diff --git a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua
index 94010514f3..8d837a5295 100644
--- a/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua
+++ b/Assets/ManagedResources/~Lua/Modules/Recruit/RecruitEquipPanelNew.lua
@@ -259,11 +259,11 @@ function RecruitEquipPanelNew:UpdataWishPanel()
self:CheckNewWishHero()
end)
--self.tenTip.gameObject:SetActive(true)
- if RecruitManager.isTenRecruit == 0 then
- self.tenTipText.text = "每次十连必得五星神将法宝"
- else
- self.tenTipText.text = string.format("剩余%s次必得五星神将法宝",RecruitManager.GetRecruit2MustCount())
- end
+ -- if RecruitManager.isTenRecruit == 0 then
+ -- self.tenTipText.text = "每次十连必得五星神将法宝"
+ -- else
+ -- self.tenTipText.text = string.format("剩余%s次必得五星神将法宝",RecruitManager.GetRecruit2MustCount())
+ -- end
end
function RecruitEquipPanelNew:UpdataBoxReward()