CullTransparentMesh: 0
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@ -25198,7 +25199,7 @@ MonoBehaviour:
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m_GameObject: {fileID: 3621427217120719988}
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m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Material: {fileID: 0}
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@ -25209,15 +25210,33 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 7a81babd964a52c4fb5ed716df5302cc, type: 3}
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_Text: 1500
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3621427217120719988}
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GameObject:
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m_ObjectHideFlags: 0
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@ -13,6 +13,8 @@ function FuXingGaoZhao:InitComponent()
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self.backBtn = Util.GetGameObject(self.gameObject,"Content/btnBack")
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self.effect = Util.GetGameObject(self.gameObject,"Content/UI_effect_LuckyCatPanel_normal")
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self.time = Util.GetGameObject(self.gameObject,"Content/Time"):GetComponent("Text")
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self.price = Util.GetGameObject(self.gameObject,"Content/bg/zi/price"):GetComponent("Text")
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self.price.text = 1500
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self.getBtn = Util.GetGameObject(self.gameObject,"Content/getBtn")
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FuXingGaoZhaoManager.InitRewardData()
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self.mid = Util.GetGameObject(self.gameObject,"Content/mid")
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