diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua index 94010514f3..8d837a5295 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua @@ -259,11 +259,11 @@ function RecruitEquipPanelNew:UpdataWishPanel() self:CheckNewWishHero() end) --self.tenTip.gameObject:SetActive(true) - if RecruitManager.isTenRecruit == 0 then - self.tenTipText.text = "每次十连必得五星神将法宝" - else - self.tenTipText.text = string.format("剩余%s次必得五星神将法宝",RecruitManager.GetRecruit2MustCount()) - end + -- if RecruitManager.isTenRecruit == 0 then + -- self.tenTipText.text = "每次十连必得五星神将法宝" + -- else + -- self.tenTipText.text = string.format("剩余%s次必得五星神将法宝",RecruitManager.GetRecruit2MustCount()) + -- end end function RecruitEquipPanelNew:UpdataBoxReward()