diff --git a/Assets/ManagedResources/~Lua/Modules/Main/View/MainPlayerView.lua b/Assets/ManagedResources/~Lua/Modules/Main/View/MainPlayerView.lua index e69cda983f..4f0c7bf06b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/View/MainPlayerView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/View/MainPlayerView.lua @@ -32,9 +32,9 @@ function MainPlayerView.New(isSelf, root, rect, pos,_NpvData,sortingOrder) instance.NpcGO = PlayerLiveView:New(instance.roleRootTran,1, nil,sortingOrder,NPCPosType.maincity) if PlayerManager.GetPlayerRide() > 0 then - Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,230,0) + Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,240,0) else - Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,200,0) + Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,210,0) end --如果修行开启设置修行标识 if ActTimeCtrlManager.SingleFuncState(108) then @@ -55,14 +55,14 @@ function MainPlayerView.New(isSelf, root, rect, pos,_NpvData,sortingOrder) designation = _NpvData.userTitle } if _NpvData.userMount > 0 then - Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,230,0) + Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,240,0) else - Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,200,0) + Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,210,0) end instance.NpcGO = PlayerLiveView:New(instance.roleRootTran,2, PlayerLiveViewData,sortingOrder,NPCPosType.maincity) end -- instance.NpcGO = PlayerLiveView:New(instance.roleRootTran,1, nil) - --instance.NpcGO:SetNameHeight(10) + --instance.NpcGO:SetNameHeight(200) instance.NpcGO:OnOpen() instance.NpcGO:OnSortingOrderChange(sortingOrder) if isSelf then diff --git a/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua b/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua index 3ec96b1064..f5e42cb4cc 100644 --- a/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua +++ b/Assets/ManagedResources/~Lua/View/PlayerLiveView.lua @@ -191,7 +191,7 @@ function PlayerLiveView:OnShowLive(isMap) local curPlayerRole = ConfigManager.GetConfigData(ConfigName.PlayerRole,self.PlayerLiveViewData.designation) local curArtResourcesConfig = ConfigManager.GetConfigData(ConfigName.ArtResourcesConfig,curPlayerRole.LiveAnimName) local curLocalScale = Vector3.New(curArtResourcesConfig.Scale,curArtResourcesConfig.Scale,curArtResourcesConfig.Scale) - local y=curPlayerRole.Height + local y=curPlayerRole.Height+2 if curArtResourcesConfig.Position[2] then y=y+curArtResourcesConfig.Position[2] end