diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua index 05150f07f3..057a9f3683 100644 --- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroAndEquipListPanel.lua @@ -730,7 +730,7 @@ function HandBookHeroAndEquipListPanel:OnShowSingleHeroData(...) if aaa==11 then aaa=16 end - --SetHeroStars(self.spLoader, starGrid, aaa,1,nil,-15,nil,Vector3.New(0,0,-15)) + SetHeroStars(self.spLoader, starGrid, aaa,1,nil,-15,nil,Vector3.New(0,0,-15)) Util.SetParticleSortLayer(starGrid,orginLayer+1) Util.AddOnceClick(Util.GetGameObject(_go.transform, "card"), function() UIManager.OpenPanel(UIName.HandBookHeroInfoPanel,heroData,proId,natural,lv,star)