diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua b/Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua index 5c4a3c294f..64f5235e94 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua @@ -110,8 +110,8 @@ function this:Init() if not this.playerViews[0] then --LogGreen(m_curMapId) if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.guajigongneng) then - iconNum = 12 - local randomNum = math.random(2,4) + iconNum = 9 + local randomNum = math.random(2,3) PlayerManager.GetFightMapPlayerNPCData(randomNum,function(NPCList) --LogGreen("NPCList:"..LengthOfTable(NPCList)) local index = 1 @@ -250,7 +250,7 @@ function this.AsideTriggerJudge(data,isSelf,_userData) isGetIconList = true else --LogGreen("等待中") - coroutine.wait(0.01) + coroutine.wait(0.1) end end --LogGreen("得到了访问权")