From 5b4ee3b0db7ac064f4dec4bbd91b1ce1937987b2 Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <419983115@qq.com> Date: Wed, 20 Nov 2024 17:06:23 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E9=A1=B5=E9=9D=A2=E6=96=87?= =?UTF-8?q?=E5=AD=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../FirstRecharge/FirstRechargePanel.prefab | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/Assets/ManagedResources/Prefabs/UI/FirstRecharge/FirstRechargePanel.prefab b/Assets/ManagedResources/Prefabs/UI/FirstRecharge/FirstRechargePanel.prefab index 558a781329..7ae34f9d4d 100644 --- a/Assets/ManagedResources/Prefabs/UI/FirstRecharge/FirstRechargePanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/FirstRecharge/FirstRechargePanel.prefab @@ -281,7 +281,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.9647059, g: 0.92156863, b: 0.7019608, a: 1} + m_Color: {r: 0.23584908, g: 0.10388871, b: 0, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -310,7 +310,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606369652753019334} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -576,10 +576,10 @@ RectTransform: m_Father: {fileID: 1481527223116321039} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 418.85, y: -40.39} - m_SizeDelta: {x: 179, y: 90} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2099569961910335212 CanvasRenderer: @@ -6462,10 +6462,10 @@ RectTransform: m_Father: {fileID: 1481527223116321039} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 229.85, y: -40.39} - m_SizeDelta: {x: 179, y: 90} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1481527221721262410 CanvasRenderer: @@ -37339,7 +37339,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.9647059, g: 0.92156863, b: 0.7019608, a: 1} + m_Color: {r: 0.23584908, g: 0.10388871, b: 0, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -37368,7 +37368,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3761442536605075943} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: