diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index d1249ee23b..34e2e82573 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -1655,7 +1655,10 @@ function this.TimeFormat() else showTab = false end - + elseif v.ActId == 156 then + local day = math.ceil(GetTimeStamp()/86400) + local checked = PlayerPrefs.GetInt("jiban",0) + activityTabs[k].redpot:SetActive(checked~=day) elseif v.ShowTime == 1 and activityTabs[k].go.gameObject.activeSelf then if v.ActiveType > 0 then local QingLong = ActivityGiftManager.IsActivityTypeOpen(v.ActiveType) diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua index ddc8cf75e5..657e5b1c7d 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua @@ -178,6 +178,7 @@ function RecruitEquipPanelNew:OnShow(sortingOrder) self.lsthText.text = "意念礼包" else self.lsthText.text = "羁绊礼包" + PlayerPrefs.SetInt("jiban",math.ceil(GetTimeStamp()/86400)) end RecruitManager.curWishType = self.config.ShopData[1][1] self.singleConfig = ConfigManager.GetConfigDataByDoubleKey(ConfigName.LotterySetting, "LotteryType",