diff --git a/Assets/ManagedResources/~Lua/Modules/DemonSlayer/DemonSlayerPanel.lua b/Assets/ManagedResources/~Lua/Modules/DemonSlayer/DemonSlayerPanel.lua index f6154e5851..9d61a406fc 100644 --- a/Assets/ManagedResources/~Lua/Modules/DemonSlayer/DemonSlayerPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DemonSlayer/DemonSlayerPanel.lua @@ -135,7 +135,7 @@ function DemonSlayerPanel:SetRank(ActInfo) --加载立绘 npc = allRankData[i].sex == ROLE_SEX.BOY and mapNpc or mapNpc2 - local scale = allRankData[i].sex == ROLE_SEX.BOY and Vector3.one * 0.45 or Vector3.one * 0.35 + local scale = allRankData[i].sex == ROLE_SEX.BOY and Vector3.one * 0.45 or Vector3.one * 0.25 npcList[i] = poolManager:LoadLive(npc, livePrefab.transform, scale, Vector3.New(0,-158.31,0)) local SkeletonGraphic = npcList[i]:GetComponent("SkeletonGraphic") if SkeletonGraphic then